Commit 3a2ebd1e authored by GanyusLeftHorn's avatar GanyusLeftHorn Committed by Melledy
Browse files

Set world level automatically on level up.

parent f5145efb
...@@ -429,6 +429,14 @@ public class Player { ...@@ -429,6 +429,14 @@ public class Player {
return this.getProperty(PlayerProperty.PROP_PLAYER_LEVEL); return this.getProperty(PlayerProperty.PROP_PLAYER_LEVEL);
} }
public void setLevel(int level) {
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_LEVEL));
this.updateWorldLevel();
this.updateProfile();
}
public int getExp() { public int getExp() {
return this.getProperty(PlayerProperty.PROP_PLAYER_EXP); return this.getProperty(PlayerProperty.PROP_PLAYER_EXP);
} }
...@@ -440,6 +448,8 @@ public class Player { ...@@ -440,6 +448,8 @@ public class Player {
public void setWorldLevel(int level) { public void setWorldLevel(int level) {
this.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level); this.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_WORLD_LEVEL)); this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_WORLD_LEVEL));
this.updateProfile();
} }
public int getPrimogems() { public int getPrimogems() {
...@@ -508,12 +518,7 @@ public class Player { ...@@ -508,12 +518,7 @@ public class Player {
} }
if (hasLeveledUp) { if (hasLeveledUp) {
// Set level property this.setLevel(level);
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level);
// Update social status
this.updateProfile();
// Update player with packet
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_LEVEL));
} }
// Set exp // Set exp
...@@ -523,6 +528,27 @@ public class Player { ...@@ -523,6 +528,27 @@ public class Player {
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_EXP)); this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_EXP));
} }
private void updateWorldLevel() {
int currentWorldLevel = this.getWorldLevel();
int currentLevel = this.getLevel();
int newWorldLevel =
(currentLevel >= 55) ? 8 :
(currentLevel >= 50) ? 7 :
(currentLevel >= 45) ? 6 :
(currentLevel >= 40) ? 5 :
(currentLevel >= 35) ? 4 :
(currentLevel >= 30) ? 3 :
(currentLevel >= 25) ? 2 :
(currentLevel >= 20) ? 1 :
0;
if (newWorldLevel != currentWorldLevel) {
this.getWorld().setWorldLevel(newWorldLevel);
this.setWorldLevel(newWorldLevel);
}
}
private void updateProfile() { private void updateProfile() {
getProfile().syncWithCharacter(this); getProfile().syncWithCharacter(this);
} }
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment