Commit 3c5f3d41 authored by BaiSugar's avatar BaiSugar
Browse files

remove test avatar

parent c6bd1fa5
......@@ -14,20 +14,22 @@ import emu.grasscutter.game.inventory.ItemType;
import java.util.*;
@Command(label = "giveall", usage = "giveall [player] <amount>",
description = "Gives all items", aliases = {"givea"}, permission = "player.giveall",threading = true)
description = "Gives all items", aliases = {"givea"}, permission = "player.giveall", threading = true)
public class GiveAllCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
int target,amount=99999;
int target, amount = 99999;
if(sender == null){
CommandHandler.sendMessage(null, "Run this command in-game");
return;
}
switch (args.size()) {
default: // *no args*
case 0: // *no args*
if (sender == null) {
CommandHandler.sendMessage(null, "This usage can only be run in-game");
return;
}
target = sender.getUid();
break;
case 1: // [player]
try {
target = Integer.parseInt(args.get(0));
......@@ -40,6 +42,7 @@ public class GiveAllCommand implements CommandHandler {
return;
}
break;
case 2: // [player] [amount]
try {
target = Integer.parseInt(args.get(0));
......@@ -49,11 +52,15 @@ public class GiveAllCommand implements CommandHandler {
} else {
amount = Integer.parseInt(args.get(1));
}
} catch (NumberFormatException ignored) {
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, "Invalid amount or player ID.");
return;
}
break;
default: // invalid
CommandHandler.sendMessage(null, "Usage: giveall [player] <amount>");
return;
}
GenshinPlayer targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
......@@ -62,47 +69,121 @@ public class GiveAllCommand implements CommandHandler {
return;
}
this.GetAllItem(targetPlayer,amount);
CommandHandler.sendMessage(sender, "Done! or Getting all items done");
this.giveAllItems(targetPlayer, amount);
CommandHandler.sendMessage(sender, "Giving all items done");
}
public void GetAllItem(GenshinPlayer player, int amount){
CommandHandler.sendMessage(player, "Getting all item....");
public void giveAllItems(GenshinPlayer player, int amount) {
CommandHandler.sendMessage(player, "Giving all items...");
for (AvatarData avatarData: GenshinData.getAvatarDataMap().values()) {
//Exclude test avatar
if (isTestAvatar(avatarData.getId())) continue;
GenshinAvatar avatar = new GenshinAvatar(avatarData);
avatar.setLevel(90);
avatar.setPromoteLevel(6);
for (int i = 1; i <= 6; ++i) {
avatar.getTalentIdList().add((avatar.getAvatarId() - 10000000) * 10 + i);
}
// This will handle stats and talents
avatar.recalcStats();
player.addAvatar(avatar);
}
Collection<GenshinItem> genshinItemList =new LinkedList<>();
//some test items
List<GenshinItem> genshinItemList = new ArrayList<>();
for (ItemData itemdata: GenshinData.getItemDataMap().values()) {
if(itemdata.getId() > 1000 && itemdata.getId() <= 1099)continue;//is avatar
//Exclude test item
if (isTestItem(itemdata.getId())) continue;
if (itemdata.isEquip()) {
for (int i = 0; i < 20; i++) {
for (int i = 0; i < 10; ++i) {
GenshinItem genshinItem = new GenshinItem(itemdata);
if(itemdata.getItemType() == ItemType.ITEM_WEAPON){
if (itemdata.getItemType() == ItemType.ITEM_WEAPON) {
genshinItem.setLevel(90);
genshinItem.setPromoteLevel(6);
genshinItem.setRefinement(4);
}
genshinItemList.add(genshinItem);
}
} else {
}
else {
GenshinItem genshinItem = new GenshinItem(itemdata);
genshinItem.setCount(amount);
genshinItemList.add(genshinItem);
}
}
player.getInventory().addItems(genshinItemList);
int packetNum = 20;
int itemLength = genshinItemList.size();
int number = itemLength / packetNum;
int remainder = itemLength % packetNum;
int offset = 0;
for (int i = 0; i < packetNum; ++i) {
if (remainder > 0) {
player.getInventory().addItems(genshinItemList.subList(i * number + offset, (i + 1) * number + offset + 1));
--remainder;
++offset;
}
else {
player.getInventory().addItems(genshinItemList.subList(i * number + offset, (i + 1) * number + offset));
}
}
}
for(AvatarData avatarData:GenshinData.getAvatarDataMap().values()) {
if(avatarData.getId() == 10000001 || avatarData.getId() >= 10000099)continue;
// Calculate ascension level.
int ascension = (int) Math.ceil(90 / 10f) - 3;
GenshinAvatar avatar = new GenshinAvatar(avatarData);
avatar.setLevel(90);
avatar.setPromoteLevel(ascension);
for (int i = 1;i<=6;i++){
avatar.getTalentIdList().add((avatar.getAvatarId()-10000000)*10+i);//(10000058-10000000)*10+i
public boolean isTestAvatar(int avatarId) {
return avatarId < 10000002 || avatarId >= 11000000;
}
public boolean isTestItem(int itemId) {
for (Range range: testItemRanges) {
if (range.check(itemId)) {
return true;
}
// This will handle stats and talents
avatar.recalcStats();
player.addAvatar(avatar);
}
if (testItemsList.contains(itemId)) {
return true;
}
return false;
}
static class Range {
private int min;
private int max;
public Range(int min, int max) {
if(min > max){
min ^= max;
max ^= min;
min ^= max;
}
this.min = min;
this.max = max;
}
public boolean check(int value) {
return value >= this.min && value <= this.max;
}
}
private static final Range[] testItemRanges = new Range[] {
new Range(106, 139),
new Range(1000, 1099),
new Range(2001, 2008),
new Range(2017, 2029),
// new Range(108001, 108387) //food
};
private static final Integer[] testItemsIds = new Integer[] {
210, 211, 314, 315, 317, 1005, 1007, 1105, 1107, 1201, 1202, 2800,
100001, 100002, 100244, 100305, 100312, 100313, 101212, 11411, 11506, 11507, 11508, 12505,
12506, 12508, 12509, 13503, 13506, 14411, 14503, 14505, 14508, 15411, 15504, 15505,
15506, 15508, 20001, 10002, 10003, 10004, 10005, 10006, 10008 //9
};
private static final Collection<Integer> testItemsList = Arrays.asList(testItemsIds);
}
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