publicStringGrasscutter_is_free="Grasscutter is FREE software. If you have paid for this, you may have been scammed. Homepage: https://github.com/Grasscutters/Grasscutter";
publicStringGame_start_port="Game Server started on port %s";
publicStringClient_connect="Client connected from %s";
publicStringClient_disconnect="Client disconnected from %s";
publicStringNot_load_keystore="[Dispatch] Unable to load keystore. Trying default keystore password...";
publicStringUse_default_keystore="[Dispatch] The default keystore password was loaded successfully. Please consider setting the password to 123456 in config.json.";
publicStringLoad_keystore_error="[Dispatch] Error while loading keystore!";
publicStringNot_find_ssl_cert="[Dispatch] No SSL cert found! Falling back to HTTP server.";
publicStringSendMail_usage="Usage: give [player] <itemId|itemName> [amount]";
publicStringSendMail_user_not_exist="The user with an id of '%s' does not exist";
publicStringSendMail_user_not_exist="The user with an id of '{id}' does not exist";
publicStringSendMail_start_composition="Starting composition of message.\nPlease use `/sendmail <title>` to continue.\nYou can use `/sendmail stop` at any time";
publicStringSendMail_send_done="Message sent to user %s!";
publicStringSendMail_send_done="Message sent to user {name}!";
publicStringSendMail_send_all_done="Message sent to all users!";
publicStringSendMail_not_composition_end="Message composition not at final stage.\nPlease use `/sendmail %s` or `/sendmail stop` to cancel";
publicStringSendMail_Please_use="Please use `/sendmail %s`";
publicStringSendMail_set_title="Message title set as '%s'.\nUse '/sendmail <content>' to continue.";
publicStringSendMail_set_contents="Message contents set as '%s'.\nUse '/sendmail <sender>' to continue.";
publicStringSendMail_set_message_sender="Message sender set as '%s'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.";
publicStringSendMail_send="Attached %s of %s (level %s) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.";
publicStringSendMail_invalid_arguments_please_use="Invalid arguments \n Please use `/sendmail %s`";
publicStringSendMail_not_composition_end="Message composition not at final stage.\nPlease use `/sendmail {args}` or `/sendmail stop` to cancel";
publicStringSendMail_please_use="Please use `/sendmail {args}`";
publicStringSendMail_set_title="Message title set as '{title}'.\nUse '/sendmail <content>' to continue.";
publicStringSendMail_set_contents="Message contents set as '{contents}'.\nUse '/sendmail <sender>' to continue.";
publicStringSendMail_set_message_sender="Message sender set as '{send}'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.";
publicStringSendMail_send="Attached {amount} of {item} (level {lvl}) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.";
publicStringSendMail_invalid_arguments_please_use="Invalid arguments \n Please use `/sendmail {args}`";