Skip to content
GitLab
Menu
Projects
Groups
Snippets
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Menu
Open sidebar
ziqian zhang
Grasscutter
Commits
a957379a
Commit
a957379a
authored
Apr 22, 2022
by
Melledy
Committed by
GitHub
Apr 22, 2022
Browse files
Merge pull request #131 from Raeliana/patch-1
Create ClearWeaponsCommand.java
parents
02c85271
cdf6c697
Changes
1
Hide whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/command/commands/ClearWeaponsCommand.java
0 → 100644
View file @
a957379a
package
emu.grasscutter.command.commands
;
import
emu.grasscutter.command.Command
;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.game.GenshinPlayer
;
import
emu.grasscutter.game.inventory.Inventory
;
import
emu.grasscutter.game.inventory.ItemType
;
import
java.util.List
;
@Command
(
label
=
"clearweapons"
,
usage
=
"clearweapons"
,
description
=
"Deletes all unequipped and unlocked weapons, including yellow rarity ones from your inventory"
,
aliases
=
{
"clearwpns"
},
permission
=
"player.clearweapons"
)
public
final
class
ClearWeaponsCommand
implements
CommandHandler
{
@Override
public
void
execute
(
GenshinPlayer
sender
,
List
<
String
>
args
)
{
if
(
sender
==
null
)
{
CommandHandler
.
sendMessage
(
null
,
"Run this command in-game."
);
return
;
// TODO: clear player's weapons from console or other players
}
Inventory
playerInventory
=
sender
.
getInventory
();
playerInventory
.
getItems
().
values
().
stream
()
.
filter
(
item
->
item
.
getItemType
()
==
ItemType
.
ITEM_WEAPON
)
.
filter
(
item
->
!
item
.
isLocked
()
&&
!
item
.
isEquipped
())
.
forEach
(
item
->
playerInventory
.
removeItem
(
item
,
item
.
getCount
()));
}
}
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment