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ziqian zhang
Grasscutter
Commits
8fe1ae3a
Commit
8fe1ae3a
authored
Apr 20, 2022
by
Melledy
Committed by
GitHub
Apr 20, 2022
Browse files
Merge pull request #59 from alt3ri/patch-5
Edited a bit
parents
19572f46
d33ab09e
Changes
1
Hide whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/command/commands/SetStats.java
View file @
8fe1ae3a
...
...
@@ -9,7 +9,7 @@ import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import
java.util.List
;
@Command
(
label
=
"setstats"
,
usage
=
"setstats
<hp|def|atk|em|er|crate|cdmg
> <value>"
,
@Command
(
label
=
"setstats"
,
usage
=
"setstats
|stats <stat
> <value>"
,
aliases
=
{
"stats"
})
public
class
SetStats
implements
CommandHandler
{
...
...
@@ -23,7 +23,8 @@ public class SetStats implements CommandHandler {
String
stat
=
args
.
get
(
0
);
switch
(
stat
)
{
default
:
CommandHandler
.
sendMessage
(
sender
,
"Usage: setstats|stats <hp|def|atk|em|er|crate|cdmg> <value>"
);
CommandHandler
.
sendMessage
(
sender
,
"Usage: /setstats|stats <hp | def | atk | em | er | crate | cdmg> <value> for basic stats"
);
CommandHandler
.
sendMessage
(
sender
,
"Usage: /stats <epyro | ecryo | ehydro | egeo | edend | eelec | ephys> <amount> for elemental bonus"
);
return
;
case
"hp"
:
try
{
...
...
@@ -115,6 +116,119 @@ public class SetStats implements CommandHandler {
return
;
}
break
;
case
"epyro"
:
try
{
float
epyro
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
float
pyro
=
epyro
/
10000
;
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_FIRE_ADD_HURT
,
pyro
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_FIRE_ADD_HURT
));
float
igpyro
=
pyro
*
100
;
CommandHandler
.
sendMessage
(
sender
,
"Pyro DMG Bonus set to "
+
igpyro
+
"%"
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid Pyro DMG Bonus value."
);
return
;
}
break
;
case
"ecryo"
:
try
{
float
ecryo
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
float
cryo
=
ecryo
/
10000
;
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_ICE_ADD_HURT
,
cryo
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_ICE_ADD_HURT
));
float
igcyro
=
cryo
*
100
;
CommandHandler
.
sendMessage
(
sender
,
"Cyro DMG Bonus set to "
+
igcyro
+
"%"
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid Cryo DMG Bonus value."
);
return
;
}
break
;
case
"ehydro"
:
try
{
float
ehydro
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
float
hydro
=
ehydro
/
10000
;
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_WATER_ADD_HURT
,
hydro
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_WATER_ADD_HURT
));
float
ighydro
=
hydro
*
100
;
CommandHandler
.
sendMessage
(
sender
,
"Hydro DMG Bonus set to "
+
ighydro
+
"%"
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid Hydro DMG Bonus value."
);
return
;
}
break
;
case
"eanemo"
:
try
{
float
eanemo
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
float
anemo
=
eanemo
/
10000
;
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_WIND_ADD_HURT
,
anemo
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_WIND_ADD_HURT
));
float
iganemo
=
anemo
*
100
;
CommandHandler
.
sendMessage
(
sender
,
"Anemo DMG Bonus set to "
+
iganemo
+
"%"
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid Anemo DMG Bonus value."
);
return
;
}
break
;
case
"egeo"
:
try
{
float
egeo
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
float
geo
=
egeo
/
10000
;
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_ROCK_ADD_HURT
,
geo
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_ROCK_ADD_HURT
));
float
iggeo
=
geo
*
100
;
CommandHandler
.
sendMessage
(
sender
,
"Geo DMG Bonus set to "
+
iggeo
+
"%"
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid Geo DMG Bonus value."
);
return
;
}
break
;
case
"ethunder"
:
case
"eelec"
:
try
{
float
eelec
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
float
elec
=
eelec
/
10000
;
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CRITICAL_HURT
,
elec
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_CRITICAL_HURT
));
float
igelec
=
elec
*
100
;
CommandHandler
.
sendMessage
(
sender
,
"Electro DMG Bonus set to "
+
igelec
+
"%"
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid Electro DMG Bonus value."
);
return
;
}
break
;
case
"ephys"
:
try
{
float
ephys
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
float
phys
=
ephys
/
10000
;
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_PHYSICAL_ADD_HURT
,
phys
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_PHYSICAL_ADD_HURT
));
float
igphys
=
phys
*
100
;
CommandHandler
.
sendMessage
(
sender
,
"Physical DMG Bonus set to "
+
igphys
+
"%"
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid Physical DMG Bonus value."
);
return
;
}
break
;
case
"edend"
:
try
{
float
edend
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
float
dend
=
edend
/
10000
;
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_GRASS_ADD_HURT
,
dend
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_GRASS_ADD_HURT
));
float
igdend
=
dend
*
100
;
CommandHandler
.
sendMessage
(
sender
,
"Dendro DMG Bonus set to "
+
igdend
+
"%"
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid Dendro DMG Bonus value."
);
return
;
}
break
;
}
}
}
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