Skip to content
GitLab
Menu
Projects
Groups
Snippets
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Menu
Open sidebar
ziqian zhang
Grasscutter
Commits
3a2ebd1e
Commit
3a2ebd1e
authored
Jun 23, 2022
by
GanyusLeftHorn
Committed by
Melledy
Jun 23, 2022
Browse files
Set world level automatically on level up.
parent
f5145efb
Changes
1
Hide whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/game/player/Player.java
View file @
3a2ebd1e
...
@@ -429,6 +429,14 @@ public class Player {
...
@@ -429,6 +429,14 @@ public class Player {
return
this
.
getProperty
(
PlayerProperty
.
PROP_PLAYER_LEVEL
);
return
this
.
getProperty
(
PlayerProperty
.
PROP_PLAYER_LEVEL
);
}
}
public
void
setLevel
(
int
level
)
{
this
.
setProperty
(
PlayerProperty
.
PROP_PLAYER_LEVEL
,
level
);
this
.
sendPacket
(
new
PacketPlayerPropNotify
(
this
,
PlayerProperty
.
PROP_PLAYER_LEVEL
));
this
.
updateWorldLevel
();
this
.
updateProfile
();
}
public
int
getExp
()
{
public
int
getExp
()
{
return
this
.
getProperty
(
PlayerProperty
.
PROP_PLAYER_EXP
);
return
this
.
getProperty
(
PlayerProperty
.
PROP_PLAYER_EXP
);
}
}
...
@@ -440,6 +448,8 @@ public class Player {
...
@@ -440,6 +448,8 @@ public class Player {
public
void
setWorldLevel
(
int
level
)
{
public
void
setWorldLevel
(
int
level
)
{
this
.
setProperty
(
PlayerProperty
.
PROP_PLAYER_WORLD_LEVEL
,
level
);
this
.
setProperty
(
PlayerProperty
.
PROP_PLAYER_WORLD_LEVEL
,
level
);
this
.
sendPacket
(
new
PacketPlayerPropNotify
(
this
,
PlayerProperty
.
PROP_PLAYER_WORLD_LEVEL
));
this
.
sendPacket
(
new
PacketPlayerPropNotify
(
this
,
PlayerProperty
.
PROP_PLAYER_WORLD_LEVEL
));
this
.
updateProfile
();
}
}
public
int
getPrimogems
()
{
public
int
getPrimogems
()
{
...
@@ -508,12 +518,7 @@ public class Player {
...
@@ -508,12 +518,7 @@ public class Player {
}
}
if
(
hasLeveledUp
)
{
if
(
hasLeveledUp
)
{
// Set level property
this
.
setLevel
(
level
);
this
.
setProperty
(
PlayerProperty
.
PROP_PLAYER_LEVEL
,
level
);
// Update social status
this
.
updateProfile
();
// Update player with packet
this
.
sendPacket
(
new
PacketPlayerPropNotify
(
this
,
PlayerProperty
.
PROP_PLAYER_LEVEL
));
}
}
// Set exp
// Set exp
...
@@ -523,6 +528,27 @@ public class Player {
...
@@ -523,6 +528,27 @@ public class Player {
this
.
sendPacket
(
new
PacketPlayerPropNotify
(
this
,
PlayerProperty
.
PROP_PLAYER_EXP
));
this
.
sendPacket
(
new
PacketPlayerPropNotify
(
this
,
PlayerProperty
.
PROP_PLAYER_EXP
));
}
}
private
void
updateWorldLevel
()
{
int
currentWorldLevel
=
this
.
getWorldLevel
();
int
currentLevel
=
this
.
getLevel
();
int
newWorldLevel
=
(
currentLevel
>=
55
)
?
8
:
(
currentLevel
>=
50
)
?
7
:
(
currentLevel
>=
45
)
?
6
:
(
currentLevel
>=
40
)
?
5
:
(
currentLevel
>=
35
)
?
4
:
(
currentLevel
>=
30
)
?
3
:
(
currentLevel
>=
25
)
?
2
:
(
currentLevel
>=
20
)
?
1
:
0
;
if
(
newWorldLevel
!=
currentWorldLevel
)
{
this
.
getWorld
().
setWorldLevel
(
newWorldLevel
);
this
.
setWorldLevel
(
newWorldLevel
);
}
}
private
void
updateProfile
()
{
private
void
updateProfile
()
{
getProfile
().
syncWithCharacter
(
this
);
getProfile
().
syncWithCharacter
(
this
);
}
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment