Commit 371acb9b authored by AnimeGitB's avatar AnimeGitB
Browse files

Deduplicate some translation keys

parent dcd3c696
...@@ -156,7 +156,7 @@ public final class CommandMap { ...@@ -156,7 +156,7 @@ public final class CommandMap {
CommandHandler.sendTranslatedMessage(player, targetPlayer.isOnline()? "commands.execution.set_target_online" : "commands.execution.set_target_offline", targetUidStr); CommandHandler.sendTranslatedMessage(player, targetPlayer.isOnline()? "commands.execution.set_target_online" : "commands.execution.set_target_offline", targetUidStr);
} }
} catch (NumberFormatException e) { } catch (NumberFormatException e) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.uid_error"); CommandHandler.sendTranslatedMessage(player, "commands.generic.invalid.uid");
} }
} }
return; return;
...@@ -183,7 +183,7 @@ public final class CommandMap { ...@@ -183,7 +183,7 @@ public final class CommandMap {
} }
break; break;
} catch (NumberFormatException e) { } catch (NumberFormatException e) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.uid_error"); CommandHandler.sendTranslatedMessage(player, "commands.generic.invalid.uid");
return; return;
} }
} }
......
...@@ -31,7 +31,7 @@ public final class CoopCommand implements CommandHandler { ...@@ -31,7 +31,7 @@ public final class CoopCommand implements CommandHandler {
} }
break; break;
} catch (NumberFormatException ignored) { } catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.uid_error")); CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.uid"));
return; return;
} }
default: default:
......
...@@ -81,12 +81,9 @@ ...@@ -81,12 +81,9 @@
} }
}, },
"execution": { "execution": {
"uid_error": "Invalid UID.",
"player_exist_error": "Player not found.", "player_exist_error": "Player not found.",
"player_offline_error": "Player is not online.", "player_offline_error": "Player is not online.",
"item_id_error": "Invalid item ID.",
"item_player_exist_error": "Invalid item or UID.", "item_player_exist_error": "Invalid item or UID.",
"entity_id_error": "Invalid entity ID.",
"player_exist_offline_error": "Player not found or is not online.", "player_exist_offline_error": "Player not found or is not online.",
"argument_error": "Invalid arguments.", "argument_error": "Invalid arguments.",
"clear_target": "Target cleared.", "clear_target": "Target cleared.",
......
...@@ -81,12 +81,9 @@ ...@@ -81,12 +81,9 @@
} }
}, },
"execution": { "execution": {
"uid_error": "UID invalide.",
"player_exist_error": "Joueur introuvable.", "player_exist_error": "Joueur introuvable.",
"player_offline_error": "Le joueur n'est pas connecté.", "player_offline_error": "Le joueur n'est pas connecté.",
"item_id_error": "ID de l'objet invalide.",
"item_player_exist_error": "UID ou objet invalide.", "item_player_exist_error": "UID ou objet invalide.",
"entity_id_error": "ID de l'entité invalide.",
"player_exist_offline_error": "Le joueur est introuvable ou n'est pas connecté.", "player_exist_offline_error": "Le joueur est introuvable ou n'est pas connecté.",
"argument_error": "Arguments invalides.", "argument_error": "Arguments invalides.",
"clear_target": "Cible réinitialisée.", "clear_target": "Cible réinitialisée.",
......
...@@ -75,12 +75,9 @@ ...@@ -75,12 +75,9 @@
} }
}, },
"execution": { "execution": {
"uid_error": "Błędne UID.",
"player_exist_error": "Gracz nie znaleziony.", "player_exist_error": "Gracz nie znaleziony.",
"player_offline_error": "Gracz nie jest online.", "player_offline_error": "Gracz nie jest online.",
"item_id_error": "Błędne ID przedmiotu.",
"item_player_exist_error": "Błędny przedmiot lub UID.", "item_player_exist_error": "Błędny przedmiot lub UID.",
"entity_id_error": "Błędne ID obiektu.",
"player_exist_offline_error": "Gracz nie znaleziony lub jest offline.", "player_exist_offline_error": "Gracz nie znaleziony lub jest offline.",
"argument_error": "Błędne argumenty.", "argument_error": "Błędne argumenty.",
"clear_target": "Cel wyczyszczony.", "clear_target": "Cel wyczyszczony.",
......
...@@ -81,12 +81,9 @@ ...@@ -81,12 +81,9 @@
} }
}, },
"execution": { "execution": {
"uid_error": "Некорректный UID.",
"player_exist_error": "Игрок не найден.", "player_exist_error": "Игрок не найден.",
"player_offline_error": "Игрок не в сети.", "player_offline_error": "Игрок не в сети.",
"item_id_error": "Некорректный ID предмета.",
"item_player_exist_error": "Некорректный предмет или UID.", "item_player_exist_error": "Некорректный предмет или UID.",
"entity_id_error": "Некорректный ID сущности.",
"player_exist_offline_error": "Игрок не был найден или не в сети.", "player_exist_offline_error": "Игрок не был найден или не в сети.",
"argument_error": "Некорректные аргументы.", "argument_error": "Некорректные аргументы.",
"clear_target": "Цель была удалена.", "clear_target": "Цель была удалена.",
......
...@@ -81,12 +81,9 @@ ...@@ -81,12 +81,9 @@
} }
}, },
"execution": { "execution": {
"uid_error": "无效的UID。",
"player_exist_error": "玩家不存在。", "player_exist_error": "玩家不存在。",
"player_offline_error": "玩家已离线。", "player_offline_error": "玩家已离线。",
"item_id_error": "无效的物品ID。",
"item_player_exist_error": "无效的物品/玩家UID。", "item_player_exist_error": "无效的物品/玩家UID。",
"entity_id_error": "无效的实体ID。",
"player_exist_offline_error": "玩家不存在或已离线。", "player_exist_offline_error": "玩家不存在或已离线。",
"argument_error": "无效的参数。", "argument_error": "无效的参数。",
"clear_target": "目标已清除。", "clear_target": "目标已清除。",
......
...@@ -80,12 +80,9 @@ ...@@ -80,12 +80,9 @@
} }
}, },
"execution": { "execution": {
"uid_error": "無效的UID。",
"player_exist_error": "用戶不存在。", "player_exist_error": "用戶不存在。",
"player_offline_error": "玩家已離線。", "player_offline_error": "玩家已離線。",
"item_id_error": "無效的物品ID。.",
"item_player_exist_error": "無效的物品/玩家UID。", "item_player_exist_error": "無效的物品/玩家UID。",
"entity_id_error": "無效的實體ID。",
"player_exist_offline_error": "玩家不存在或已離線。", "player_exist_offline_error": "玩家不存在或已離線。",
"argument_error": "無效的參數。", "argument_error": "無效的參數。",
"clear_target": "目標已清除.", "clear_target": "目標已清除.",
......
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