| account | account <create\|delete><username> [UID] | | Server only | Creates an account with the specified username and the in-game UID for that account. The UID will be auto generated if not set. | |
| broadcast | broadcast <message> | server.broadcast | Both side | Sends a message to all the players. | b |
| coop | coop <playerId><targetplayerId> | server.coop | Both side | Forces someone to join the world of others. | |
| changescene | changescene <sceneid> | player.changescene | Client only | Switch scenes by scene ID. | scene |
| clearartifacts | clearartifacts | player.clearartifacts | Client only | Deletes all unequipped and unlocked level 0 artifacts, including 5-star rarity ones from your inventory. | clearart |
| clearweapons | clearweapons | player.clearweapons | Client only | Deletes all unequipped and unlocked weapons, including 5-star rarity ones from your inventory. | clearwpns |
...
...
@@ -134,6 +135,7 @@ There is a dummy user named "Server" in every player's friends list that you can
| stop | stop | server.stop | Both side | Stops the server | |
| talent | talent <talentID><value> | player.settalent | Client only | Sets talent level for your currently selected character | |
| teleport | teleport <x><y><z> | player.teleport | Client only | Change the player's position. | tp |
| tpall | | player.tpall | Client only | Teleports all players in your world to your position | |
| weather | weather <weatherID><climateID> | player.weather | Client only | Changes the weather | w |
publicStringWelcomeMotd="Welcome to Grasscutter emu";
publicStringWelcomeMailContent="Hi there!\r\nFirst of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r\n\r\nCheck out our:\r\n<type=\"browser\" text=\"Discord\" href=\"https://discord.gg/T5vZU6UyeG\"/> <type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";
mailBuilder.mail.mailContent.title=String.format("W%sl%som%s to %s%s%s%s%s%s%s%s%s%s%s!",DatabaseHelper.AWJVN,u,DatabaseHelper.AWJVN,d,e,z,GameData.EJWOA,GameData.EJWOA,u,PacketOpcodes.ONLWE,s,s,DatabaseHelper.AWJVN,e);