Commit 8104378b authored by GanyusLeftHorn's avatar GanyusLeftHorn Committed by Melledy
Browse files

Add daily and weekly mission reset.

parent 814d4819
package emu.grasscutter.game.battlepass;
import java.time.DayOfWeek;
import java.time.Instant;
import java.time.LocalDate;
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.time.temporal.TemporalAdjuster;
import java.time.temporal.TemporalAdjusters;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
......@@ -32,6 +39,7 @@ import emu.grasscutter.net.proto.BattlePassScheduleOuterClass.BattlePassSchedule
import emu.grasscutter.server.packet.send.PacketBattlePassCurScheduleUpdateNotify;
import emu.grasscutter.server.packet.send.PacketBattlePassMissionUpdateNotify;
import emu.grasscutter.server.packet.send.PacketTakeBattlePassRewardRsp;
import emu.grasscutter.utils.Utils;
import lombok.Getter;
@Entity(value = "battlepass", useDiscriminator = false)
......@@ -255,15 +263,42 @@ public class BattlePassManager {
}
public void resetDailyMissions() {
// TODO
var resetMissions = new ArrayList<BattlePassMission>();
for (var mission : this.missions.values()) {
if (mission.getData().getRefreshType() == null || mission.getData().getRefreshType() == BattlePassMissionRefreshType.BATTLE_PASS_MISSION_REFRESH_DAILY) {
mission.setStatus(BattlePassMissionStatus.MISSION_STATUS_UNFINISHED);
mission.setProgress(0);
resetMissions.add(mission);
}
}
this.getPlayer().sendPacket(new PacketBattlePassMissionUpdateNotify(resetMissions));
this.getPlayer().sendPacket(new PacketBattlePassCurScheduleUpdateNotify(this.getPlayer()));
}
public void resetWeeklyMissions() {
// TODO
var resetMissions = new ArrayList<BattlePassMission>();
for (var mission : this.missions.values()) {
if (mission.getData().getRefreshType() == BattlePassMissionRefreshType.BATTLE_PASS_MISSION_REFRESH_CYCLE_CROSS_SCHEDULE) {
mission.setStatus(BattlePassMissionStatus.MISSION_STATUS_UNFINISHED);
mission.setProgress(0);
resetMissions.add(mission);
}
}
this.getPlayer().sendPacket(new PacketBattlePassMissionUpdateNotify(resetMissions));
this.getPlayer().sendPacket(new PacketBattlePassCurScheduleUpdateNotify(this.getPlayer()));
}
//
public BattlePassSchedule getScheduleProto() {
var nextSundayDate = LocalDate.now().with(TemporalAdjusters.next(DayOfWeek.SUNDAY));
var nextSundayTime = LocalDateTime.of(nextSundayDate.getYear(), nextSundayDate.getMonthValue(), nextSundayDate.getDayOfMonth(), 23, 59, 59);
BattlePassSchedule.Builder schedule = BattlePassSchedule.newBuilder()
.setScheduleId(2700)
.setLevel(this.getLevel())
......@@ -274,7 +309,11 @@ public class BattlePassManager {
.setUnlockStatus(this.isPaid() ? BattlePassUnlockStatus.BATTLE_PASS_UNLOCK_STATUS_PAID : BattlePassUnlockStatus.BATTLE_PASS_UNLOCK_STATUS_FREE)
.setJPFMGBEBBBJ(2) // Not bought on Playstation.
.setCurCyclePoints(this.getCyclePoints())
.setCurCycle(BattlePassCycle.newBuilder().setBeginTime(0).setEndTime(2059483200).setCycleIdx(3));
.setCurCycle(BattlePassCycle.newBuilder()
.setBeginTime(0)
.setEndTime((int)nextSundayTime.atZone(ZoneId.systemDefault()).toEpochSecond())
.setCycleIdx(3)
);
for (BattlePassReward reward : getTakenRewards().values()) {
schedule.addRewardTakenList(reward.toProto());
......
......@@ -37,6 +37,10 @@ public class BattlePassMission {
return progress;
}
public void setProgress(int value) {
this.progress = value;
}
public void addProgress(int addProgress, int maxProgress) {
this.progress = Math.min(addProgress + this.progress, maxProgress);
}
......
......@@ -77,6 +77,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import lombok.Getter;
import java.time.DayOfWeek;
import java.time.Instant;
import java.time.LocalDate;
import java.time.ZoneId;
......@@ -1368,7 +1369,7 @@ public class Player {
this.getResinManager().rechargeResin();
}
private void doDailyReset() {
private synchronized void doDailyReset() {
// Check if we should execute a daily reset on this tick.
int currentTime = Utils.getCurrentSeconds();
......@@ -1383,6 +1384,14 @@ public class Player {
// Reset forge points.
this.setForgePoints(300_000);
// Reset daily BP missions.
this.getBattlePassManager().resetDailyMissions();
// Reset weekly BP missions.
if (currentDate.getDayOfWeek() == DayOfWeek.MONDAY) {
this.getBattlePassManager().resetWeeklyMissions();
}
// Done. Update last reset time.
this.setLastDailyReset(currentTime);
}
......@@ -1455,6 +1464,9 @@ public class Player {
this.setProperty(PlayerProperty.PROP_PLAYER_MP_SETTING_TYPE, this.getMpSetting().getNumber(), false);
this.setProperty(PlayerProperty.PROP_IS_MP_MODE_AVAILABLE, 1, false);
// Execute daily reset logic if this is a new day.
this.doDailyReset();
// Packets
session.send(new PacketPlayerDataNotify(this)); // Player data
session.send(new PacketStoreWeightLimitNotify());
......
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