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ziqian zhang
Grasscutter
Commits
4d8a16ec
Commit
4d8a16ec
authored
3 years ago
by
Jaida Wu
Browse files
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Plain Diff
Add setstats command
Signed-off-by:
Jaida Wu
<
mlgmxyysd@meowcat.org
>
parent
54faab8f
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Changes
2
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2 changed files
src/main/java/emu/grasscutter/command/commands/SetHealth.java
+0
-42
0 additions, 42 deletions
...main/java/emu/grasscutter/command/commands/SetHealth.java
src/main/java/emu/grasscutter/command/commands/SetStats.java
+120
-0
120 additions, 0 deletions
src/main/java/emu/grasscutter/command/commands/SetStats.java
with
120 additions
and
42 deletions
src/main/java/emu/grasscutter/command/commands/SetHealth.java
deleted
100644 → 0
+
0
−
42
View file @
54faab8f
package
emu.grasscutter.command.commands
;
import
emu.grasscutter.command.Command
;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.game.GenshinPlayer
;
import
emu.grasscutter.game.entity.EntityAvatar
;
import
emu.grasscutter.game.props.FightProperty
;
import
emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify
;
import
java.util.List
;
@Command
(
label
=
"sethealth"
,
usage
=
"sethealth <hp>"
,
description
=
"Sets your health to the specified value"
,
aliases
=
{
"sethp"
},
permission
=
"player.sethealth"
)
public
class
SetHealth
implements
CommandHandler
{
@Override
public
void
onCommand
(
GenshinPlayer
sender
,
List
<
String
>
args
)
{
if
(
sender
==
null
)
{
CommandHandler
.
sendMessage
(
null
,
"Run this command in-game."
);
return
;
// TODO: set player's health from console or other players
}
if
(
args
.
size
()
<
1
)
{
CommandHandler
.
sendMessage
(
null
,
"Usage: sethealth <hp>"
);
return
;
}
try
{
int
health
=
Integer
.
parseInt
(
args
.
get
(
0
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
if
(
entity
==
null
)
{
return
;
}
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CUR_HP
,
health
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_CUR_HP
));
sender
.
dropMessage
(
"Health set to "
+
health
+
"."
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
null
,
"Invalid health value."
);
}
}
}
This diff is collapsed.
Click to expand it.
src/main/java/emu/grasscutter/command/commands/SetStats.java
0 → 100644
+
120
−
0
View file @
4d8a16ec
package
emu.grasscutter.command.commands
;
import
emu.grasscutter.command.Command
;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.game.GenshinPlayer
;
import
emu.grasscutter.game.entity.EntityAvatar
;
import
emu.grasscutter.game.props.FightProperty
;
import
emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify
;
import
java.util.List
;
@Command
(
label
=
"setstats"
,
usage
=
"setstats <hp|def|atk|em|er|crate|cdmg> <value>"
,
aliases
=
{
"stats"
})
public
class
SetStats
implements
CommandHandler
{
@Override
public
void
onCommand
(
GenshinPlayer
sender
,
List
<
String
>
args
)
{
if
(
sender
==
null
)
{
CommandHandler
.
sendMessage
(
null
,
"Run this command in-game."
);
return
;
}
String
stat
=
args
.
get
(
0
);
switch
(
stat
)
{
default
:
CommandHandler
.
sendMessage
(
sender
,
"Usage: setstats|stats <hp|def|atk|em|er|crate|cdmg> <value>"
);
return
;
case
"hp"
:
try
{
int
health
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CUR_HP
,
health
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_CUR_HP
));
CommandHandler
.
sendMessage
(
sender
,
"HP set to "
+
health
+
"."
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid HP value."
);
return
;
}
break
;
case
"def"
:
try
{
int
def
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CUR_DEFENSE
,
def
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_CUR_DEFENSE
));
CommandHandler
.
sendMessage
(
sender
,
"DEF set to "
+
def
+
"."
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid DEF value."
);
return
;
}
break
;
case
"atk"
:
try
{
int
atk
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CUR_ATTACK
,
atk
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_CUR_ATTACK
));
CommandHandler
.
sendMessage
(
sender
,
"ATK set to "
+
atk
+
"."
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid ATK value."
);
return
;
}
break
;
case
"em"
:
try
{
int
em
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_ELEMENT_MASTERY
,
em
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_ELEMENT_MASTERY
));
CommandHandler
.
sendMessage
(
sender
,
"Elemental Mastery set to "
+
em
+
"."
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid EM value."
);
return
;
}
break
;
case
"er"
:
try
{
float
er
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
float
erecharge
=
er
/
10000
;
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CHARGE_EFFICIENCY
,
erecharge
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_CHARGE_EFFICIENCY
));
float
iger
=
erecharge
*
100
;
CommandHandler
.
sendMessage
(
sender
,
"Energy recharge set to "
+
iger
+
"%."
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid ER value."
);
return
;
}
break
;
case
"crate"
:
try
{
float
cr
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
float
crate
=
cr
/
10000
;
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CRITICAL
,
crate
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_CRITICAL
));
float
igcrate
=
crate
*
100
;
CommandHandler
.
sendMessage
(
sender
,
"Crit Rate set to "
+
igcrate
+
"%."
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid Crit Rate value."
);
return
;
}
break
;
case
"cdmg"
:
try
{
float
cdmg
=
Integer
.
parseInt
(
args
.
get
(
1
));
EntityAvatar
entity
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
float
cdamage
=
cdmg
/
10000
;
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CRITICAL_HURT
,
cdamage
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketEntityFightPropUpdateNotify
(
entity
,
FightProperty
.
FIGHT_PROP_CRITICAL_HURT
));
float
igcdmg
=
cdamage
*
100
;
CommandHandler
.
sendMessage
(
sender
,
"Crit DMG set to "
+
igcdmg
+
"%"
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
sender
,
"Invalid Crit DMG value."
);
return
;
}
break
;
}
}
}
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