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Commit a19e7c6d authored by Paimon2022's avatar Paimon2022 Committed by Melledy
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Spawn default monsters with different levels according to data/Spawns.json...

Spawn default monsters with different levels according to data/Spawns.json when worldLevelOverride is not zero.

For example, in world with worldlevel 8, base monster level is 90 according to resources/ExcelBinOutput/WorldLevelExcelConfigData.json,
monster level bias in data/Spawns.json belongs to [1,32], so the monster level would belong to [69, 100].
parent 4119f8b7
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