Commit b5c27723 authored by KingRainbow44's avatar KingRainbow44
Browse files

Move join & quit to player event

parent f73a713f
......@@ -21,7 +21,6 @@ import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopInfo;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
......@@ -37,8 +36,8 @@ import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
import emu.grasscutter.server.event.game.PlayerJoinEvent;
import emu.grasscutter.server.event.game.PlayerQuitEvent;
import emu.grasscutter.server.event.player.PlayerJoinEvent;
import emu.grasscutter.server.event.player.PlayerQuitEvent;
import emu.grasscutter.server.event.player.PlayerReceiveMailEvent;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.game.GameSession;
......
package emu.grasscutter.server.event.game;
package emu.grasscutter.server.event.player;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.Cancellable;
import emu.grasscutter.server.event.types.GameEvent;
public final class PlayerJoinEvent extends GameEvent implements Cancellable {
private final Player player;
import emu.grasscutter.server.event.types.PlayerEvent;
public final class PlayerJoinEvent extends PlayerEvent implements Cancellable {
public PlayerJoinEvent(Player player) {
this.player = player;
}
public Player getPlayer() {
return this.player;
super(player);
}
}
package emu.grasscutter.server.event.game;
package emu.grasscutter.server.event.player;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.types.GameEvent;
import emu.grasscutter.server.event.types.PlayerEvent;
public final class PlayerQuitEvent extends GameEvent {
private final Player player;
public final class PlayerQuitEvent extends PlayerEvent {
public PlayerQuitEvent(Player player) {
this.player = player;
}
public Player getPlayer() {
return this.player;
super(player);
}
}
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment