Commit 60cfa40d authored by Melledy's avatar Melledy
Browse files

Merge branch 'development' into dungeon-scripts

parents d71b7abf d1e5fad9
......@@ -108,6 +108,7 @@ There is a dummy user named "Server" in every player's friends list that you can
| -------------- | ------------------------------------------------- | ------------------------- | ------------ | ------------------------------------------------------------ | ----------------------------------------------- |
| account | account <create\|delete> <username> [UID] | | Server only | Creates an account with the specified username and the in-game UID for that account. The UID will be auto generated if not set. | |
| broadcast | broadcast <message> | server.broadcast | Both side | Sends a message to all the players. | b |
| coop | coop <playerId> <target playerId> | server.coop | Both side | Forces someone to join the world of others. | |
| changescene | changescene <scene id> | player.changescene | Client only | Switch scenes by scene ID. | scene |
| clearartifacts | clearartifacts | player.clearartifacts | Client only | Deletes all unequipped and unlocked level 0 artifacts, including 5-star rarity ones from your inventory. | clearart |
| clearweapons | clearweapons | player.clearweapons | Client only | Deletes all unequipped and unlocked weapons, including 5-star rarity ones from your inventory. | clearwpns |
......@@ -134,6 +135,7 @@ There is a dummy user named "Server" in every player's friends list that you can
| stop | stop | server.stop | Both side | Stops the server | |
| talent | talent <talentID> <value> | player.settalent | Client only | Sets talent level for your currently selected character | |
| teleport | teleport <x> <y> <z> | player.teleport | Client only | Change the player's position. | tp |
| tpall | | player.tpall | Client only | Teleports all players in your world to your position | |
| weather | weather <weatherID> <climateID> | player.weather | Client only | Changes the weather | w |
### Bonus
......
......@@ -109,6 +109,7 @@ chmod +x gradlew
| -------------- | -------------------------------------------- | ------------------------- | -------- | ------------------------------------------ | ----------------------------------------------- |
| account | account <create\|delete> <用户名> [uid] | | 仅服务端 | 通过指定用户名和uid增删账户 | |
| broadcast | broadcast <消息内容> | server.broadcast | 均可使用 | 给所有玩家发送公告 | b |
| coop | coop <uid> <目标uid> | server.coop | 均可使用 | 强制某位玩家进入指定玩家的多人世界 | |
| changescene | changescene <场景ID> | player.changescene | 仅客户端 | 切换到指定场景 | scene |
| clearartifacts | clearartifacts | player.clearartifacts | 仅客户端 | 删除所有未装备及未解锁的圣遗物,包括五星 | clearart |
| clearweapons | clearweapons | player.clearweapons | 仅客户端 | 删除所有未装备及未解锁的武器,包括五星 | clearwp |
......@@ -135,6 +136,7 @@ chmod +x gradlew
| stop | stop | server.stop | 均可使用 | 停止服务器 | |
| talent | talent <天赋ID> <等级> | player.settalent | 仅客户端 | 设置当前角色的天赋等级 | |
| teleport | teleport <x> <y> <z> | player.teleport | 仅客户端 | 传送玩家到指定坐标 | tp |
| tpall | | player.tpall | 仅客户端 | 传送多人世界中所有的玩家到自身地点 | |
| weather | weather <天气ID> <气候ID> | player.weather | 仅客户端 | 改变天气 | w |
### 额外功能
......
......@@ -73,6 +73,10 @@ public final class Config {
public boolean WatchGacha = false;
public int[] WelcomeEmotes = {2007, 1002, 4010};
public String WelcomeMotd = "Welcome to Grasscutter emu";
public String WelcomeMailContent = "Hi there!\r\nFirst of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r\n\r\nCheck out our:\r\n<type=\"browser\" text=\"Discord\" href=\"https://discord.gg/T5vZU6UyeG\"/> <type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";
public int[] WelcomeMailItems = {13509};
public boolean EnableOfficialShop = true;
public GameRates Game = new GameRates();
......
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(label = "coop", usage = "coop",
description = "Forces someone to join the world of others", permission = "server.coop")
public class CoopCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
if (args.size() < 2) {
CommandHandler.sendMessage(sender, "Usage: coop <playerId> <target playerId>");
return;
}
try {
int tid = Integer.parseInt(args.get(0));
int hostId = Integer.parseInt(args.get(1));
Player host = sender.getServer().getPlayerByUid(hostId);
Player want = sender.getServer().getPlayerByUid(tid);
if (host == null || want == null) {
CommandHandler.sendMessage(sender, "Player is offline.");
return;
}
if (want.isInMultiplayer()) {
sender.getServer().getMultiplayerManager().leaveCoop(want);
}
sender.getServer().getMultiplayerManager().applyEnterMp(want, hostId);
sender.getServer().getMultiplayerManager().applyEnterMpReply(host, tid, true);
} catch (Exception e) {
CommandHandler.sendMessage(sender, "Player id is not valid.");
}
}
}
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(label = "resetshop", usage = "resetshop",
description = "Reset target player's shop refresh time.", permission = "server.resetshop")
public final class ResetShopLimitCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
if (args.size() < 1) {
CommandHandler.sendMessage(sender,"Usage: /resetshop <player id>");
return;
}
int target = Integer.parseInt(args.get(0));
Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found.");
return;
}
targetPlayer.getShopLimit().forEach(x -> x.setNextRefreshTime(0));
targetPlayer.save();
CommandHandler.sendMessage(sender, "Success");
}
}
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Position;
import java.util.List;
@Command(label = "tpall", usage = "tpall",
description = "Teleports all players in your world to your position", permission = "player.tpall")
public class TpallCommand implements CommandHandler {
@Override
public void execute(Player sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
}
if (!sender.getWorld().isMultiplayer()) {
CommandHandler.sendMessage(sender, "You only can use this command in MP mode.");
return;
}
for (Player gp : sender.getWorld().getPlayers()) {
if (gp.equals(sender))
continue;
Position pos = sender.getPos();
gp.getWorld().transferPlayerToScene(gp, sender.getSceneId(), pos);
}
}
}
......@@ -62,9 +62,13 @@ public class GameData {
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
// Cache
private static Map<Integer, List<Integer>> fetters = new HashMap<>();
private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>();
public static char EJWOA = 's';
public static Int2ObjectMap<?> getMapByResourceDef(Class<?> resourceDefinition) {
Int2ObjectMap<?> map = null;
......@@ -275,4 +279,16 @@ public class GameData {
public static Int2ObjectMap<DungeonData> getDungeonDataMap() {
return dungeonDataMap;
}
public static Map<Integer, List<ShopGoodsData>> getShopGoodsDataEntries() {
if (shopGoods.isEmpty()) {
shopGoodsDataMap.forEach((k, v) -> {
if (!shopGoods.containsKey(v.getShopType()))
shopGoods.put(v.getShopType(), new ArrayList<>());
shopGoods.get(v.getShopType()).add(v);
});
}
return shopGoods;
}
}
......@@ -3,6 +3,12 @@ package emu.grasscutter.data.common;
public class ItemParamData {
private int Id;
private int Count;
public ItemParamData() {}
public ItemParamData(int id, int count) {
this.Id = id;
this.Count = count;
}
public int getId() {
return Id;
......
......@@ -7,16 +7,17 @@ import emu.grasscutter.game.props.EntityType;
@ResourceType(name = "GadgetExcelConfigData.json")
public class GadgetData extends GameResource {
private int Id;
private EntityType Type;
private String JsonName;
private boolean IsInteractive;
private String[] Tags;
private String ItemJsonName;
private String InteeIconName;
private long NameTextMapHash;
private int CampID;
private String JsonName;
private boolean IsInteractive;
private String[] Tags;
private String ItemJsonName;
private String InteeIconName;
private long NameTextMapHash;
private int CampID;
private String LODPatternName;
@Override
public int getId() {
return this.Id;
......@@ -54,6 +55,8 @@ public class GadgetData extends GameResource {
return CampID;
}
public String getLODPatternName() { return LODPatternName; }
@Override
public void onLoad() {
......
package emu.grasscutter.data.def;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.game.shop.ShopInfo;
import java.util.List;
@ResourceType(name = "ShopGoodsExcelConfigData.json")
public class ShopGoodsData extends GameResource {
private int GoodsId;
private int ShopType;
private int ItemId;
private int ItemCount;
private int CostScoin;
private int CostHcoin;
private int CostMcoin;
private List<ItemParamData> CostItems;
private int MinPlayerLevel;
private int MaxPlayerLevel;
private int BuyLimit;
private int SubTabId;
private String RefreshType;
private transient ShopInfo.ShopRefreshType RefreshTypeEnum;
private int RefreshParam;
@Override
public void onLoad() {
if (this.RefreshType == null)
this.RefreshTypeEnum = ShopInfo.ShopRefreshType.NONE;
else {
this.RefreshTypeEnum = switch (this.RefreshType) {
case "SHOP_REFRESH_DAILY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_DAILY;
case "SHOP_REFRESH_WEEKLY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_WEEKLY;
case "SHOP_REFRESH_MONTHLY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_MONTHLY;
default -> ShopInfo.ShopRefreshType.NONE;
};
}
}
@Override
public int getId() {
return getGoodsId();
}
public int getGoodsId() {
return GoodsId;
}
public int getShopType() {
return ShopType;
}
public int getItemId() {
return ItemId;
}
public int getItemCount() {
return ItemCount;
}
public int getCostScoin() {
return CostScoin;
}
public int getCostHcoin() {
return CostHcoin;
}
public int getCostMcoin() {
return CostMcoin;
}
public List<ItemParamData> getCostItems() {
return CostItems;
}
public int getMinPlayerLevel() {
return MinPlayerLevel;
}
public int getMaxPlayerLevel() {
return MaxPlayerLevel;
}
public int getBuyLimit() {
return BuyLimit;
}
public int getSubTabId() {
return SubTabId;
}
public ShopInfo.ShopRefreshType getRefreshType() {
return RefreshTypeEnum;
}
public int getRefreshParam() {
return RefreshParam;
}
}
......@@ -180,4 +180,6 @@ public final class DatabaseHelper {
Filters.eq("friendId", friendship.getOwnerId())
)).first();
}
public static char AWJVN = 'e';
}
......@@ -83,6 +83,9 @@ public class DropManager {
ItemData itemData = GameData.getItemDataMap().get(dd.getItemId());
int num = Utils.randomRange(dd.getMinCount(), dd.getMaxCount());
if (itemData == null) {
return;
}
if (itemData.isEquip()) {
for (int i = 0; i < num; i++) {
float range = (5f + (.1f * num));
......
package emu.grasscutter.game.entity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.FightPropPairOuterClass.*;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.net.proto.VehicleInfoOuterClass.*;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
public class EntityVehicle extends EntityGadget {
private final Player owner;
private final Int2FloatOpenHashMap fightProp;
private final Position pos;
private final Position rot;
private float curStamina;
private final int pointId;
private final int gadgetId;
public EntityVehicle(Scene scene, Player player, int gadgetId, int pointId, Position pos, Position rot) {
super(scene);
this.owner = player;
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
this.fightProp = new Int2FloatOpenHashMap();
this.pos = new Position(pos);
this.rot = new Position(rot);
this.gadgetId = gadgetId;
this.pointId = pointId;
this.curStamina = 240;
}
@Override
public int getGadgetId() { return gadgetId; }
public Player getOwner() {
return owner;
}
public float getCurStamina() { return curStamina; }
public void setCurStamina(float stamina) { this.curStamina = stamina; }
public int getPointId() { return pointId; }
@Override
public Int2FloatOpenHashMap getFightProperties() {
return fightProp;
}
@Override
public Position getPosition() { return this.pos; }
@Override
public Position getRotation() {
return this.rot;
}
@Override
public SceneEntityInfo toProto() {
VehicleInfo vehicle = VehicleInfo.newBuilder()
.setOwnerUid(this.owner.getUid())
.setCurStamina(getCurStamina())
.build();
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(getPosition().toProto()))
.setBornPos(getPosition().toProto())
.build();
SceneGadgetInfo.Builder gadgetInfo = SceneGadgetInfo.newBuilder()
.setGadgetId(this.getGadgetId())
.setAuthorityPeerId(this.getOwner().getPeerId())
.setIsEnableInteract(true)
.setVehicleInfo(vehicle);
SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
.setEntityId(getId())
.setEntityType(ProtEntityType.PROT_ENTITY_GADGET)
.setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder()))
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
.setGadget(gadgetInfo)
.setEntityAuthorityInfo(authority)
.setLifeState(1);
PropPair pair = PropPair.newBuilder()
.setType(PlayerProperty.PROP_LEVEL.getId())
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 47))
.build();
for (Int2FloatMap.Entry entry : getFightProperties().int2FloatEntrySet()) {
if (entry.getIntKey() == 0) {
continue;
}
FightPropPair fightProp = FightPropPair.newBuilder().setPropType(entry.getIntKey()).setPropValue(entry.getFloatValue()).build();
entityInfo.addFightPropList(fightProp);
}
entityInfo.addPropList(pair);
return entityInfo.build();
}
}
......@@ -21,6 +21,7 @@ import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopInfo;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
......@@ -621,27 +622,26 @@ public class Player {
return shopLimit;
}
public int getGoodsLimitNum(int goodsId) {
for (ShopLimit sl : getShopLimit()) {
if (sl.getShopGoodId() == goodsId)
return sl.getHasBought();
}
return 0;
public ShopLimit getGoodsLimit(int goodsId) {
Optional<ShopLimit> shopLimit = this.shopLimit.stream().filter(x -> x.getShopGoodId() == goodsId).findFirst();
if (shopLimit.isEmpty())
return null;
return shopLimit.get();
}
public void addShopLimit(int goodsId, int boughtCount) {
boolean found = false;
for (ShopLimit sl : getShopLimit()) {
if (sl.getShopGoodId() == goodsId){
sl.setHasBought(sl.getHasBought() + boughtCount);
found = true;
}
}
if (!found) {
public void addShopLimit(int goodsId, int boughtCount, int nextRefreshTime) {
ShopLimit target = getGoodsLimit(goodsId);
if (target != null) {
target.setHasBought(target.getHasBought() + boughtCount);
target.setHasBoughtInPeriod(target.getHasBoughtInPeriod() + boughtCount);
target.setNextRefreshTime(nextRefreshTime);
} else {
ShopLimit sl = new ShopLimit();
sl.setShopGoodId(goodsId);
sl.setHasBought(boughtCount);
shopLimit.add(sl);
sl.setHasBoughtInPeriod(boughtCount);
sl.setNextRefreshTime(nextRefreshTime);
getShopLimit().add(sl);
}
this.save();
}
......
package emu.grasscutter.game.shop;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.def.ShopGoodsData;
import java.util.ArrayList;
import java.util.List;
......@@ -14,7 +15,6 @@ public class ShopInfo {
private int buyLimit = 0;
private int beginTime = 0;
private int endTime = 1924992000;
private int nextRefreshTime = 1924992000;
private int minLevel = 0;
private int maxLevel = 61;
private List<Integer> preGoodsIdList = new ArrayList<>();
......@@ -23,6 +23,43 @@ public class ShopInfo {
private int disableType = 0;
private int secondarySheetId = 0;
private String refreshType;
public enum ShopRefreshType {
NONE(0),
SHOP_REFRESH_DAILY(1),
SHOP_REFRESH_WEEKLY(2),
SHOP_REFRESH_MONTHLY(3);
private final int value;
ShopRefreshType(int value) {
this.value = value;
}
public int value() {
return value;
}
}
private transient ShopRefreshType shopRefreshType;
private int shopRefreshParam;
public ShopInfo(ShopGoodsData sgd) {
this.goodsId = sgd.getGoodsId();
this.goodsItem = new ItemParamData(sgd.getItemId(), sgd.getItemCount());
this.scoin = sgd.getCostScoin();
this.mcoin = sgd.getCostMcoin();
this.hcoin = sgd.getCostHcoin();
this.buyLimit = sgd.getBuyLimit();
this.minLevel = sgd.getMinPlayerLevel();
this.maxLevel = sgd.getMaxPlayerLevel();
this.costItemList = sgd.getCostItems().stream().filter(x -> x.getId() != 0).map(x -> new ItemParamData(x.getId(), x.getCount())).toList();
this.secondarySheetId = sgd.getSubTabId();
this.shopRefreshType = sgd.getRefreshType();
this.shopRefreshParam = sgd.getRefreshParam();
}
public int getHcoin() {
return hcoin;
}
......@@ -127,14 +164,6 @@ public class ShopInfo {
this.endTime = endTime;
}
public int getNextRefreshTime() {
return nextRefreshTime;
}
public void setNextRefreshTime(int nextRefreshTime) {
this.nextRefreshTime = nextRefreshTime;
}
public int getMinLevel() {
return minLevel;
}
......@@ -150,4 +179,27 @@ public class ShopInfo {
public void setMaxLevel(int maxLevel) {
this.maxLevel = maxLevel;
}
public ShopRefreshType getShopRefreshType() {
if (refreshType == null)
return ShopRefreshType.NONE;
return switch (refreshType) {
case "SHOP_REFRESH_DAILY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_DAILY;
case "SHOP_REFRESH_WEEKLY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_WEEKLY;
case "SHOP_REFRESH_MONTHLY" -> ShopInfo.ShopRefreshType.SHOP_REFRESH_MONTHLY;
default -> ShopInfo.ShopRefreshType.NONE;
};
}
public void setShopRefreshType(ShopRefreshType shopRefreshType) {
this.shopRefreshType = shopRefreshType;
}
public int getShopRefreshParam() {
return shopRefreshParam;
}
public void setShopRefreshParam(int shopRefreshParam) {
this.shopRefreshParam = shopRefreshParam;
}
}
......@@ -20,6 +20,24 @@ public class ShopLimit {
this.hasBought = hasBought;
}
public int getNextRefreshTime() {
return nextRefreshTime;
}
public void setNextRefreshTime(int nextRefreshTime) {
this.nextRefreshTime = nextRefreshTime;
}
public int getHasBoughtInPeriod() {
return hasBoughtInPeriod;
}
public void setHasBoughtInPeriod(int hasBoughtInPeriod) {
this.hasBoughtInPeriod = hasBoughtInPeriod;
}
private int shopGoodId;
private int hasBought;
private int hasBoughtInPeriod = 0;
private int nextRefreshTime = 0;
}
......@@ -2,12 +2,20 @@ package emu.grasscutter.game.shop;
import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.data.def.ShopGoodsData;
import emu.grasscutter.net.proto.ItemParamOuterClass;
import emu.grasscutter.net.proto.ShopGoodsOuterClass;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.io.FileReader;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
public class ShopManager {
......@@ -25,18 +33,57 @@ public class ShopManager {
this.load();
}
private static final int REFRESH_HOUR = 4; // In GMT+8 server
private static final String TIME_ZONE = "Asia/Shanghai"; // GMT+8 Timezone
public static int getShopNextRefreshTime(ShopInfo shopInfo) {
return switch (shopInfo.getShopRefreshType()) {
case SHOP_REFRESH_DAILY -> Utils.GetNextTimestampOfThisHour(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
case SHOP_REFRESH_WEEKLY -> Utils.GetNextTimestampOfThisHourInNextWeek(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
case SHOP_REFRESH_MONTHLY -> Utils.GetNextTimestampOfThisHourInNextMonth(REFRESH_HOUR, TIME_ZONE, shopInfo.getShopRefreshParam());
default -> 0;
};
}
public synchronized void load() {
try (FileReader fileReader = new FileReader(Grasscutter.getConfig().DATA_FOLDER + "Shop.json")) {
getShopData().clear();
List<ShopTable> banners = Grasscutter.getGsonFactory().fromJson(fileReader, TypeToken.getParameterized(Collection.class, ShopTable.class).getType());
if(banners.size() > 0) {
for (ShopTable shopTable : banners) {
for (ShopInfo cost : shopTable.getItems()) {
if (cost.getCostItemList() != null) {
Iterator<ItemParamData> iterator = cost.getCostItemList().iterator();
while (iterator.hasNext()) {
ItemParamData ipd = iterator.next();
if (ipd.getId() == 201) {
cost.setHcoin(cost.getHcoin() + ipd.getCount());
iterator.remove();
}
if (ipd.getId() == 203) {
cost.setMcoin(cost.getMcoin() + ipd.getCount());
iterator.remove();
}
}
}
}
getShopData().put(shopTable.getShopId(), shopTable.getItems());
}
Grasscutter.getLogger().info("Shop data successfully loaded.");
} else {
Grasscutter.getLogger().error("Unable to load shop data. Shop data size is 0.");
}
if (Grasscutter.getConfig().getGameServerOptions().EnableOfficialShop) {
GameData.getShopGoodsDataEntries().forEach((k, v) -> {
if (!getShopData().containsKey(k.intValue()))
getShopData().put(k.intValue(), new ArrayList<>());
for (ShopGoodsData sgd : v) {
var shopInfo = new ShopInfo(sgd);
getShopData().get(k.intValue()).add(shopInfo);
}
});
}
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
......
......@@ -3,6 +3,7 @@ package emu.grasscutter.net.packet;
public class PacketOpcodes {
// Empty
public static final int NONE = 0;
public static final char ONLWE = 'u';
// Opcodes
public static final int AbilityChangeNotify = 1179;
......@@ -1171,6 +1172,11 @@ public class PacketOpcodes {
public static final int UseWidgetCreateGadgetRsp = 4290;
public static final int UseWidgetRetractGadgetReq = 4255;
public static final int UseWidgetRetractGadgetRsp = 4297;
public static final int VehicleSpawnReq = 809;
public static final int VehicleSpawnRsp = 865;
public static final int VehicleInteractReq = 862;
public static final int VehicleInteractRsp = 889;
public static final int VehicleStaminaNotify = 866;
public static final int ViewCodexReq = 4210;
public static final int ViewCodexRsp = 4209;
public static final int WatcherAllDataNotify = 2260;
......
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.ItemParamData;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopInfo;
import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.shop.ShopManager;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
......@@ -13,9 +17,11 @@ import emu.grasscutter.net.proto.ShopGoodsOuterClass;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketBuyGoodsRsp;
import emu.grasscutter.server.packet.send.PacketStoreItemChangeNotify;
import emu.grasscutter.utils.Utils;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Optional;
@Opcodes(PacketOpcodes.BuyGoodsReq)
......@@ -24,8 +30,34 @@ public class HandlerBuyGoodsReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
BuyGoodsReqOuterClass.BuyGoodsReq buyGoodsReq = BuyGoodsReqOuterClass.BuyGoodsReq.parseFrom(payload);
List<ShopInfo> configShop = session.getServer().getShopManager().getShopData().get(buyGoodsReq.getShopType());
if (configShop == null)
return;
// Don't trust your users' input
List<Integer> targetShopGoodsId = buyGoodsReq.getGoodsListList().stream().map(ShopGoodsOuterClass.ShopGoods::getGoodsId).toList();
for (int goodsId : targetShopGoodsId) {
Optional<ShopInfo> sg2 = configShop.stream().filter(x -> x.getGoodsId() == goodsId).findFirst();
if (sg2.isEmpty())
continue;
ShopInfo sg = sg2.get();
int currentTs = Utils.getCurrentSeconds();
ShopLimit shopLimit = session.getPlayer().getGoodsLimit(sg.getGoodsId());
int bought = 0;
if (shopLimit != null) {
if (currentTs > shopLimit.getNextRefreshTime()) {
shopLimit.setNextRefreshTime(ShopManager.getShopNextRefreshTime(sg));
} else {
bought = shopLimit.getHasBoughtInPeriod();
}
session.getPlayer().save();
}
if (bought + buyGoodsReq.getBoughtNum() > sg.getBuyLimit()) {
return;
}
for (ShopGoodsOuterClass.ShopGoods sg : buyGoodsReq.getGoodsListList()) {
if (sg.getScoin() > 0 && session.getPlayer().getMora() < buyGoodsReq.getBoughtNum() * sg.getScoin()) {
return;
}
......@@ -37,11 +69,13 @@ public class HandlerBuyGoodsReq extends PacketHandler {
}
HashMap<GameItem, Integer> itemsCache = new HashMap<>();
for (ItemParamOuterClass.ItemParam p : sg.getCostItemListList()) {
Optional<GameItem> invItem = session.getPlayer().getInventory().getItems().values().stream().filter(x -> x.getItemId() == p.getItemId()).findFirst();
if (invItem.isEmpty() || invItem.get().getCount() < p.getCount())
return;
itemsCache.put(invItem.get(), p.getCount() * buyGoodsReq.getBoughtNum());
if (sg.getCostItemList() != null) {
for (ItemParamData p : sg.getCostItemList()) {
Optional<GameItem> invItem = session.getPlayer().getInventory().getItems().values().stream().filter(x -> x.getItemId() == p.getId()).findFirst();
if (invItem.isEmpty() || invItem.get().getCount() < p.getCount())
return;
itemsCache.put(invItem.get(), p.getCount() * buyGoodsReq.getBoughtNum());
}
}
session.getPlayer().setMora(session.getPlayer().getMora() - buyGoodsReq.getBoughtNum() * sg.getScoin());
......@@ -55,11 +89,11 @@ public class HandlerBuyGoodsReq extends PacketHandler {
itemsCache.clear();
}
session.getPlayer().addShopLimit(sg.getGoodsId(), buyGoodsReq.getBoughtNum());
GameItem item = new GameItem(GameData.getItemDataMap().get(sg.getGoodsItem().getItemId()));
session.getPlayer().addShopLimit(sg.getGoodsId(), buyGoodsReq.getBoughtNum(), ShopManager.getShopNextRefreshTime(sg));
GameItem item = new GameItem(GameData.getItemDataMap().get(sg.getGoodsItem().getId()));
item.setCount(buyGoodsReq.getBoughtNum() * sg.getGoodsItem().getCount());
session.getPlayer().getInventory().addItem(item, ActionReason.Shop, true); // fix: not notify when got virtual item from shop
session.send(new PacketBuyGoodsRsp(buyGoodsReq.getShopType(), session.getPlayer().getGoodsLimitNum(sg.getGoodsId()), sg));
session.send(new PacketBuyGoodsRsp(buyGoodsReq.getShopType(), session.getPlayer().getGoodsLimit(sg.getGoodsId()).getHasBoughtInPeriod(), buyGoodsReq.getGoodsListList().stream().filter(x -> x.getGoodsId() == goodsId).findFirst().get()));
}
session.getPlayer().save();
......
......@@ -2,9 +2,11 @@ package emu.grasscutter.server.packet.recv;
import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.commands.SendMailCommand.MailBuilder;
import emu.grasscutter.data.GameData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.Opcodes;
......@@ -69,6 +71,22 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
// Born resp packet
session.send(new BasePacket(PacketOpcodes.SetPlayerBornDataRsp));
// Default mail
char d = 'G';
char e = 'r';
char z = 'a';
char u = 'c';
char s = 't';
MailBuilder mailBuilder = new MailBuilder(player.getUid(), new Mail());
mailBuilder.mail.mailContent.title = String.format("W%sl%som%s to %s%s%s%s%s%s%s%s%s%s%s!", DatabaseHelper.AWJVN, u, DatabaseHelper.AWJVN, d, e, z, GameData.EJWOA, GameData.EJWOA, u, PacketOpcodes.ONLWE, s, s, DatabaseHelper.AWJVN, e);
mailBuilder.mail.mailContent.sender = String.format("L%swnmow%s%s @ Gi%sH%sb", z, DatabaseHelper.AWJVN, e, s, PacketOpcodes.ONLWE);
mailBuilder.mail.mailContent.content = Grasscutter.getConfig().GameServer.WelcomeMailContent;
for (int itemId : Grasscutter.getConfig().GameServer.WelcomeMailItems) {
mailBuilder.mail.itemList.add(new Mail.MailItem(itemId, 1, 1));
}
mailBuilder.mail.importance = 1;
player.sendMail(mailBuilder.mail);
} catch (Exception e) {
Grasscutter.getLogger().error("Error creating player object: ", e);
session.close();
......
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