Commit a46d58e5 authored by 方块君's avatar 方块君 Committed by Melledy
Browse files

Add command description multilingual

parent 257a92f3
......@@ -9,8 +9,6 @@ public @interface Command {
String usage() default "No usage specified";
String description() default "No description specified";
String[] aliases() default {};
String permission() default "";
......
......@@ -6,6 +6,9 @@ import emu.grasscutter.game.player.Player;
import java.util.List;
public interface CommandHandler {
String description();
/**
* Send a message to the target.
*
......
......@@ -85,6 +85,14 @@ public final class CommandMap {
return new LinkedHashMap<>(this.annotations);
}
public HashMap<CommandHandler, Command> getHandlersAndAnnotations() {
HashMap<CommandHandler, Command> hashMap = new HashMap<>();
this.commands.forEach((key, handler) -> {
hashMap.put(handler, this.annotations.get(key));
});
return hashMap;
}
/**
* Returns a list of all registered commands.
*
......
......@@ -9,9 +9,14 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "account", usage = "account <create|delete> <username> [uid]", description = "Modify user accounts")
@Command(label = "account", usage = "account <create|delete> <username> [uid]")
public final class AccountCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.account.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (sender != null) {
......
......@@ -9,10 +9,14 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "broadcast", usage = "broadcast <message>",
description = "Sends a message to all the players", aliases = {"b"}, permission = "server.broadcast")
@Command(label = "broadcast", usage = "broadcast <message>", aliases = {"b"}, permission = "server.broadcast")
public final class BroadcastCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.broadcast.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.size() < 1) {
......
......@@ -8,9 +8,13 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "changescene", usage = "changescene <scene id>",
description = "Changes your scene", aliases = {"scene"}, permission = "player.changescene")
@Command(label = "changescene", usage = "changescene <scene id>", aliases = {"scene"}, permission = "player.changescene")
public final class ChangeSceneCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.changescene.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
......@@ -13,11 +13,15 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "clear", usage = "clear <all|wp|art|mat>", //Merged /clearartifacts and /clearweapons to /clear <args> [uid]
description = "Deletes unequipped unlocked items, including yellow rarity ones from your inventory",
aliases = {"clear"}, permission = "player.clearinv")
public final class ClearCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.clear.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
......@@ -9,9 +9,13 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "coop", usage = "coop [host UID]",
description = "Forces someone to join the world of others", permission = "server.coop")
@Command(label = "coop", usage = "coop [host UID]", permission = "server.coop")
public final class CoopCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.coop.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
......@@ -13,10 +13,14 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "drop", usage = "drop <itemId|itemName> [amount]",
description = "Drops an item near you", aliases = {"d", "dropitem"}, permission = "server.drop")
@Command(label = "drop", usage = "drop <itemId|itemName> [amount]", aliases = {"d", "dropitem"}, permission = "server.drop")
public final class DropCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.drop.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
......@@ -8,9 +8,13 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "enterdungeon", usage = "enterdungeon <dungeon id>",
description = "Enter a dungeon", aliases = {"dungeon"}, permission = "player.enterdungeon")
@Command(label = "enterdungeon", usage = "enterdungeon <dungeon id>", aliases = {"dungeon"}, permission = "player.enterdungeon")
public final class EnterDungeonCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.enter_dungeon.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
......@@ -15,10 +15,14 @@ import java.util.*;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "giveall", usage = "giveall [amount]",
description = "Gives all items", aliases = {"givea"}, permission = "player.giveall", threading = true)
@Command(label = "giveall", usage = "giveall [amount]", aliases = {"givea"}, permission = "player.giveall", threading = true)
public final class GiveAllCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.giveAll.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
......@@ -16,8 +16,13 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "giveart", usage = "giveart <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", description = "Gives the player a specified artifact", aliases = {"gart"}, permission = "player.giveart")
@Command(label = "giveart", usage = "giveart <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", aliases = {"gart"}, permission = "player.giveart")
public final class GiveArtifactCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.giveArtifact.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
......@@ -12,10 +12,14 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "givechar", usage = "givechar <avatarId> [level]",
description = "Gives the player a specified character", aliases = {"givec"}, permission = "player.givechar")
@Command(label = "givechar", usage = "givechar <avatarId> [level]", aliases = {"givec"}, permission = "player.givechar")
public final class GiveCharCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.giveChar.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GameData;
......@@ -12,12 +11,12 @@ import emu.grasscutter.game.props.ActionReason;
import java.util.LinkedList;
import java.util.List;
import java.util.regex.Pattern;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "give", usage = "give <itemId|itemName> [amount] [level]", description = "Gives an item to you or the specified player", aliases = {
@Command(label = "give", usage = "give <itemId|itemName> [amount] [level]", aliases = {
"g", "item", "giveitem"}, permission = "player.give")
public final class GiveCommand implements CommandHandler {
Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java is a joke of a proglang that doesn't have raw string literals
......@@ -32,6 +31,11 @@ public final class GiveCommand implements CommandHandler {
return -1;
}
@Override
public String description() {
return translate("commands.give.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
......@@ -9,10 +8,14 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "godmode", usage = "godmode [on|off|toggle]",
description = "Prevents you from taking damage. Defaults to toggle.", permission = "player.godmode")
@Command(label = "godmode", usage = "godmode [on|off|toggle]", permission = "player.godmode")
public final class GodModeCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.godmode.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
......@@ -11,9 +11,13 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "heal", usage = "heal|h", aliases = {"h"},
description = "Heal all characters in your current team.", permission = "player.heal")
@Command(label = "heal", usage = "heal|h", aliases = {"h"}, permission = "player.heal")
public final class HealCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.heal.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
......@@ -10,22 +10,26 @@ import java.util.*;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "help", usage = "help [command]",
description = "Sends the help message or shows information about a specified command")
@Command(label = "help", usage = "help [command]")
public final class HelpCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.help.description");
}
@Override
public void execute(Player player, Player targetPlayer, List<String> args) {
if (args.size() < 1) {
HashMap<String, CommandHandler> handlers = CommandMap.getInstance().getHandlers();
List<Command> annotations = new ArrayList<>();
HashMap<Command, CommandHandler> annotations = new HashMap<>();
for (String key : handlers.keySet()) {
Command annotation = handlers.get(key).getClass().getAnnotation(Command.class);
if (!Arrays.asList(annotation.aliases()).contains(key)) {
if (player != null && !Objects.equals(annotation.permission(), "") && !player.getAccount().hasPermission(annotation.permission()))
continue;
annotations.add(annotation);
annotations.put(annotation, handlers.get(key));
}
}
......@@ -39,7 +43,7 @@ public final class HelpCommand implements CommandHandler {
} else {
Command annotation = handler.getClass().getAnnotation(Command.class);
builder.append(" ").append(annotation.description()).append("\n");
builder.append(" ").append(handler.description()).append("\n");
builder.append(translate("commands.help.usage")).append(annotation.usage());
if (annotation.aliases().length >= 1) {
builder.append("\n").append(translate("commands.help.aliases"));
......@@ -56,12 +60,12 @@ public final class HelpCommand implements CommandHandler {
}
}
void SendAllHelpMessage(Player player, List<Command> annotations) {
void SendAllHelpMessage(Player player, HashMap<Command, CommandHandler> annotations) {
if (player == null) {
StringBuilder builder = new StringBuilder("\n" + translate("commands.help.available_commands") + "\n");
annotations.forEach(annotation -> {
annotations.forEach((annotation, handler) -> {
builder.append(annotation.label()).append("\n");
builder.append(" ").append(annotation.description()).append("\n");
builder.append(" ").append(handler.description()).append("\n");
builder.append(translate("commands.help.usage")).append(annotation.usage());
if (annotation.aliases().length >= 1) {
builder.append("\n").append(translate("commands.help.aliases"));
......@@ -76,9 +80,9 @@ public final class HelpCommand implements CommandHandler {
CommandHandler.sendMessage(null, builder.toString());
} else {
CommandHandler.sendMessage(player, translate("commands.help.available_commands"));
annotations.forEach(annotation -> {
annotations.forEach((annotation, handler) -> {
StringBuilder builder = new StringBuilder(annotation.label()).append("\n");
builder.append(" ").append(annotation.description()).append("\n");
builder.append(" ").append(handler.description()).append("\n");
builder.append(translate("commands.help.usage")).append(annotation.usage());
if (annotation.aliases().length >= 1) {
builder.append("\n").append(translate("commands.help.aliases"));
......
......@@ -8,10 +8,14 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "kick", usage = "kick",
description = "Kicks the specified player from the server (WIP)", permission = "server.kick")
@Command(label = "kick", usage = "kick", permission = "server.kick")
public final class KickCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.kick.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
......@@ -12,10 +12,14 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "killall", usage = "killall [sceneId]",
description = "Kill all entities", permission = "server.killall")
@Command(label = "killall", usage = "killall [sceneId]", permission = "server.killall")
public final class KillAllCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.kill.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
......@@ -13,10 +13,14 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "killcharacter", usage = "killcharacter", aliases = {"suicide", "kill"},
description = "Kills the players current character", permission = "player.killcharacter")
@Command(label = "killcharacter", usage = "killcharacter", aliases = {"suicide", "kill"}, permission = "player.killcharacter")
public final class KillCharacterCommand implements CommandHandler {
@Override
public String description() {
return translate("commands.killCharacter.description");
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
......
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