Commit 83f8bec9 authored by Melledy's avatar Melledy
Browse files

Implement QUEST_CONTENT_FINISH_PLOT

parent a227b44c
package emu.grasscutter.game.quest.content;
import emu.grasscutter.data.def.QuestData.QuestCondition;
import emu.grasscutter.game.quest.QuestValue;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.game.quest.handlers.QuestBaseHandler;
@QuestValue(QuestTrigger.QUEST_CONTENT_FINISH_PLOT)
public class ContentFinishPlot extends QuestBaseHandler {
@Override
public boolean execute(GameQuest quest, QuestCondition condition, int... params) {
return condition.getParam()[0] == params[0];
}
}
...@@ -16,7 +16,9 @@ public class HandlerNpcTalkReq extends PacketHandler { ...@@ -16,7 +16,9 @@ public class HandlerNpcTalkReq extends PacketHandler {
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
NpcTalkReq req = NpcTalkReq.parseFrom(payload); NpcTalkReq req = NpcTalkReq.parseFrom(payload);
// Why are there 2 quest triggers that do the same thing...
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_COMPLETE_TALK, req.getTalkId()); session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_COMPLETE_TALK, req.getTalkId());
session.getPlayer().getQuestManager().triggerEvent(QuestTrigger.QUEST_CONTENT_FINISH_PLOT, req.getTalkId());
session.send(new PacketNpcTalkRsp(req.getNpcEntityId(), req.getTalkId(), req.getEntityId())); session.send(new PacketNpcTalkRsp(req.getNpcEntityId(), req.getTalkId(), req.getEntityId()));
} }
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment