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ziqian zhang
Grasscutter
Commits
41035582
Commit
41035582
authored
Jul 13, 2022
by
AnimeGitB
Committed by
Luke H-W
Jul 17, 2022
Browse files
Bump game version
parent
80f93469
Changes
1
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Inline
Side-by-side
src/main/java/emu/grasscutter/GameConstants.java
View file @
41035582
...
@@ -6,27 +6,27 @@ import emu.grasscutter.utils.Position;
...
@@ -6,27 +6,27 @@ import emu.grasscutter.utils.Position;
import
emu.grasscutter.utils.Utils
;
import
emu.grasscutter.utils.Utils
;
public
final
class
GameConstants
{
public
final
class
GameConstants
{
public
static
String
VERSION
=
"2.
7.0
"
;
public
static
String
VERSION
=
"2.
8
"
;
public
static
final
int
MAX_TEAMS
=
4
;
public
static
final
int
MAX_TEAMS
=
4
;
public
static
final
int
MAIN_CHARACTER_MALE
=
10000005
;
public
static
final
int
MAIN_CHARACTER_MALE
=
10000005
;
public
static
final
int
MAIN_CHARACTER_FEMALE
=
10000007
;
public
static
final
int
MAIN_CHARACTER_FEMALE
=
10000007
;
public
static
final
Position
START_POSITION
=
new
Position
(
2747
,
194
,
-
1719
);
public
static
final
Position
START_POSITION
=
new
Position
(
2747
,
194
,
-
1719
);
public
static
final
int
MAX_FRIENDS
=
45
;
public
static
final
int
MAX_FRIENDS
=
45
;
public
static
final
int
MAX_FRIEND_REQUESTS
=
50
;
public
static
final
int
MAX_FRIEND_REQUESTS
=
50
;
public
static
final
int
SERVER_CONSOLE_UID
=
99
;
// The UID of the server console's "player".
public
static
final
int
SERVER_CONSOLE_UID
=
99
;
// The UID of the server console's "player".
public
static
final
int
BATTLE_PASS_MAX_LEVEL
=
50
;
public
static
final
int
BATTLE_PASS_MAX_LEVEL
=
50
;
public
static
final
int
BATTLE_PASS_POINT_PER_LEVEL
=
1000
;
public
static
final
int
BATTLE_PASS_POINT_PER_LEVEL
=
1000
;
public
static
final
int
BATTLE_PASS_POINT_PER_WEEK
=
10000
;
public
static
final
int
BATTLE_PASS_POINT_PER_WEEK
=
10000
;
public
static
final
int
BATTLE_PASS_LEVEL_PRICE
=
150
;
public
static
final
int
BATTLE_PASS_LEVEL_PRICE
=
150
;
public
static
final
int
BATTLE_PASS_CURRENT_INDEX
=
2
;
public
static
final
int
BATTLE_PASS_CURRENT_INDEX
=
2
;
// Default entity ability hashes.
// Default entity ability hashes.
public
static
final
String
[]
DEFAULT_ABILITY_STRINGS
=
{
public
static
final
String
[]
DEFAULT_ABILITY_STRINGS
=
{
"Avatar_DefaultAbility_VisionReplaceDieInvincible"
,
"Avatar_DefaultAbility_AvartarInShaderChange"
,
"Avatar_SprintBS_Invincible"
,
"Avatar_DefaultAbility_VisionReplaceDieInvincible"
,
"Avatar_DefaultAbility_AvartarInShaderChange"
,
"Avatar_SprintBS_Invincible"
,
"Avatar_Freeze_Duration_Reducer"
,
"Avatar_Attack_ReviveEnergy"
,
"Avatar_Component_Initializer"
,
"Avatar_FallAnthem_Achievement_Listener"
"Avatar_Freeze_Duration_Reducer"
,
"Avatar_Attack_ReviveEnergy"
,
"Avatar_Component_Initializer"
,
"Avatar_FallAnthem_Achievement_Listener"
};
};
public
static
final
int
[]
DEFAULT_ABILITY_HASHES
=
Arrays
.
stream
(
DEFAULT_ABILITY_STRINGS
).
mapToInt
(
Utils:
:
abilityHash
).
toArray
();
public
static
final
int
[]
DEFAULT_ABILITY_HASHES
=
Arrays
.
stream
(
DEFAULT_ABILITY_STRINGS
).
mapToInt
(
Utils:
:
abilityHash
).
toArray
();
...
...
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