Commit 66b642ef authored by Tesutarin's avatar Tesutarin Committed by Melledy
Browse files

Language: Update translation

parent 09580ef4
...@@ -23,7 +23,7 @@ import java.util.Random; ...@@ -23,7 +23,7 @@ import java.util.Random;
import static emu.grasscutter.Configuration.*; import static emu.grasscutter.Configuration.*;
import static emu.grasscutter.utils.Language.translate; import static emu.grasscutter.utils.Language.translate;
@Command(label = "spawn", usage = "spawn <entityId> [amount] [level(monster only)] <x> <y> <z>(monster only, optional)", permission = "server.spawn", permissionTargeted = "server.spawn.others", description = "commands.spawn.description") @Command(label = "spawn", usage = "spawn <entityId> [amount] [level(monster only)] [<x> <y> <z>(monster only, optional)]", permission = "server.spawn", permissionTargeted = "server.spawn.others", description = "commands.spawn.description")
public final class SpawnCommand implements CommandHandler { public final class SpawnCommand implements CommandHandler {
@Override @Override
......
...@@ -304,7 +304,7 @@ ...@@ -304,7 +304,7 @@
"description": "Sets your world level (Relog to see proper effects)" "description": "Sets your world level (Relog to see proper effects)"
}, },
"spawn": { "spawn": {
"usage": "Usage: spawn <entityID> [amount] [level(monster only)] <x> <y> <z>(monster only, optional)", "usage": "Usage: spawn <entityID> [amount] [level(monster only)] [<x> <y> <z>(monster only, optional)]",
"success": "Spawned %s of %s.", "success": "Spawned %s of %s.",
"limit_reached": "Scene spawn limit reached. Spawning %s entities instead.", "limit_reached": "Scene spawn limit reached. Spawning %s entities instead.",
"description": "Spawns an entity near you" "description": "Spawns an entity near you"
......
...@@ -47,7 +47,7 @@ ...@@ -47,7 +47,7 @@
"shutdown": "正在关闭...", "shutdown": "正在关闭...",
"done": "加载完成!输入 \"help\" 查看命令列表", "done": "加载完成!输入 \"help\" 查看命令列表",
"error": "发生了一个错误。", "error": "发生了一个错误。",
"welcome": "欢迎使用 Grasscutter!珍惜这段美妙的旅途吧!", "welcome": "欢迎使用 Grasscutter!",
"run_mode_error": "无效的服务器运行模式:%s。", "run_mode_error": "无效的服务器运行模式:%s。",
"run_mode_help": "服务器运行模式必须为 'HYBRID'(混合)、'DISPATCH_ONLY'(仅 Dispatch) 或 'GAME_ONLY'(仅游戏)。Grasscutter 启动失败...", "run_mode_help": "服务器运行模式必须为 'HYBRID'(混合)、'DISPATCH_ONLY'(仅 Dispatch) 或 'GAME_ONLY'(仅游戏)。Grasscutter 启动失败...",
"create_resources": "正在创建 resources 目录...", "create_resources": "正在创建 resources 目录...",
...@@ -103,7 +103,7 @@ ...@@ -103,7 +103,7 @@
"account": { "account": {
"modify": "修改用户账号", "modify": "修改用户账号",
"invalid": "无效的UID。", "invalid": "无效的UID。",
"exists": "账号已存在。", "exists": "具有此用户名和/或 UID 的账号已存在。",
"create": "已创建 UID 为 %s 的账号。", "create": "已创建 UID 为 %s 的账号。",
"delete": "账号已删除。", "delete": "账号已删除。",
"no_account": "账号不存在。", "no_account": "账号不存在。",
...@@ -304,7 +304,7 @@ ...@@ -304,7 +304,7 @@
"description": "设置世界等级,执行命令后需重新登录以生效" "description": "设置世界等级,执行命令后需重新登录以生效"
}, },
"spawn": { "spawn": {
"usage": "用法:spawn <实体ID> [数量] [等级(仅怪物)]", "usage": "用法:spawn <实体ID> [数量] [等级(仅怪物)] [<x> <y> <z>(仅怪物, 可选)]",
"success": "已生成 %s 个 %s。", "success": "已生成 %s 个 %s。",
"limit_reached": "场景中的生成数量已达上限。已替代为生成 %s 个实体。", "limit_reached": "场景中的生成数量已达上限。已替代为生成 %s 个实体。",
"description": "在你附近生成实体" "description": "在你附近生成实体"
......
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