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ziqian zhang
Grasscutter
Commits
8104378b
Commit
8104378b
authored
Jun 27, 2022
by
GanyusLeftHorn
Committed by
Melledy
Jun 26, 2022
Browse files
Add daily and weekly mission reset.
parent
814d4819
Changes
3
Show whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/game/battlepass/BattlePassManager.java
View file @
8104378b
package
emu.grasscutter.game.battlepass
;
package
emu.grasscutter.game.battlepass
;
import
java.time.DayOfWeek
;
import
java.time.Instant
;
import
java.time.LocalDate
;
import
java.time.LocalDateTime
;
import
java.time.ZoneId
;
import
java.time.temporal.TemporalAdjuster
;
import
java.time.temporal.TemporalAdjusters
;
import
java.util.ArrayList
;
import
java.util.ArrayList
;
import
java.util.HashMap
;
import
java.util.HashMap
;
import
java.util.List
;
import
java.util.List
;
...
@@ -32,6 +39,7 @@ import emu.grasscutter.net.proto.BattlePassScheduleOuterClass.BattlePassSchedule
...
@@ -32,6 +39,7 @@ import emu.grasscutter.net.proto.BattlePassScheduleOuterClass.BattlePassSchedule
import
emu.grasscutter.server.packet.send.PacketBattlePassCurScheduleUpdateNotify
;
import
emu.grasscutter.server.packet.send.PacketBattlePassCurScheduleUpdateNotify
;
import
emu.grasscutter.server.packet.send.PacketBattlePassMissionUpdateNotify
;
import
emu.grasscutter.server.packet.send.PacketBattlePassMissionUpdateNotify
;
import
emu.grasscutter.server.packet.send.PacketTakeBattlePassRewardRsp
;
import
emu.grasscutter.server.packet.send.PacketTakeBattlePassRewardRsp
;
import
emu.grasscutter.utils.Utils
;
import
lombok.Getter
;
import
lombok.Getter
;
@Entity
(
value
=
"battlepass"
,
useDiscriminator
=
false
)
@Entity
(
value
=
"battlepass"
,
useDiscriminator
=
false
)
...
@@ -255,15 +263,42 @@ public class BattlePassManager {
...
@@ -255,15 +263,42 @@ public class BattlePassManager {
}
}
public
void
resetDailyMissions
()
{
public
void
resetDailyMissions
()
{
// TODO
var
resetMissions
=
new
ArrayList
<
BattlePassMission
>();
for
(
var
mission
:
this
.
missions
.
values
())
{
if
(
mission
.
getData
().
getRefreshType
()
==
null
||
mission
.
getData
().
getRefreshType
()
==
BattlePassMissionRefreshType
.
BATTLE_PASS_MISSION_REFRESH_DAILY
)
{
mission
.
setStatus
(
BattlePassMissionStatus
.
MISSION_STATUS_UNFINISHED
);
mission
.
setProgress
(
0
);
resetMissions
.
add
(
mission
);
}
}
this
.
getPlayer
().
sendPacket
(
new
PacketBattlePassMissionUpdateNotify
(
resetMissions
));
this
.
getPlayer
().
sendPacket
(
new
PacketBattlePassCurScheduleUpdateNotify
(
this
.
getPlayer
()));
}
}
public
void
resetWeeklyMissions
()
{
public
void
resetWeeklyMissions
()
{
// TODO
var
resetMissions
=
new
ArrayList
<
BattlePassMission
>();
for
(
var
mission
:
this
.
missions
.
values
())
{
if
(
mission
.
getData
().
getRefreshType
()
==
BattlePassMissionRefreshType
.
BATTLE_PASS_MISSION_REFRESH_CYCLE_CROSS_SCHEDULE
)
{
mission
.
setStatus
(
BattlePassMissionStatus
.
MISSION_STATUS_UNFINISHED
);
mission
.
setProgress
(
0
);
resetMissions
.
add
(
mission
);
}
}
this
.
getPlayer
().
sendPacket
(
new
PacketBattlePassMissionUpdateNotify
(
resetMissions
));
this
.
getPlayer
().
sendPacket
(
new
PacketBattlePassCurScheduleUpdateNotify
(
this
.
getPlayer
()));
}
}
//
//
public
BattlePassSchedule
getScheduleProto
()
{
public
BattlePassSchedule
getScheduleProto
()
{
var
nextSundayDate
=
LocalDate
.
now
().
with
(
TemporalAdjusters
.
next
(
DayOfWeek
.
SUNDAY
));
var
nextSundayTime
=
LocalDateTime
.
of
(
nextSundayDate
.
getYear
(),
nextSundayDate
.
getMonthValue
(),
nextSundayDate
.
getDayOfMonth
(),
23
,
59
,
59
);
BattlePassSchedule
.
Builder
schedule
=
BattlePassSchedule
.
newBuilder
()
BattlePassSchedule
.
Builder
schedule
=
BattlePassSchedule
.
newBuilder
()
.
setScheduleId
(
2700
)
.
setScheduleId
(
2700
)
.
setLevel
(
this
.
getLevel
())
.
setLevel
(
this
.
getLevel
())
...
@@ -274,7 +309,11 @@ public class BattlePassManager {
...
@@ -274,7 +309,11 @@ public class BattlePassManager {
.
setUnlockStatus
(
this
.
isPaid
()
?
BattlePassUnlockStatus
.
BATTLE_PASS_UNLOCK_STATUS_PAID
:
BattlePassUnlockStatus
.
BATTLE_PASS_UNLOCK_STATUS_FREE
)
.
setUnlockStatus
(
this
.
isPaid
()
?
BattlePassUnlockStatus
.
BATTLE_PASS_UNLOCK_STATUS_PAID
:
BattlePassUnlockStatus
.
BATTLE_PASS_UNLOCK_STATUS_FREE
)
.
setJPFMGBEBBBJ
(
2
)
// Not bought on Playstation.
.
setJPFMGBEBBBJ
(
2
)
// Not bought on Playstation.
.
setCurCyclePoints
(
this
.
getCyclePoints
())
.
setCurCyclePoints
(
this
.
getCyclePoints
())
.
setCurCycle
(
BattlePassCycle
.
newBuilder
().
setBeginTime
(
0
).
setEndTime
(
2059483200
).
setCycleIdx
(
3
));
.
setCurCycle
(
BattlePassCycle
.
newBuilder
()
.
setBeginTime
(
0
)
.
setEndTime
((
int
)
nextSundayTime
.
atZone
(
ZoneId
.
systemDefault
()).
toEpochSecond
())
.
setCycleIdx
(
3
)
);
for
(
BattlePassReward
reward
:
getTakenRewards
().
values
())
{
for
(
BattlePassReward
reward
:
getTakenRewards
().
values
())
{
schedule
.
addRewardTakenList
(
reward
.
toProto
());
schedule
.
addRewardTakenList
(
reward
.
toProto
());
...
...
src/main/java/emu/grasscutter/game/battlepass/BattlePassMission.java
View file @
8104378b
...
@@ -37,6 +37,10 @@ public class BattlePassMission {
...
@@ -37,6 +37,10 @@ public class BattlePassMission {
return
progress
;
return
progress
;
}
}
public
void
setProgress
(
int
value
)
{
this
.
progress
=
value
;
}
public
void
addProgress
(
int
addProgress
,
int
maxProgress
)
{
public
void
addProgress
(
int
addProgress
,
int
maxProgress
)
{
this
.
progress
=
Math
.
min
(
addProgress
+
this
.
progress
,
maxProgress
);
this
.
progress
=
Math
.
min
(
addProgress
+
this
.
progress
,
maxProgress
);
}
}
...
...
src/main/java/emu/grasscutter/game/player/Player.java
View file @
8104378b
...
@@ -77,6 +77,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
...
@@ -77,6 +77,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import
it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap
;
import
it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap
;
import
lombok.Getter
;
import
lombok.Getter
;
import
java.time.DayOfWeek
;
import
java.time.Instant
;
import
java.time.Instant
;
import
java.time.LocalDate
;
import
java.time.LocalDate
;
import
java.time.ZoneId
;
import
java.time.ZoneId
;
...
@@ -1368,7 +1369,7 @@ public class Player {
...
@@ -1368,7 +1369,7 @@ public class Player {
this
.
getResinManager
().
rechargeResin
();
this
.
getResinManager
().
rechargeResin
();
}
}
private
void
doDailyReset
()
{
private
synchronized
void
doDailyReset
()
{
// Check if we should execute a daily reset on this tick.
// Check if we should execute a daily reset on this tick.
int
currentTime
=
Utils
.
getCurrentSeconds
();
int
currentTime
=
Utils
.
getCurrentSeconds
();
...
@@ -1383,6 +1384,14 @@ public class Player {
...
@@ -1383,6 +1384,14 @@ public class Player {
// Reset forge points.
// Reset forge points.
this
.
setForgePoints
(
300_000
);
this
.
setForgePoints
(
300_000
);
// Reset daily BP missions.
this
.
getBattlePassManager
().
resetDailyMissions
();
// Reset weekly BP missions.
if
(
currentDate
.
getDayOfWeek
()
==
DayOfWeek
.
MONDAY
)
{
this
.
getBattlePassManager
().
resetWeeklyMissions
();
}
// Done. Update last reset time.
// Done. Update last reset time.
this
.
setLastDailyReset
(
currentTime
);
this
.
setLastDailyReset
(
currentTime
);
}
}
...
@@ -1455,6 +1464,9 @@ public class Player {
...
@@ -1455,6 +1464,9 @@ public class Player {
this
.
setProperty
(
PlayerProperty
.
PROP_PLAYER_MP_SETTING_TYPE
,
this
.
getMpSetting
().
getNumber
(),
false
);
this
.
setProperty
(
PlayerProperty
.
PROP_PLAYER_MP_SETTING_TYPE
,
this
.
getMpSetting
().
getNumber
(),
false
);
this
.
setProperty
(
PlayerProperty
.
PROP_IS_MP_MODE_AVAILABLE
,
1
,
false
);
this
.
setProperty
(
PlayerProperty
.
PROP_IS_MP_MODE_AVAILABLE
,
1
,
false
);
// Execute daily reset logic if this is a new day.
this
.
doDailyReset
();
// Packets
// Packets
session
.
send
(
new
PacketPlayerDataNotify
(
this
));
// Player data
session
.
send
(
new
PacketPlayerDataNotify
(
this
));
// Player data
session
.
send
(
new
PacketStoreWeightLimitNotify
());
session
.
send
(
new
PacketStoreWeightLimitNotify
());
...
...
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