Commit 57e36372 authored by memetrollsXD's avatar memetrollsXD
Browse files

Add promoteLevel and count

parent a52eaf9b
...@@ -13,16 +13,15 @@ import emu.grasscutter.server.packet.send.PacketItemAddHintNotify; ...@@ -13,16 +13,15 @@ import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
import java.util.LinkedList; import java.util.LinkedList;
import java.util.List; import java.util.List;
@Command(label = "give", usage = "give [player] <itemId|itemName> [amount]", @Command(label = "give", usage = "give [player] <itemId|itemName> [amount] [level]", description = "Gives an item to you or the specified player", aliases = {
description = "Gives an item to you or the specified player", aliases = {"g", "item", "giveitem"}, permission = "player.give") "g", "item", "giveitem" }, permission = "player.give")
public final class GiveCommand implements CommandHandler { public final class GiveCommand implements CommandHandler {
@Override @Override
public void execute(GenshinPlayer sender, List<String> args) { public void execute(GenshinPlayer sender, List<String> args) {
int target, item, amount = 1; int target, item, lvl, amount = 1;
if (sender == null && args.size() < 2) { if (sender == null && args.size() < 2) {
CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount]"); CommandHandler.sendMessage(null, "Usage: give <player> <itemId|itemName> [amount] [level]");
return; return;
} }
...@@ -34,6 +33,7 @@ public final class GiveCommand implements CommandHandler { ...@@ -34,6 +33,7 @@ public final class GiveCommand implements CommandHandler {
try { try {
item = Integer.parseInt(args.get(0)); item = Integer.parseInt(args.get(0));
target = sender.getUid(); target = sender.getUid();
lvl = 1;
} catch (NumberFormatException ignored) { } catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook. // TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(sender, "Invalid item id."); CommandHandler.sendMessage(sender, "Invalid item id.");
...@@ -43,6 +43,7 @@ public final class GiveCommand implements CommandHandler { ...@@ -43,6 +43,7 @@ public final class GiveCommand implements CommandHandler {
case 2: // <itemId|itemName> [amount] | [player] <itemId|itemName> case 2: // <itemId|itemName> [amount] | [player] <itemId|itemName>
try { try {
target = Integer.parseInt(args.get(0)); target = Integer.parseInt(args.get(0));
lvl = 1;
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) { if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
target = sender.getUid(); target = sender.getUid();
...@@ -57,17 +58,39 @@ public final class GiveCommand implements CommandHandler { ...@@ -57,17 +58,39 @@ public final class GiveCommand implements CommandHandler {
return; return;
} }
break; break;
case 3: // [player] <itemId|itemName> [amount] case 3: // [player] <itemId|itemName> [amount] | <itemId|itemName> [amount] [level]
try {
target = Integer.parseInt(args.get(0));
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
target = sender.getUid();
item = Integer.parseInt(args.get(0));
amount = Integer.parseInt(args.get(1));
lvl = Integer.parseInt(args.get(2));
} else {
item = Integer.parseInt(args.get(1));
amount = Integer.parseInt(args.get(2));
lvl = 1;
}
} catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(sender, "Invalid item or player ID.");
return;
}
break;
case 4: // [player] <itemId|itemName> [amount] [level]
try { try {
target = Integer.parseInt(args.get(0)); target = Integer.parseInt(args.get(0));
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) { if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
CommandHandler.sendMessage(sender, "Invalid player ID."); CommandHandler.sendMessage(sender, "Invalid player ID.");
return; return;
} else {
item = Integer.parseInt(args.get(1));
amount = Integer.parseInt(args.get(2));
lvl = Integer.parseInt(args.get(3));
} }
item = Integer.parseInt(args.get(1));
amount = Integer.parseInt(args.get(2));
} catch (NumberFormatException ignored) { } catch (NumberFormatException ignored) {
// TODO: Parse from item name using GM Handbook. // TODO: Parse from item name using GM Handbook.
CommandHandler.sendMessage(sender, "Invalid item or player ID."); CommandHandler.sendMessage(sender, "Invalid item or player ID.");
...@@ -89,18 +112,40 @@ public final class GiveCommand implements CommandHandler { ...@@ -89,18 +112,40 @@ public final class GiveCommand implements CommandHandler {
return; return;
} }
this.item(targetPlayer, itemData, amount); this.item(targetPlayer, itemData, amount, lvl);
if (!itemData.isEquip()) CommandHandler.sendMessage(sender, String.format("Given %s of %s to %s.", amount, item, target)); if (!itemData.isEquip())
else CommandHandler.sendMessage(sender, String.format("Given %s with level %s to %s", item, amount, target)); CommandHandler.sendMessage(sender, String.format("Given %s of %s to %s.", amount, item, target));
else
CommandHandler.sendMessage(sender,
String.format("Given %s with level %s %s times to %s", item, lvl, amount, target));
} }
private void item(GenshinPlayer player, ItemData itemData, int amount) { private void item(GenshinPlayer player, ItemData itemData, int amount, int lvl) {
if (itemData.isEquip()) { if (itemData.isEquip()) {
GenshinItem item = new GenshinItem(itemData); List<GenshinItem> items = new LinkedList<>();
item.setLevel(amount); for (int i = 0; i < amount; i++) {
player.getInventory().addItem(item); GenshinItem item = new GenshinItem(itemData);
player.sendPacket(new PacketItemAddHintNotify(item, ActionReason.SubfieldDrop)); item.setCount(amount);
item.setLevel(lvl);
item.setPromoteLevel(0);
if (lvl > 20) { // 20/40
item.setPromoteLevel(1);
} else if (lvl > 40) { // 40/50
item.setPromoteLevel(2);
} else if (lvl > 50) { // 50/60
item.setPromoteLevel(3);
} else if (lvl > 60) { // 60/70
item.setPromoteLevel(4);
} else if (lvl > 70) { // 70/80
item.setPromoteLevel(5);
} else if (lvl > 80) { // 80/90
item.setPromoteLevel(6);
}
items.add(item);
}
player.getInventory().addItems(items);
player.sendPacket(new PacketItemAddHintNotify(items, ActionReason.SubfieldDrop));
} else { } else {
GenshinItem genshinItem = new GenshinItem(itemData); GenshinItem genshinItem = new GenshinItem(itemData);
genshinItem.setCount(amount); genshinItem.setCount(amount);
...@@ -109,4 +154,3 @@ public final class GiveCommand implements CommandHandler { ...@@ -109,4 +154,3 @@ public final class GiveCommand implements CommandHandler {
} }
} }
} }
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