"value_between":"Invalid value: %s must be between %s and %s.",
"playerId":"Invalid player ID.",
"uid":"Invalid UID.",
"id":"Invalid ID."
...
...
@@ -143,10 +147,6 @@
"giveall_success":"Successfully gave all items.",
"description":"Gives an item to you or the specified player. Can also give all weapons, avatars and/or materials, and can construct custom artifacts."
},
"godmode":{
"success":"Godmode is now %s for %s.",
"description":"Prevents you from taking damage. Defaults to toggle."
},
"heal":{
"success":"All characters have been healed.",
"description":"Heal all characters in your current team."
...
...
@@ -243,9 +243,9 @@
"description":"Sends mail to the specified user. The usage of this command changes based on its composition state"
},
"sendMessage":{
"usage":"Usage: sendmessage <player> <message>",
"usage":"Usage: sendmessage <message>",
"success":"Message sent.",
"description":"Sends a message to a player as the server"
"description":"Sends a message to a player as the server. If used with no target, sends to all players on the server."
},
"setFetterLevel":{
"usage":"Usage: setfetterlevel <level>",
...
...
@@ -254,25 +254,14 @@
"level_error":"Invalid fetter level.",
"description":"Sets your fetter level for your current active character"
},
"setProp":{
"usage":"Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description":"Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
"success":"Teleported %s to %s, %s, %s in scene %s.",
"description":"Change the player's position"
},
"unlimitenergy":{
"success":"UnlimitEnergy is now %s for %s.",
"config_error":"Command is disabled, because energyUsage is false in config.json.",
"description":"Use the element does not waste energy"
},
"unlocktower":{
"success":"Abyss Corridor's Floors are all unlocked now.",
"description":"Unlock all levels of tower"
},
"weather":{
"usage":"Usage: weather [weatherId] [climateType]\nWeather IDs can be found in WeatherExcelConfigData.json.\nClimate types: sunny, cloudy, rain, thunderstorm, snow, mist",
"success":"Set weather ID to %s with climate type %s.",
"no_usage_specified":"Pas de description de l'utilisation spécifiée.",
"no_description_specified":"Pas de description spécifiée",
"set_to":"%s a été défini a %s.",
"set_for_to":"%s de %s a été défini a %s.",
"invalid":{
"amount":"Montant invalide.",
"artifactId":"ID de l'artéfact invalide.",
...
...
@@ -75,6 +77,8 @@
"itemId":"ID de l'objet invalide.",
"itemLevel":"Niveau de l'objet invalide.",
"itemRefinement":"Raffinement de l'objet invalide.",
"statValue":"Valeur de <stat> invalide.",
"value_between":"Invalid value: %s must be between %s and %s.",
"playerId":"ID du joueur invalide.",
"uid":"UID invalide.",
"id":"ID invalide."
...
...
@@ -271,16 +275,12 @@
"level_error":"Niveau d'affinité invalide.",
"description":"Défini le niveau d'affinité de votre personnage actif"
},
"setProp":{
"usage":"Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description":"Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
"console_execute_error":"Tą komende można wywołać tylko z konsoli.",
"player_execute_error":"Wywołaj tą komendę w grze.",
"command_exist_error":"Nie znaleziono komendy.",
"set_to":"%s ustawiono na %s.",
"set_for_to":"%s dla %s ustawiono na %s.",
"invalid":{
"amount":"Błędna ilość.",
"artifactId":"Błędne ID artefaktu.",
...
...
@@ -69,6 +71,7 @@
"id przedmiotu":"Błędne id przedmiotu.",
"itemLevel":"Błędny poziom przedmiotu.",
"itemRefinement":"Błędne ulepszenie.",
"value_between":"Invalid value: %s must be between %s and %s.",
"playerId":"Błędne playerId.",
"uid":"Błędne UID.",
"id":"Błędne ID."
...
...
@@ -221,16 +224,13 @@
"success":"Poziom przyjaźni ustawiono na: %s",
"level_error":"Błędny poziom przyjaźni."
},
"setProp":{
"usage":"Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description":"Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
"set_for_to":"Характеристика %s игрока %s стала равной %s.",
"invalid":{
"amount":"Некорректное количество.",
"artifactId":"Некорректный ID артефакта.",
...
...
@@ -75,6 +77,8 @@
"itemId":"Некорректный ID предмета.",
"itemLevel":"Некорректный уровень предмета (itemLevel).",
"itemRefinement":"Некорректный уровень пробуждения предмета (itemRefinement).",
"statValue":"Некорректное значение характеристики.",
"value_between":"Invalid value: %s must be between %s and %s.",
"playerId":"Некорректный ID игрока.",
"uid":"Некорректный UID.",
"id":"Некорректный ID."
...
...
@@ -298,16 +302,12 @@
"level_error":"Некорректный уровень дружбы.",
"description":"Устанавливает уровень дружбы для активного персонажа"
},
"setProp":{
"usage":"Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description":"Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
"value_between":"Invalid value: %s must be between %s and %s.",
"playerId":"无效的玩家ID。",
"uid":"无效的UID。",
"id":"无效的ID。"
...
...
@@ -270,25 +274,14 @@
"level_error":"无效的好感度等级。",
"description":"设置当前角色的好感度等级"
},
"setProp":{
"usage":"Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description":"Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."
"value_between":"Invalid value: %s must be between %s and %s.",
"playerId":"無效的玩家ID。",
"uid":"無效的UID。",
"id":"無效的ID。"
...
...
@@ -274,16 +278,12 @@
"level_error":"無效的好感度。",
"description":"設定當前角色的好感度等級。"
},
"setProp":{
"usage":"Usage: setprop|prop <prop> <value>\n\tValues for <prop>: godmode | nostamina | unlimitedenergy | abyssfloor | worldlevel | bplevel\n\t(cont.) see PlayerProperty enum for other possible values, of form PROP_MAX_SPRING_VOLUME -> max_spring_volume",
"description":"Sets accountwide properties. Things like godmode can be enabled this way, as well as changing things like unlocked abyss floor and battle pass progress."