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ziqian zhang
Grasscutter
Commits
8a5a6ab8
Unverified
Commit
8a5a6ab8
authored
Jan 11, 2023
by
ghjbvvgh
Committed by
GitHub
Jan 11, 2023
Browse files
Unlock hidden points (#2016)
parent
668461a6
Changes
2
Hide whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/server/packet/send/PacketGetScenePointRsp.java
View file @
8a5a6ab8
...
@@ -17,9 +17,11 @@ public class PacketGetScenePointRsp extends BasePacket {
...
@@ -17,9 +17,11 @@ public class PacketGetScenePointRsp extends BasePacket {
if
(
GameData
.
getScenePointIdList
().
size
()
==
0
)
{
if
(
GameData
.
getScenePointIdList
().
size
()
==
0
)
{
for
(
int
i
=
1
;
i
<
1000
;
i
++)
{
for
(
int
i
=
1
;
i
<
1000
;
i
++)
{
p
.
addUnlockedPointList
(
i
);
p
.
addUnlockedPointList
(
i
);
p
.
addUnhidePointList
(
i
);
}
}
}
else
{
}
else
{
p
.
addAllUnlockedPointList
(
player
.
getUnlockedScenePoints
(
sceneId
));
p
.
addAllUnlockedPointList
(
player
.
getUnlockedScenePoints
(
sceneId
));
p
.
addAllUnhidePointList
(
player
.
getUnlockedScenePoints
(
sceneId
));
}
}
for
(
int
i
=
1
;
i
<
9
;
i
++)
{
for
(
int
i
=
1
;
i
<
9
;
i
++)
{
...
...
src/main/java/emu/grasscutter/server/packet/send/PacketScenePointUnlockNotify.java
View file @
8a5a6ab8
...
@@ -10,7 +10,8 @@ public class PacketScenePointUnlockNotify extends BasePacket {
...
@@ -10,7 +10,8 @@ public class PacketScenePointUnlockNotify extends BasePacket {
ScenePointUnlockNotify
.
Builder
p
=
ScenePointUnlockNotify
.
newBuilder
()
ScenePointUnlockNotify
.
Builder
p
=
ScenePointUnlockNotify
.
newBuilder
()
.
setSceneId
(
sceneId
)
.
setSceneId
(
sceneId
)
.
addPointList
(
pointId
);
.
addPointList
(
pointId
)
.
addUnhidePointList
(
pointId
);
this
.
setData
(
p
);
this
.
setData
(
p
);
}
}
...
@@ -20,7 +21,8 @@ public class PacketScenePointUnlockNotify extends BasePacket {
...
@@ -20,7 +21,8 @@ public class PacketScenePointUnlockNotify extends BasePacket {
ScenePointUnlockNotify
.
Builder
p
=
ScenePointUnlockNotify
.
newBuilder
()
ScenePointUnlockNotify
.
Builder
p
=
ScenePointUnlockNotify
.
newBuilder
()
.
setSceneId
(
sceneId
)
.
setSceneId
(
sceneId
)
.
addAllPointList
(
pointIds
);
.
addAllPointList
(
pointIds
)
.
addAllUnhidePointList
(
pointIds
);
this
.
setData
(
p
);
this
.
setData
(
p
);
}
}
...
...
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