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ziqian zhang
Grasscutter
Commits
9fc4b916
Commit
9fc4b916
authored
May 08, 2022
by
Akka
Committed by
Melledy
May 08, 2022
Browse files
Persist Tower Data && Set The Tower Schedule
parent
9ad44f5c
Changes
20
Hide whitespace changes
Inline
Side-by-side
build.gradle
View file @
9fc4b916
...
...
@@ -70,7 +70,7 @@ dependencies {
implementation
group:
'io.netty'
,
name:
'netty-all'
,
version:
'4.1.71.Final'
implementation
group:
'com.google.code.gson'
,
name:
'gson'
,
version:
'2.
8.8
'
implementation
group:
'com.google.code.gson'
,
name:
'gson'
,
version:
'2.
9.0
'
implementation
group:
'com.google.protobuf'
,
name:
'protobuf-java'
,
version:
'3.18.2'
implementation
group:
'org.reflections'
,
name:
'reflections'
,
version:
'0.10.2'
...
...
data/TowerSchedule.json
0 → 100644
View file @
9fc4b916
{
"scheduleId"
:
1
,
"scheduleStartTime"
:
"2022-05-01T00:00:00+08:00"
,
"nextScheduleChangeTime"
:
"2022-05-30T00:00:00+08:00"
}
\ No newline at end of file
src/main/java/emu/grasscutter/command/commands/UnlockTowerCommand.java
0 → 100644
View file @
9fc4b916
package
emu.grasscutter.command.commands
;
import
emu.grasscutter.command.Command
;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.game.player.Player
;
import
emu.grasscutter.game.tower.TowerLevelRecord
;
import
java.util.List
;
import
static
emu
.
grasscutter
.
utils
.
Language
.
translate
;
@Command
(
label
=
"unlocktower"
,
usage
=
"unlocktower"
,
aliases
=
{
"ut"
},
description
=
"Unlock all levels of tower"
,
permission
=
"player.tower"
)
public
class
UnlockTowerCommand
implements
CommandHandler
{
@Override
public
void
execute
(
Player
sender
,
Player
targetPlayer
,
List
<
String
>
args
)
{
unlockFloor
(
sender
,
sender
.
getServer
().
getTowerScheduleManager
()
.
getCurrentTowerScheduleData
().
getEntranceFloorId
());
unlockFloor
(
sender
,
sender
.
getServer
().
getTowerScheduleManager
()
.
getScheduleFloors
());
CommandHandler
.
sendMessage
(
sender
,
translate
(
"commands.tower.unlock_done"
));
}
public
void
unlockFloor
(
Player
player
,
List
<
Integer
>
floors
){
floors
.
stream
()
.
filter
(
id
->
!
player
.
getTowerManager
().
getRecordMap
().
containsKey
(
id
))
.
forEach
(
id
->
player
.
getTowerManager
().
getRecordMap
().
put
(
id
,
new
TowerLevelRecord
(
id
)));
}
}
src/main/java/emu/grasscutter/data/GameData.java
View file @
9fc4b916
...
...
@@ -73,6 +73,7 @@ public class GameData {
private
static
final
Int2ObjectMap
<
RewardPreviewData
>
rewardPreviewDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
TowerFloorData
>
towerFloorDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
TowerLevelData
>
towerLevelDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
TowerScheduleData
>
towerScheduleDataMap
=
new
Int2ObjectOpenHashMap
<>();
// Cache
private
static
Map
<
Integer
,
List
<
Integer
>>
fetters
=
new
HashMap
<>();
...
...
@@ -327,4 +328,7 @@ public class GameData {
public
static
Int2ObjectMap
<
TowerLevelData
>
getTowerLevelDataMap
(){
return
towerLevelDataMap
;
}
public
static
Int2ObjectMap
<
TowerScheduleData
>
getTowerScheduleDataMap
(){
return
towerScheduleDataMap
;
}
}
src/main/java/emu/grasscutter/data/def/TowerScheduleData.java
0 → 100644
View file @
9fc4b916
package
emu.grasscutter.data.def
;
import
emu.grasscutter.data.GameResource
;
import
emu.grasscutter.data.ResourceType
;
import
java.util.List
;
@ResourceType
(
name
=
"TowerScheduleExcelConfigData.json"
)
public
class
TowerScheduleData
extends
GameResource
{
private
int
ScheduleId
;
private
List
<
Integer
>
EntranceFloorId
;
private
List
<
ScheduleDetail
>
Schedules
;
private
int
MonthlyLevelConfigId
;
@Override
public
int
getId
()
{
return
ScheduleId
;
}
@Override
public
void
onLoad
()
{
super
.
onLoad
();
this
.
Schedules
=
this
.
Schedules
.
stream
()
.
filter
(
item
->
item
.
getFloorList
().
size
()
>
0
)
.
toList
();
}
public
int
getScheduleId
()
{
return
ScheduleId
;
}
public
void
setScheduleId
(
int
scheduleId
)
{
ScheduleId
=
scheduleId
;
}
public
List
<
Integer
>
getEntranceFloorId
()
{
return
EntranceFloorId
;
}
public
void
setEntranceFloorId
(
List
<
Integer
>
entranceFloorId
)
{
EntranceFloorId
=
entranceFloorId
;
}
public
List
<
ScheduleDetail
>
getSchedules
()
{
return
Schedules
;
}
public
void
setSchedules
(
List
<
ScheduleDetail
>
schedules
)
{
Schedules
=
schedules
;
}
public
int
getMonthlyLevelConfigId
()
{
return
MonthlyLevelConfigId
;
}
public
void
setMonthlyLevelConfigId
(
int
monthlyLevelConfigId
)
{
MonthlyLevelConfigId
=
monthlyLevelConfigId
;
}
public
static
class
ScheduleDetail
{
private
List
<
Integer
>
FloorList
;
public
List
<
Integer
>
getFloorList
()
{
return
FloorList
;
}
public
void
setFloorList
(
List
<
Integer
>
floorList
)
{
FloorList
=
floorList
;
}
}
}
src/main/java/emu/grasscutter/game/dungeons/TowerDungeonSettleListener.java
View file @
9fc4b916
...
...
@@ -12,12 +12,18 @@ public class TowerDungeonSettleListener implements DungeonSettleListener {
scene
.
setAutoCloseTime
(
Utils
.
getCurrentSeconds
()
+
1000
);
var
towerManager
=
scene
.
getPlayers
().
get
(
0
).
getTowerManager
();
towerManager
.
notifyCurLevelRecordChangeWhenDone
();
scene
.
broadcastPacket
(
new
PacketTowerFloorRecordChangeNotify
(
towerManager
.
getCurrentFloorId
()));
scene
.
broadcastPacket
(
new
PacketDungeonSettleNotify
(
scene
.
getChallenge
(),
true
,
towerManager
.
notifyCurLevelRecordChangeWhenDone
(
3
);
scene
.
broadcastPacket
(
new
PacketTowerFloorRecordChangeNotify
(
towerManager
.
getCurrentFloorId
(),
3
,
towerManager
.
canEnterScheduleFloor
()
));
scene
.
broadcastPacket
(
new
PacketDungeonSettleNotify
(
scene
.
getChallenge
(),
towerManager
.
hasNextFloor
(),
towerManager
.
hasNextLevel
(),
towerManager
.
getNextFloorId
()
towerManager
.
hasNextLevel
()
?
0
:
towerManager
.
getNextFloorId
()
));
}
...
...
src/main/java/emu/grasscutter/game/tower/TowerLevelRecord.java
0 → 100644
View file @
9fc4b916
package
emu.grasscutter.game.tower
;
import
dev.morphia.annotations.Entity
;
import
java.util.HashMap
;
import
java.util.Map
;
@Entity
public
class
TowerLevelRecord
{
/**
* floorId in config
*/
private
int
floorId
;
/**
* LevelId - Stars
*/
private
Map
<
Integer
,
Integer
>
passedLevelMap
;
private
int
floorStarRewardProgress
;
public
TowerLevelRecord
setLevelStars
(
int
levelId
,
int
stars
){
passedLevelMap
.
put
(
levelId
,
stars
);
return
this
;
}
public
int
getStarCount
()
{
return
passedLevelMap
.
values
().
stream
().
mapToInt
(
Integer:
:
intValue
).
sum
();
}
public
TowerLevelRecord
(){
}
public
TowerLevelRecord
(
int
floorId
){
this
.
floorId
=
floorId
;
this
.
passedLevelMap
=
new
HashMap
<>();
this
.
floorStarRewardProgress
=
0
;
}
public
int
getFloorId
()
{
return
floorId
;
}
public
void
setFloorId
(
int
floorId
)
{
this
.
floorId
=
floorId
;
}
public
Map
<
Integer
,
Integer
>
getPassedLevelMap
()
{
return
passedLevelMap
;
}
public
void
setPassedLevelMap
(
Map
<
Integer
,
Integer
>
passedLevelMap
)
{
this
.
passedLevelMap
=
passedLevelMap
;
}
public
int
getFloorStarRewardProgress
()
{
return
floorStarRewardProgress
;
}
public
void
setFloorStarRewardProgress
(
int
floorStarRewardProgress
)
{
this
.
floorStarRewardProgress
=
floorStarRewardProgress
;
}
}
src/main/java/emu/grasscutter/game/tower/TowerManager.java
View file @
9fc4b916
...
...
@@ -9,10 +9,12 @@ import emu.grasscutter.game.dungeons.TowerDungeonSettleListener;
import
emu.grasscutter.game.player.Player
;
import
emu.grasscutter.server.packet.send.PacketCanUseSkillNotify
;
import
emu.grasscutter.server.packet.send.PacketTowerCurLevelRecordChangeNotify
;
import
emu.grasscutter.server.packet.send.PacketTowerEnterLevelRsp
;
import
emu.grasscutter.server.packet.send.PacketTowerLevelStarCondNotify
;
import
java.util.HashMap
;
import
java.util.List
;
import
java.util.Map
;
@Entity
public
class
TowerManager
{
...
...
@@ -26,11 +28,19 @@ public class TowerManager {
this
.
player
=
player
;
}
/**
* the floor players chose
*/
private
int
currentFloorId
;
private
int
currentLevel
;
@Transient
private
int
currentLevelId
;
/**
* floorId - Record
*/
private
Map
<
Integer
,
TowerLevelRecord
>
recordMap
;
@Transient
private
int
entryScene
;
...
...
@@ -38,7 +48,26 @@ public class TowerManager {
return
currentFloorId
;
}
public
int
getCurrentLevelId
(){
return
this
.
currentLevelId
+
currentLevel
;
}
/**
* form 1-3
*/
public
int
getCurrentLevel
(){
return
currentLevel
+
1
;
}
private
static
final
List
<
DungeonSettleListener
>
towerDungeonSettleListener
=
List
.
of
(
new
TowerDungeonSettleListener
());
public
Map
<
Integer
,
TowerLevelRecord
>
getRecordMap
()
{
if
(
recordMap
==
null
){
recordMap
=
new
HashMap
<>();
recordMap
.
put
(
1001
,
new
TowerLevelRecord
(
1001
));
}
return
recordMap
;
}
public
void
teamSelect
(
int
floor
,
List
<
List
<
Long
>>
towerTeams
)
{
var
floorData
=
GameData
.
getTowerFloorDataMap
().
get
(
floor
);
...
...
@@ -54,51 +83,73 @@ public class TowerManager {
entryScene
=
player
.
getSceneId
();
}
player
.
getTeamManager
().
setupTemporaryTeam
(
towerTeams
);
}
public
void
enterLevel
(
int
enterPointId
)
{
var
levelData
=
GameData
.
getTowerLevelDataMap
().
get
(
currentLevelId
+
c
urrentLevel
);
var
levelData
=
GameData
.
getTowerLevelDataMap
().
get
(
getC
urrentLevel
Id
()
);
this
.
currentLevel
++;
var
id
=
levelData
.
getDungeonId
();
var
dungeonId
=
levelData
.
getDungeonId
();
notifyCurLevelRecordChange
();
// use team user choose
player
.
getTeamManager
().
useTemporaryTeam
(
0
);
player
.
getServer
().
getDungeonManager
().
handoffDungeon
(
player
,
i
d
,
player
.
getServer
().
getDungeonManager
().
handoffDungeon
(
player
,
dungeonI
d
,
towerDungeonSettleListener
);
// make sure user can exit dungeon correctly
player
.
getScene
().
setPrevScene
(
entryScene
);
player
.
getScene
().
setPrevScenePoint
(
enterPointId
);
player
.
getSession
().
send
(
new
PacketTowerEnterLevelRsp
(
currentFloorId
,
c
urrentLevel
));
player
.
getSession
().
send
(
new
PacketTowerEnterLevelRsp
(
currentFloorId
,
getC
urrentLevel
()
));
// stop using skill
player
.
getSession
().
send
(
new
PacketCanUseSkillNotify
(
false
));
// notify the cond of stars
player
.
getSession
().
send
(
new
PacketTowerLevelStarCondNotify
(
currentFloorId
,
getCurrentLevel
()));
}
public
void
notifyCurLevelRecordChange
(){
player
.
getSession
().
send
(
new
PacketTowerCurLevelRecordChangeNotify
(
currentFloorId
,
c
urrentLevel
));
player
.
getSession
().
send
(
new
PacketTowerCurLevelRecordChangeNotify
(
currentFloorId
,
getC
urrentLevel
()
));
}
public
void
notifyCurLevelRecordChangeWhenDone
(){
player
.
getSession
().
send
(
new
PacketTowerCurLevelRecordChangeNotify
(
currentFloorId
,
currentLevel
+
1
));
public
void
notifyCurLevelRecordChangeWhenDone
(
int
stars
){
if
(!
recordMap
.
containsKey
(
currentFloorId
)){
recordMap
.
put
(
currentFloorId
,
new
TowerLevelRecord
(
currentFloorId
).
setLevelStars
(
getCurrentLevelId
(),
stars
));
}
else
{
recordMap
.
put
(
currentFloorId
,
recordMap
.
get
(
currentFloorId
).
setLevelStars
(
getCurrentLevelId
(),
stars
));
}
this
.
currentLevel
++;
if
(!
hasNextLevel
()){
// set up the next floor
recordMap
.
put
(
getNextFloorId
(),
new
TowerLevelRecord
(
getNextFloorId
()));
player
.
getSession
().
send
(
new
PacketTowerCurLevelRecordChangeNotify
(
getNextFloorId
(),
1
));
}
else
{
player
.
getSession
().
send
(
new
PacketTowerCurLevelRecordChangeNotify
(
currentFloorId
,
getCurrentLevel
()));
}
}
public
boolean
hasNextLevel
(){
return
this
.
currentLevel
<
3
;
}
public
int
getNextFloorId
()
{
if
(
hasNextLevel
()){
return
0
;
}
this
.
currentFloorId
++;
return
this
.
currentFloorId
;
return
player
.
getServer
().
getTowerScheduleManager
().
getNextFloorId
(
this
.
currentFloorId
);
}
public
boolean
hasNextFloor
(){
return
player
.
getServer
().
getTowerScheduleManager
().
getNextFloorId
(
this
.
currentFloorId
)
>
0
;
}
public
void
clearEntry
()
{
this
.
entryScene
=
0
;
}
public
boolean
canEnterScheduleFloor
(){
if
(!
recordMap
.
containsKey
(
player
.
getServer
().
getTowerScheduleManager
().
getLastEntranceFloor
())){
return
false
;
}
return
recordMap
.
get
(
player
.
getServer
().
getTowerScheduleManager
().
getLastEntranceFloor
())
.
getStarCount
()
>=
6
;
}
}
src/main/java/emu/grasscutter/game/tower/TowerScheduleConfig.java
0 → 100644
View file @
9fc4b916
package
emu.grasscutter.game.tower
;
import
java.util.Date
;
public
class
TowerScheduleConfig
{
private
int
scheduleId
;
private
Date
scheduleStartTime
;
private
Date
nextScheduleChangeTime
;
public
int
getScheduleId
()
{
return
scheduleId
;
}
public
void
setScheduleId
(
int
scheduleId
)
{
this
.
scheduleId
=
scheduleId
;
}
public
Date
getScheduleStartTime
()
{
return
scheduleStartTime
;
}
public
void
setScheduleStartTime
(
Date
scheduleStartTime
)
{
this
.
scheduleStartTime
=
scheduleStartTime
;
}
public
Date
getNextScheduleChangeTime
()
{
return
nextScheduleChangeTime
;
}
public
void
setNextScheduleChangeTime
(
Date
nextScheduleChangeTime
)
{
this
.
nextScheduleChangeTime
=
nextScheduleChangeTime
;
}
}
src/main/java/emu/grasscutter/game/tower/TowerScheduleManager.java
0 → 100644
View file @
9fc4b916
package
emu.grasscutter.game.tower
;
import
emu.grasscutter.Grasscutter
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.def.TowerScheduleData
;
import
emu.grasscutter.server.game.GameServer
;
import
java.io.FileReader
;
import
java.util.List
;
public
class
TowerScheduleManager
{
private
final
GameServer
gameServer
;
public
GameServer
getGameServer
()
{
return
gameServer
;
}
public
TowerScheduleManager
(
GameServer
gameServer
)
{
this
.
gameServer
=
gameServer
;
this
.
load
();
}
private
TowerScheduleConfig
towerScheduleConfig
;
public
synchronized
void
load
(){
try
(
FileReader
fileReader
=
new
FileReader
(
Grasscutter
.
getConfig
().
DATA_FOLDER
+
"TowerSchedule.json"
))
{
towerScheduleConfig
=
Grasscutter
.
getGsonFactory
().
fromJson
(
fileReader
,
TowerScheduleConfig
.
class
);
}
catch
(
Exception
e
)
{
Grasscutter
.
getLogger
().
error
(
"Unable to load tower schedule config."
,
e
);
}
}
public
TowerScheduleConfig
getTowerScheduleConfig
()
{
return
towerScheduleConfig
;
}
public
TowerScheduleData
getCurrentTowerScheduleData
(){
var
data
=
GameData
.
getTowerScheduleDataMap
().
get
(
towerScheduleConfig
.
getScheduleId
());
if
(
data
==
null
){
Grasscutter
.
getLogger
().
error
(
"Could not get current tower schedule data by config:{}"
,
towerScheduleConfig
);
}
return
data
;
}
public
List
<
Integer
>
getScheduleFloors
()
{
return
getCurrentTowerScheduleData
().
getSchedules
().
get
(
0
).
getFloorList
();
}
public
int
getNextFloorId
(
int
floorId
){
var
entranceFloors
=
getCurrentTowerScheduleData
().
getEntranceFloorId
();
var
nextId
=
0
;
// find in entrance floors first
for
(
int
i
=
0
;
i
<
entranceFloors
.
size
()-
1
;
i
++){
if
(
floorId
==
entranceFloors
.
get
(
i
)){
nextId
=
entranceFloors
.
get
(
i
+
1
);
}
}
if
(
nextId
!=
0
){
return
nextId
;
}
var
scheduleFloors
=
getScheduleFloors
();
// find in schedule floors
for
(
int
i
=
0
;
i
<
scheduleFloors
.
size
()-
1
;
i
++){
if
(
floorId
==
scheduleFloors
.
get
(
i
)){
nextId
=
scheduleFloors
.
get
(
i
+
1
);
}
}
return
nextId
;
}
public
Integer
getLastEntranceFloor
()
{
return
getCurrentTowerScheduleData
().
getEntranceFloorId
().
get
(
getCurrentTowerScheduleData
().
getEntranceFloorId
().
size
()-
1
);
}
}
src/main/java/emu/grasscutter/scripts/SceneScriptManager.java
View file @
9fc4b916
...
...
@@ -90,6 +90,10 @@ public class SceneScriptManager {
return
config
;
}
public
SceneGroup
getCurrentGroup
()
{
return
currentGroup
;
}
public
List
<
SceneBlock
>
getBlocks
()
{
return
blocks
;
}
...
...
@@ -237,16 +241,16 @@ public class SceneScriptManager {
for
(
SceneSuite
suite
:
group
.
suites
)
{
suite
.
sceneMonsters
=
new
ArrayList
<>(
suite
.
monsters
.
size
());
for
(
int
id
:
suite
.
monsters
)
{
try
{
SceneMonster
monster
=
(
SceneMonster
)
map
.
get
(
id
);
if
(
monster
!=
null
)
{
suite
.
sceneMonsters
.
add
(
monster
);
suite
.
monsters
.
forEach
(
id
->
{
Object
objEntry
=
map
.
get
(
id
.
intValue
());
if
(
objEntry
instanceof
Map
.
Entry
<?,?>
monsterEntry
)
{
Object
monster
=
monsterEntry
.
getValue
();
if
(
monster
instanceof
SceneMonster
sceneMonster
){
suite
.
sceneMonsters
.
add
(
sceneMonster
);
}
}
catch
(
Exception
e
)
{
continue
;
}
}
});
suite
.
sceneGadgets
=
new
ArrayList
<>(
suite
.
gadgets
.
size
());
for
(
int
id
:
suite
.
gadgets
)
{
try
{
...
...
@@ -320,13 +324,15 @@ public class SceneScriptManager {
}
public
void
spawnMonstersInGroup
(
SceneGroup
group
,
int
suiteIndex
)
{
this
.
currentGroup
=
group
;
this
.
monsterSceneLimit
=
0
;
var
suite
=
group
.
getSuiteByIndex
(
suiteIndex
);
if
(
suite
==
null
){
return
;
}
suite
.
sceneMonsters
.
forEach
(
mob
->
spawnMonstersInGroup
(
group
,
mob
));
if
(
suite
.
sceneMonsters
.
size
()
>
0
){
this
.
currentGroup
=
group
;
this
.
monsterSceneLimit
=
0
;
suite
.
sceneMonsters
.
forEach
(
mob
->
spawnMonstersInGroup
(
group
,
mob
));
}
}
public
void
spawnMonstersInGroup
(
SceneGroup
group
)
{
...
...
@@ -401,6 +407,7 @@ public class SceneScriptManager {
spawnMonstersInGroup
(
this
.
currentGroup
,
this
.
currentGroup
.
monsters
.
get
(
this
.
monsterOrders
.
poll
()));
}
else
if
(
this
.
monsterAlive
.
get
()
==
0
){
// spawn the last turn of monsters
//callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs());
while
(!
this
.
monsterOrders
.
isEmpty
()){
spawnMonstersInGroup
(
this
.
currentGroup
,
this
.
currentGroup
.
monsters
.
get
(
this
.
monsterOrders
.
poll
()));
}
...
...
src/main/java/emu/grasscutter/scripts/ScriptLib.java
View file @
9fc4b916
...
...
@@ -118,7 +118,7 @@ public class ScriptLib {
challengeIndex
,
groupId
,
ordersConfigId
,
tideCount
,
sceneLimit
,
param6
);
SceneGroup
group
=
getSceneScriptManager
().
getGroupById
(
groupId
);
if
(
group
==
null
||
group
.
monsters
==
null
)
{
return
1
;
}
...
...
@@ -136,8 +136,7 @@ public class ScriptLib {
if
(
group
==
null
||
group
.
monsters
==
null
)
{
return
1
;
}
// TODO just spawn all from group for now
this
.
getSceneScriptManager
().
spawnMonstersInGroup
(
group
,
suite
);
return
0
;
...
...
@@ -159,7 +158,13 @@ public class ScriptLib {
if
(
group
==
null
||
group
.
monsters
==
null
)
{
return
1
;
}
if
(
getSceneScriptManager
().
getScene
().
getChallenge
()
!=
null
&&
getSceneScriptManager
().
getScene
().
getChallenge
().
inProgress
())
{
return
0
;
}
DungeonChallenge
challenge
=
new
DungeonChallenge
(
getSceneScriptManager
().
getScene
(),
group
);
challenge
.
setChallengeId
(
challengeId
);
challenge
.
setChallengeIndex
(
challengeIndex
);
...
...
@@ -249,7 +254,7 @@ public class ScriptLib {
var1
);
return
(
int
)
getSceneScriptManager
().
getScene
().
getEntities
().
values
().
stream
()
.
filter
(
e
->
e
instanceof
EntityMonster
)
.
filter
(
e
->
e
instanceof
EntityMonster
&&
e
.
getGroupId
()
==
getSceneScriptManager
().
getCurrentGroup
().
id
)
.
count
();
}
public
int
SetMonsterBattleByGroup
(
int
var1
,
int
var2
,
int
var3
){
...
...
@@ -266,13 +271,11 @@ public class ScriptLib {
return
0
;
}
// 8-1
public
int
GetGroupVariableValueByGroup
(
int
var1
,
String
var2
,
int
var3
){
logger
.
debug
(
"[LUA] Call GetGroupVariableValueByGroup with {},{}
,{}
"
,
var1
,
var2
,
var3
);
public
int
GetGroupVariableValueByGroup
(
String
name
,
int
groupId
){
logger
.
debug
(
"[LUA] Call GetGroupVariableValueByGroup with {},{}"
,
name
,
groupId
);
//TODO
return
getSceneScriptManager
().
getVariables
().
getOrDefault
(
var2
,
0
);
return
getSceneScriptManager
().
getVariables
().
getOrDefault
(
name
,
0
);
}
public
int
SetIsAllowUseSkill
(
int
canUse
,
int
var2
){
...
...
@@ -299,4 +302,11 @@ public class ScriptLib {
return
0
;
}
public
int
SetGroupVariableValueByGroup
(
String
key
,
int
value
,
int
groupId
){
logger
.
debug
(
"[LUA] Call SetGroupVariableValueByGroup with {},{},{}"
,
key
,
value
,
groupId
);
return
0
;
}
}
src/main/java/emu/grasscutter/server/game/GameServer.java
View file @
9fc4b916
...
...
@@ -15,6 +15,7 @@ import emu.grasscutter.game.managers.InventoryManager;
import
emu.grasscutter.game.managers.MultiplayerManager
;
import
emu.grasscutter.game.player.Player
;
import
emu.grasscutter.game.shop.ShopManager
;
import
emu.grasscutter.game.tower.TowerScheduleManager
;
import
emu.grasscutter.game.world.World
;
import
emu.grasscutter.net.packet.PacketHandler
;
import
emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail
;
...
...
@@ -54,6 +55,7 @@ public final class GameServer extends KcpServer {
private
final
DropManager
dropManager
;
private
final
CombineManger
combineManger
;
private
final
TowerScheduleManager
towerScheduleManager
;
public
GameServer
()
{
this
(
new
InetSocketAddress
(
...
...
@@ -82,7 +84,7 @@ public final class GameServer extends KcpServer {
this
.
dropManager
=
new
DropManager
(
this
);
this
.
expeditionManager
=
new
ExpeditionManager
(
this
);
this
.
combineManger
=
new
CombineManger
(
this
);
this
.
towerScheduleManager
=
new
TowerScheduleManager
(
this
);
// Hook into shutdown event.
Runtime
.
getRuntime
().
addShutdownHook
(
new
Thread
(
this
::
onServerShutdown
));
}
...
...
@@ -139,6 +141,10 @@ public final class GameServer extends KcpServer {
return
this
.
combineManger
;
}
public
TowerScheduleManager
getTowerScheduleManager
()
{
return
towerScheduleManager
;
}
public
TaskMap
getTaskMap
()
{
return
this
.
taskMap
;
}
...
...
src/main/java/emu/grasscutter/server/packet/recv/HandlerTowerAllDataReq.java
View file @
9fc4b916
...
...
@@ -11,7 +11,10 @@ public class HandlerTowerAllDataReq extends PacketHandler {
@Override
public
void
handle
(
GameSession
session
,
byte
[]
header
,
byte
[]
payload
)
throws
Exception
{
session
.
send
(
new
PacketTowerAllDataRsp
());
session
.
send
(
new
PacketTowerAllDataRsp
(
session
.
getServer
().
getTowerScheduleManager
(),
session
.
getPlayer
().
getTowerManager
()
));
}
}
src/main/java/emu/grasscutter/server/packet/send/PacketDungeonSettleNotify.java
View file @
9fc4b916
...
...
@@ -46,7 +46,7 @@ public class PacketDungeonSettleNotify extends BasePacket {
.
setCount
(
1000
)
.
build
())
;
if
(
nextFloorId
>
0
){
if
(
nextFloorId
>
0
&&
canJump
){
towerLevelEndNotify
.
setNextFloorId
(
nextFloorId
);
}
...
...
src/main/java/emu/grasscutter/server/packet/send/PacketTowerAllDataRsp.java
View file @
9fc4b916
package
emu.grasscutter.server.packet.send
;
import
emu.grasscutter.
data.GameData
;
import
emu.grasscutter.
data.def.TowerFloorData
;
import
emu.grasscutter.
game.tower.TowerManager
;
import
emu.grasscutter.
game.tower.TowerScheduleManager
;
import
emu.grasscutter.net.packet.BasePacket
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.proto.TowerAllDataRspOuterClass.TowerAllDataRsp
;
import
emu.grasscutter.net.proto.TowerCurLevelRecordOuterClass.TowerCurLevelRecord
;
import
emu.grasscutter.net.proto.TowerFloorRecordOuterClass.TowerFloorRecord
;
import
emu.grasscutter.net.proto.TowerLevelRecordOuterClass
;
import
emu.grasscutter.utils.DateHelper
;
import
java.util.List
;
import
java.util.Map
;
import
java.util.stream.Collectors
;
import
java.util.stream.IntStream
;
public
class
PacketTowerAllDataRsp
extends
BasePacket
{
public
PacketTowerAllDataRsp
()
{
public
PacketTowerAllDataRsp
(
TowerScheduleManager
towerScheduleManager
,
TowerManager
towerManager
)
{
super
(
PacketOpcodes
.
TowerAllDataRsp
);
var
list
=
GameData
.
getTowerFloorDataMap
().
values
().
stream
()
.
map
(
TowerFloorData:
:
getFloorId
)
.
map
(
id
->
TowerFloorRecord
.
newBuilder
().
setFloorId
(
id
).
build
())
.
collect
(
Collectors
.
toList
());
var
recordList
=
towerManager
.
getRecordMap
().
values
().
stream
()
.
map
(
rec
->
TowerFloorRecord
.
newBuilder
()
.
setFloorId
(
rec
.
getFloorId
())
.
setFloorStarRewardProgress
(
rec
.
getFloorStarRewardProgress
())
.
putAllPassedLevelMap
(
rec
.
getPassedLevelMap
())
.
addAllPassedLevelRecordList
(
buildFromPassedLevelMap
(
rec
.
getPassedLevelMap
()))
.
build
()
)
.
toList
();
var
openTimeMap
=
towerScheduleManager
.
getScheduleFloors
().
stream
()
.
collect
(
Collectors
.
toMap
(
x
->
x
,
y
->
DateHelper
.
getUnixTime
(
towerScheduleManager
.
getTowerScheduleConfig
()
.
getScheduleStartTime
()))
);
TowerAllDataRsp
proto
=
TowerAllDataRsp
.
newBuilder
()
.
setTowerScheduleId
(
29
)
.
addAllTowerFloorRecordList
(
l
ist
)
.
setTowerScheduleId
(
towerScheduleManager
.
getCurrentTowerScheduleData
().
getScheduleId
()
)
.
addAllTowerFloorRecordList
(
recordL
ist
)
.
setCurLevelRecord
(
TowerCurLevelRecord
.
newBuilder
().
setIsEmpty
(
true
))
.
set
Next
Schedule
ChangeTime
(
Integer
.
MAX_VALUE
)
.
putFloorOpenTimeMap
(
1024
,
1630486800
)
.
putFloorOpenTimeMap
(
1025
,
1630486800
)
.
putFloorOpenTimeMap
(
1026
,
1630486800
)
.
putFloorOpenTimeMap
(
1027
,
1630486800
)
.
set
ScheduleStartTime
(
1630486800
)
.
setSchedule
StartTime
(
DateHelper
.
getUnixTime
(
towerScheduleManager
.
getTowerScheduleConfig
(
)
.
getScheduleStartTime
())
)
.
setNextScheduleChangeTime
(
DateHelper
.
getUnixTime
(
towerScheduleManager
.
getTowerScheduleConfig
(
)
.
getNextScheduleChangeTime
())
)
.
put
All
FloorOpenTimeMap
(
openTimeMap
)
.
set
IsFinishedEntranceFloor
(
towerManager
.
canEnterScheduleFloor
()
)
.
build
();
this
.
setData
(
proto
);
}
private
List
<
TowerLevelRecordOuterClass
.
TowerLevelRecord
>
buildFromPassedLevelMap
(
Map
<
Integer
,
Integer
>
map
){
return
map
.
entrySet
().
stream
()
.
map
(
item
->
TowerLevelRecordOuterClass
.
TowerLevelRecord
.
newBuilder
()
.
setLevelId
(
item
.
getKey
())
.
addAllSatisfiedCondList
(
IntStream
.
range
(
1
,
item
.
getValue
()
+
1
).
boxed
().
toList
())
.
build
())
.
toList
();
}
}
src/main/java/emu/grasscutter/server/packet/send/PacketTowerFloorRecordChangeNotify.java
View file @
9fc4b916
...
...
@@ -8,13 +8,13 @@ import emu.grasscutter.net.proto.TowerLevelRecordOuterClass.TowerLevelRecord;
public
class
PacketTowerFloorRecordChangeNotify
extends
BasePacket
{
public
PacketTowerFloorRecordChangeNotify
(
int
floorId
)
{
public
PacketTowerFloorRecordChangeNotify
(
int
floorId
,
int
stars
,
boolean
canEnterScheduleFloor
)
{
super
(
PacketOpcodes
.
TowerFloorRecordChangeNotify
);
TowerFloorRecordChangeNotify
proto
=
TowerFloorRecordChangeNotify
.
newBuilder
()
.
addTowerFloorRecordList
(
TowerFloorRecord
.
newBuilder
()
.
setFloorId
(
floorId
)
.
setFloorStarRewardProgress
(
3
)
.
setFloorStarRewardProgress
(
stars
)
.
addPassedLevelRecordList
(
TowerLevelRecord
.
newBuilder
()
.
setLevelId
(
1
)
.
addSatisfiedCondList
(
1
)
...
...
@@ -22,7 +22,7 @@ public class PacketTowerFloorRecordChangeNotify extends BasePacket {
.
addSatisfiedCondList
(
3
)
.
build
())
.
build
())
.
setIsFinishedEntranceFloor
(
true
)
.
setIsFinishedEntranceFloor
(
canEnterScheduleFloor
)
.
build
();
this
.
setData
(
proto
);
...
...
src/main/java/emu/grasscutter/server/packet/send/PacketTowerLevelStarCondNotify.java
0 → 100644
View file @
9fc4b916
package
emu.grasscutter.server.packet.send
;
import
emu.grasscutter.net.packet.BasePacket
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.proto.TowerLevelStarCondDataOuterClass.TowerLevelStarCondData
;
import
emu.grasscutter.net.proto.TowerLevelStarCondNotifyOuterClass.TowerLevelStarCondNotify
;
public
class
PacketTowerLevelStarCondNotify
extends
BasePacket
{
public
PacketTowerLevelStarCondNotify
(
int
floorId
,
int
levelIndex
)
{
super
(
PacketOpcodes
.
TowerLevelStarCondNotify
);
TowerLevelStarCondNotify
proto
=
TowerLevelStarCondNotify
.
newBuilder
()
.
setFloorId
(
floorId
)
.
setLevelIndex
(
levelIndex
)
.
addCondDataList
(
TowerLevelStarCondData
.
newBuilder
()
.
setCondValue
(
1
)
.
build
()
)
.
addCondDataList
(
TowerLevelStarCondData
.
newBuilder
()
.
setCondValue
(
2
)
.
build
()
)
.
addCondDataList
(
TowerLevelStarCondData
.
newBuilder
()
.
setCondValue
(
3
)
.
build
()
)
.
build
();
this
.
setData
(
proto
);
}
}
src/main/java/emu/grasscutter/utils/DateHelper.java
View file @
9fc4b916
package
emu.grasscutter.utils
;
import
java.util.Date
;
import
java.util.Calendar
;
import
java.util.Date
;
public
final
class
DateHelper
{
public
static
Date
onlyYearMonthDay
(
Date
now
)
{
...
...
@@ -13,4 +13,8 @@ public final class DateHelper {
calendar
.
set
(
Calendar
.
MILLISECOND
,
0
);
return
calendar
.
getTime
();
}
public
static
int
getUnixTime
(
Date
localDateTime
){
return
(
int
)(
localDateTime
.
getTime
()
/
1000L
);
}
}
src/main/resources/languages/en-US.json
View file @
9fc4b916
...
...
@@ -312,6 +312,9 @@
"success"
:
"Teleported %s to %s, %s, %s in scene %s"
,
"description"
:
"Change the player's position."
},
"tower"
:
{
"unlock_done"
:
"Abyss Corridor's Floors are all unlocked now."
},
"weather"
:
{
"usage"
:
"Usage: weather <weatherId> [climateId]"
,
"success"
:
"Changed weather to %s with climate %s"
,
...
...
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