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ziqian zhang
Grasscutter
Commits
2b799958
Commit
2b799958
authored
May 23, 2022
by
ShiroSaki
Committed by
Melledy
May 23, 2022
Browse files
Refactor support for codex(aka archive) animal, weapon, reliquary
parent
117a947b
Changes
19
Hide whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/data/GameData.java
View file @
2b799958
...
...
@@ -64,8 +64,16 @@ public class GameData {
private
static
final
Int2ObjectMap
<
SceneData
>
sceneDataMap
=
new
Int2ObjectLinkedOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
FetterData
>
fetterDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
CodexQuest
>
codexQuestMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
CodexQuest
>
codexQuestIdMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
CodexQuestData
>
codexQuestDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
CodexQuestData
>
codexQuestDataIdMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
CodexAnimalData
>
codexAnimalDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
CodexWeaponData
>
codexWeaponDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
CodexWeaponData
>
codexWeaponDataIdMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
CodexMaterialData
>
codexMaterialDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
CodexMaterialData
>
codexMaterialDataIdMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
CodexReliquaryData
>
codexReliquaryDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
CodexReliquaryData
>
codexReliquaryDataIdMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
ArrayList
<
CodexReliquaryData
>
codexReliquaryArrayList
=
new
ArrayList
<>();
private
static
final
Int2ObjectMap
<
FetterCharacterCardData
>
fetterCharacterCardDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
RewardData
>
rewardDataMap
=
new
Int2ObjectOpenHashMap
<>();
private
static
final
Int2ObjectMap
<
WorldLevelData
>
worldLevelDataMap
=
new
Int2ObjectOpenHashMap
<>();
...
...
@@ -294,9 +302,17 @@ public class GameData {
return
fetters
;
}
public
static
Int2ObjectMap
<
CodexQuest
>
getCodexQuestMap
(){
return
codexQuestMap
;}
public
static
Int2ObjectMap
<
CodexQuest
Data
>
getCodexQuest
DataId
Map
(){
return
codexQuest
DataId
Map
;}
public
static
Int2ObjectMap
<
CodexQuest
>
getCodexQuestIdMap
(){
return
codexQuestIdMap
;}
public
static
Int2ObjectMap
<
CodexAnimalData
>
getCodexAnimalDataMap
(){
return
codexAnimalDataMap
;}
public
static
Int2ObjectMap
<
CodexWeaponData
>
getCodexWeaponDataIdMap
(){
return
codexWeaponDataIdMap
;}
public
static
Int2ObjectMap
<
CodexMaterialData
>
getCodexMaterialDataIdMap
(){
return
codexMaterialDataIdMap
;}
public
static
Int2ObjectMap
<
CodexReliquaryData
>
getcodexReliquaryIdMap
(){
return
codexReliquaryDataIdMap
;}
public
static
ArrayList
<
CodexReliquaryData
>
getcodexReliquaryArrayList
(){
return
codexReliquaryArrayList
;}
public
static
Int2ObjectMap
<
WorldLevelData
>
getWorldLevelDataMap
()
{
return
worldLevelDataMap
;
...
...
src/main/java/emu/grasscutter/data/def/CodexAnimalData.java
0 → 100644
View file @
2b799958
package
emu.grasscutter.data.def
;
import
emu.grasscutter.data.GameResource
;
import
emu.grasscutter.data.ResourceType
;
@ResourceType
(
name
=
{
"AnimalCodexExcelConfigData.json"
})
public
class
CodexAnimalData
extends
GameResource
{
private
int
Id
;
private
String
Type
;
private
int
DescribeId
;
private
int
SortOrder
;
private
CodexAnimalUnlockCondition
BAINKHIIMJE
;
@Override
public
int
getId
()
{
return
Id
;
}
public
String
getType
()
{
return
Type
;
}
public
int
getDescribeId
()
{
return
DescribeId
;
}
public
int
getSortOrder
()
{
return
SortOrder
;
}
public
CodexAnimalUnlockCondition
getUnlockCondition
()
{
return
BAINKHIIMJE
;
}
public
enum
CodexAnimalUnlockCondition
{
CODEX_COUNT_TYPE_KILL
,
CODEX_COUNT_TYPE_CAPTURE
}
}
src/main/java/emu/grasscutter/data/def/CodexMaterialData.java
0 → 100644
View file @
2b799958
package
emu.grasscutter.data.def
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.GameResource
;
import
emu.grasscutter.data.ResourceType
;
@ResourceType
(
name
=
{
"MaterialCodexExcelConfigData.json"
})
public
class
CodexMaterialData
extends
GameResource
{
private
int
Id
;
private
int
MaterialId
;
private
int
SortOrder
;
public
int
getSortOrder
()
{
return
SortOrder
;
}
public
int
getMaterialId
()
{
return
MaterialId
;
}
public
int
getId
()
{
return
Id
;
}
@Override
public
void
onLoad
()
{
GameData
.
getCodexMaterialDataIdMap
().
put
(
this
.
getMaterialId
(),
this
);
}
}
src/main/java/emu/grasscutter/data/def/CodexQuest.java
→
src/main/java/emu/grasscutter/data/def/CodexQuest
Data
.java
View file @
2b799958
package
emu.grasscutter.data.def
;
import
emu.grasscutter.Grasscutter
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.GameResource
;
import
emu.grasscutter.data.ResourceType
;
@ResourceType
(
name
=
{
"QuestCodexExcelConfigData.json"
}
,
loadPriority
=
ResourceType
.
LoadPriority
.
HIGH
)
public
class
CodexQuest
extends
GameResource
{
@ResourceType
(
name
=
{
"QuestCodexExcelConfigData.json"
})
public
class
CodexQuest
Data
extends
GameResource
{
private
int
Id
;
private
int
ParentQuestId
;
private
int
ChapterId
;
...
...
@@ -36,7 +35,7 @@ public class CodexQuest extends GameResource {
@Override
public
void
onLoad
()
{
if
(!
this
.
getIsDisuse
())
{
GameData
.
getCodexQuestIdMap
().
put
(
this
.
getParentQuestId
(),
this
);
GameData
.
getCodexQuest
Data
IdMap
().
put
(
this
.
getParentQuestId
(),
this
);
}
}
}
src/main/java/emu/grasscutter/data/def/CodexReliquaryData.java
0 → 100644
View file @
2b799958
package
emu.grasscutter.data.def
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.GameResource
;
import
emu.grasscutter.data.ResourceType
;
@ResourceType
(
name
=
{
"ReliquaryCodexExcelConfigData.json"
})
public
class
CodexReliquaryData
extends
GameResource
{
private
int
Id
;
private
int
SuitId
;
private
int
Level
;
private
int
CupId
;
private
int
LeatherId
;
private
int
CapId
;
private
int
FlowerId
;
private
int
SandId
;
private
int
SortOrder
;
public
int
getSortOrder
()
{
return
SortOrder
;
}
public
int
getId
()
{
return
Id
;
}
public
int
getSuitId
()
{
return
SuitId
;
}
public
int
getLevel
()
{
return
Level
;
}
public
int
getCupId
()
{
return
CupId
;
}
public
int
getLeatherId
()
{
return
LeatherId
;
}
public
int
getCapId
()
{
return
CapId
;
}
public
int
getFlowerId
()
{
return
FlowerId
;
}
public
int
getSandId
()
{
return
SandId
;
}
@Override
public
void
onLoad
()
{
GameData
.
getcodexReliquaryArrayList
().
add
(
this
);
GameData
.
getcodexReliquaryIdMap
().
put
(
getSuitId
(),
this
);
}
}
src/main/java/emu/grasscutter/data/def/CodexWeaponData.java
0 → 100644
View file @
2b799958
package
emu.grasscutter.data.def
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.GameResource
;
import
emu.grasscutter.data.ResourceType
;
@ResourceType
(
name
=
{
"WeaponCodexExcelConfigData.json"
})
public
class
CodexWeaponData
extends
GameResource
{
private
int
Id
;
private
int
WeaponId
;
private
int
SortOrder
;
public
int
getSortOrder
()
{
return
SortOrder
;
}
public
int
getWeaponId
()
{
return
WeaponId
;
}
public
int
getId
()
{
return
Id
;
}
@Override
public
void
onLoad
()
{
GameData
.
getCodexWeaponDataIdMap
().
put
(
this
.
getWeaponId
(),
this
);
}
}
src/main/java/emu/grasscutter/game/inventory/Inventory.java
View file @
2b799958
...
...
@@ -240,6 +240,7 @@ public class Inventory implements Iterable<GameItem> {
}
private
synchronized
void
putItem
(
GameItem
item
,
InventoryTab
tab
)
{
getPlayer
().
getCodex
().
checkAddedItem
(
item
);
// Set owner and guid FIRST!
item
.
setOwner
(
getPlayer
());
// Put in item store
...
...
src/main/java/emu/grasscutter/game/player/Player.java
View file @
2b799958
...
...
@@ -2,7 +2,6 @@ package emu.grasscutter.game.player;
import
dev.morphia.annotations.*
;
import
emu.grasscutter.GameConstants
;
import
emu.grasscutter.Grasscutter
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.def.PlayerLevelData
;
import
emu.grasscutter.database.DatabaseHelper
;
...
...
@@ -30,8 +29,6 @@ import emu.grasscutter.game.props.ActionReason;
import
emu.grasscutter.game.props.EntityType
;
import
emu.grasscutter.game.props.PlayerProperty
;
import
emu.grasscutter.game.props.SceneType
;
import
emu.grasscutter.game.quest.GameMainQuest
;
import
emu.grasscutter.game.quest.GameQuest
;
import
emu.grasscutter.game.quest.QuestManager
;
import
emu.grasscutter.game.shop.ShopLimit
;
import
emu.grasscutter.game.managers.MapMarkManager.*
;
...
...
@@ -80,6 +77,7 @@ public class Player {
private
Position
pos
;
private
Position
rotation
;
private
PlayerBirthday
birthday
;
private
PlayerCodex
codex
;
private
Map
<
Integer
,
Integer
>
properties
;
private
Set
<
Integer
>
nameCardList
;
...
...
@@ -189,6 +187,7 @@ public class Player {
this
.
birthday
=
new
PlayerBirthday
();
this
.
rewardedLevels
=
new
HashSet
<>();
this
.
moonCardGetTimes
=
new
HashSet
<>();
this
.
codex
=
new
PlayerCodex
();
this
.
shopLimit
=
new
ArrayList
<>();
this
.
expeditionInfo
=
new
HashMap
<>();
...
...
@@ -209,6 +208,7 @@ public class Player {
this
.
signature
=
""
;
this
.
teamManager
=
new
TeamManager
(
this
);
this
.
birthday
=
new
PlayerBirthday
();
this
.
codex
=
new
PlayerCodex
();
this
.
setProperty
(
PlayerProperty
.
PROP_PLAYER_LEVEL
,
1
);
this
.
setProperty
(
PlayerProperty
.
PROP_IS_SPRING_AUTO_USE
,
1
);
this
.
setProperty
(
PlayerProperty
.
PROP_SPRING_AUTO_USE_PERCENT
,
50
);
...
...
@@ -758,7 +758,6 @@ public class Player {
return
expeditionInfo
.
get
(
avaterGuid
);
}
public
List
<
ShopLimit
>
getShopLimit
()
{
return
shopLimit
;
}
...
...
@@ -984,6 +983,8 @@ public class Player {
return
this
.
birthday
.
getDay
()
>
0
;
}
public
PlayerCodex
getCodex
(){
return
this
.
codex
;
}
public
Set
<
Integer
>
getRewardedLevels
()
{
return
rewardedLevels
;
}
...
...
@@ -1159,6 +1160,7 @@ public class Player {
@PostLoad
private
void
onLoad
()
{
this
.
getCodex
().
setPlayer
(
this
);
this
.
getTeamManager
().
setPlayer
(
this
);
this
.
getTowerManager
().
setPlayer
(
this
);
}
...
...
@@ -1229,7 +1231,6 @@ public class Player {
session
.
send
(
new
PacketFinishedParentQuestNotify
(
this
));
session
.
send
(
new
PacketQuestListNotify
(
this
));
session
.
send
(
new
PacketCodexDataFullNotify
(
this
));
session
.
send
(
new
PacketServerCondMeetQuestListUpdateNotify
(
this
));
session
.
send
(
new
PacketAllWidgetDataNotify
(
this
));
session
.
send
(
new
PacketWidgetGadgetAllDataNotify
());
session
.
send
(
new
PacketPlayerHomeCompInfoNotify
(
this
));
...
...
src/main/java/emu/grasscutter/game/player/PlayerCodex.java
0 → 100644
View file @
2b799958
package
emu.grasscutter.game.player
;
import
dev.morphia.annotations.Entity
;
import
dev.morphia.annotations.Transient
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.def.CodexAnimalData
;
import
emu.grasscutter.data.def.CodexReliquaryData
;
import
emu.grasscutter.game.entity.GameEntity
;
import
emu.grasscutter.game.inventory.GameItem
;
import
emu.grasscutter.game.inventory.ItemType
;
import
emu.grasscutter.game.inventory.MaterialType
;
import
emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify
;
import
java.util.*
;
@Entity
public
class
PlayerCodex
{
@Transient
private
Player
player
;
//itemId is not codexId!
private
Set
<
Integer
>
unlockedWeapon
;
private
Map
<
Integer
,
Integer
>
unlockedAnimal
;
private
Set
<
Integer
>
unlockedMaterial
;
private
Set
<
Integer
>
unlockedBook
;
private
Set
<
Integer
>
unlockedTip
;
private
Set
<
Integer
>
unlockedView
;
private
Set
<
Integer
>
unlockedReliquary
;
private
Set
<
Integer
>
unlockedReliquarySuitCodex
;
public
PlayerCodex
(){
this
.
unlockedWeapon
=
new
HashSet
<>();
this
.
unlockedAnimal
=
new
HashMap
<>();
this
.
unlockedMaterial
=
new
HashSet
<>();
this
.
unlockedBook
=
new
HashSet
<>();
this
.
unlockedTip
=
new
HashSet
<>();
this
.
unlockedView
=
new
HashSet
<>();
this
.
unlockedReliquary
=
new
HashSet
<>();
this
.
unlockedReliquarySuitCodex
=
new
HashSet
<>();
}
public
void
setPlayer
(
Player
player
)
{
this
.
player
=
player
;
}
public
void
checkAddedItem
(
GameItem
item
){
ItemType
type
=
item
.
getItemData
().
getItemType
();
if
(
type
==
ItemType
.
ITEM_WEAPON
){
if
(!
getUnlockedWeapon
().
contains
(
item
.
getItemId
())){
getUnlockedWeapon
().
add
(
item
.
getItemId
());
var
codexItem
=
GameData
.
getCodexWeaponDataIdMap
().
get
(
item
.
getItemId
());
if
(
codexItem
!=
null
){
player
.
save
();
this
.
player
.
sendPacket
(
new
PacketCodexDataUpdateNotify
(
2
,
codexItem
.
getId
()));
}
}
}
else
if
(
type
==
ItemType
.
ITEM_MATERIAL
){
if
(
item
.
getItemData
().
getMaterialType
()
==
MaterialType
.
MATERIAL_FOOD
||
item
.
getItemData
().
getMaterialType
()
==
MaterialType
.
MATERIAL_WIDGET
||
item
.
getItemData
().
getMaterialType
()
==
MaterialType
.
MATERIAL_EXCHANGE
||
item
.
getItemData
().
getMaterialType
()
==
MaterialType
.
MATERIAL_AVATAR_MATERIAL
||
item
.
getItemData
().
getMaterialType
()
==
MaterialType
.
MATERIAL_NOTICE_ADD_HP
){
if
(!
getUnlockedMaterial
().
contains
(
item
.
getItemId
()))
{
var
codexMaterial
=
GameData
.
getCodexMaterialDataIdMap
().
get
(
item
.
getItemId
());
if
(
codexMaterial
!=
null
)
{
getUnlockedMaterial
().
add
(
item
.
getItemId
());
player
.
save
();
this
.
player
.
sendPacket
(
new
PacketCodexDataUpdateNotify
(
4
,
codexMaterial
.
getId
()));
}
}
}
}
else
if
(
type
==
ItemType
.
ITEM_RELIQUARY
)
{
if
(!
getUnlockedReliquary
().
contains
(
item
.
getItemId
())){
getUnlockedReliquary
().
add
(
item
.
getItemId
());
checkUnlockedSuits
(
item
);
}
}
}
public
void
checkAnimal
(
GameEntity
target
,
CodexAnimalData
.
CodexAnimalUnlockCondition
condition
){
if
(
target
.
getEntityType
()
==
2
){
var
monsterId
=
target
.
getSpawnEntry
().
getMonsterId
();
var
codexAnimal
=
GameData
.
getCodexAnimalDataMap
().
get
(
monsterId
);
if
(!
getUnlockedAnimal
().
containsKey
(
monsterId
))
{
if
(
codexAnimal
!=
null
)
{
if
(
codexAnimal
.
getUnlockCondition
()
==
condition
){
getUnlockedAnimal
().
put
(
monsterId
,
1
);
player
.
save
();
this
.
player
.
sendPacket
(
new
PacketCodexDataUpdateNotify
(
3
,
monsterId
));
}
}
}
else
{
getUnlockedAnimal
().
put
(
monsterId
,
getUnlockedAnimal
().
get
(
monsterId
)
+
1
);
player
.
save
();
}
}
}
public
void
checkUnlockedSuits
(
GameItem
item
){
int
reliquaryId
=
item
.
getItemId
();
Optional
<
CodexReliquaryData
>
excelReliquarySuitList
=
GameData
.
getcodexReliquaryArrayList
().
stream
().
filter
(
x
->
x
.
getCupId
()
==
reliquaryId
||
x
.
getLeatherId
()
==
reliquaryId
||
x
.
getCapId
()
==
reliquaryId
||
x
.
getFlowerId
()
==
reliquaryId
||
x
.
getSandId
()
==
reliquaryId
).
findFirst
();
if
(
excelReliquarySuitList
.
isPresent
())
{
var
excelReliquarySuit
=
excelReliquarySuitList
.
get
();
if
(!
getUnlockedReliquarySuitCodex
().
contains
(
excelReliquarySuit
.
getId
())){
if
(
getUnlockedReliquary
().
contains
(
excelReliquarySuit
.
getCupId
())
&&
getUnlockedReliquary
().
contains
(
excelReliquarySuit
.
getLeatherId
())
&&
getUnlockedReliquary
().
contains
(
excelReliquarySuit
.
getCapId
())
&&
getUnlockedReliquary
().
contains
(
excelReliquarySuit
.
getFlowerId
())
&&
getUnlockedReliquary
().
contains
(
excelReliquarySuit
.
getSandId
())
){
getUnlockedReliquarySuitCodex
().
add
(
excelReliquarySuit
.
getId
());
player
.
save
();
this
.
player
.
sendPacket
(
new
PacketCodexDataUpdateNotify
(
8
,
excelReliquarySuit
.
getId
()));
}
}
}
}
public
Set
<
Integer
>
getUnlockedWeapon
()
{
return
unlockedWeapon
;
}
public
Map
<
Integer
,
Integer
>
getUnlockedAnimal
()
{
return
unlockedAnimal
;
}
public
Set
<
Integer
>
getUnlockedMaterial
()
{
return
unlockedMaterial
;
}
public
Set
<
Integer
>
getUnlockedBook
()
{
return
unlockedBook
;
}
public
Set
<
Integer
>
getUnlockedTip
()
{
return
unlockedTip
;
}
public
Set
<
Integer
>
getUnlockedView
()
{
return
unlockedView
;
}
public
Set
<
Integer
>
getUnlockedReliquary
()
{
return
unlockedReliquary
;
}
public
Set
<
Integer
>
getUnlockedReliquarySuitCodex
()
{
return
unlockedReliquarySuitCodex
;
}
}
\ No newline at end of file
src/main/java/emu/grasscutter/game/quest/QuestManager.java
View file @
2b799958
...
...
@@ -121,7 +121,6 @@ public class QuestManager {
mainQuest
.
save
();
// Send packet
getPlayer
().
sendPacket
(
new
PacketServerCondMeetQuestListUpdateNotify
(
quest
));
getPlayer
().
sendPacket
(
new
PacketQuestListUpdateNotify
(
quest
));
return
quest
;
...
...
src/main/java/emu/grasscutter/game/world/Scene.java
View file @
2b799958
...
...
@@ -2,10 +2,7 @@ package emu.grasscutter.game.world;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.data.GameDepot
;
import
emu.grasscutter.data.def.DungeonData
;
import
emu.grasscutter.data.def.MonsterData
;
import
emu.grasscutter.data.def.SceneData
;
import
emu.grasscutter.data.def.WorldLevelData
;
import
emu.grasscutter.data.def.*
;
import
emu.grasscutter.game.dungeons.DungeonChallenge
;
import
emu.grasscutter.game.dungeons.DungeonSettleListener
;
import
emu.grasscutter.game.entity.*
;
...
...
@@ -389,6 +386,9 @@ public class Scene {
}
public
void
killEntity
(
GameEntity
target
,
int
attackerId
)
{
for
(
Player
player
:
this
.
getPlayers
())
{
player
.
getCodex
().
checkAnimal
(
target
,
CodexAnimalData
.
CodexAnimalUnlockCondition
.
CODEX_COUNT_TYPE_KILL
);
}
// Packet
this
.
broadcastPacket
(
new
PacketLifeStateChangeNotify
(
attackerId
,
target
,
LifeState
.
LIFE_DEAD
));
...
...
src/main/java/emu/grasscutter/server/packet/recv/HandlerQueryCodexMonsterBeKilledNumReq.java
0 → 100644
View file @
2b799958
package
emu.grasscutter.server.packet.recv
;
import
emu.grasscutter.net.packet.Opcodes
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.packet.PacketHandler
;
import
emu.grasscutter.net.proto.QueryCodexMonsterBeKilledNumReqOuterClass
;
import
emu.grasscutter.net.proto.QueryCodexMonsterBeKilledNumReqOuterClass.QueryCodexMonsterBeKilledNumReq
;
import
emu.grasscutter.server.game.GameSession
;
import
emu.grasscutter.server.packet.send.PacketQueryCodexMonsterBeKilledNumRsp
;
@Opcodes
(
PacketOpcodes
.
QueryCodexMonsterBeKilledNumReq
)
public
class
HandlerQueryCodexMonsterBeKilledNumReq
extends
PacketHandler
{
@Override
public
void
handle
(
GameSession
session
,
byte
[]
header
,
byte
[]
payload
)
throws
Exception
{
QueryCodexMonsterBeKilledNumReq
req
=
QueryCodexMonsterBeKilledNumReq
.
parseFrom
(
payload
);
session
.
send
(
new
PacketQueryCodexMonsterBeKilledNumRsp
(
session
.
getPlayer
(),
req
.
getCodexIdListList
()));
}
}
src/main/java/emu/grasscutter/server/packet/send/PacketCodexDataFullNotify.java
View file @
2b799958
package
emu.grasscutter.server.packet.send
;
import
java.util.Collections
;
import
java.util.List
;
import
emu.grasscutter.Grasscutter
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.game.player.Player
;
import
emu.grasscutter.net.packet.BasePacket
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.proto.CodexDataFullNotifyOuterClass.CodexDataFullNotify
;
import
emu.grasscutter.net.proto.CodexTypeDataOuterClass.CodexTypeData
;
import
emu.grasscutter.net.proto.CodexTypeOuterClass
;
import
emu.grasscutter.server.game.GameSession
;
public
class
PacketCodexDataFullNotify
extends
BasePacket
{
public
PacketCodexDataFullNotify
(
Player
player
)
{
...
...
@@ -21,6 +17,22 @@ public class PacketCodexDataFullNotify extends BasePacket {
CodexTypeData
.
Builder
questTypeData
=
CodexTypeData
.
newBuilder
()
.
setTypeValue
(
1
);
//Weapons
CodexTypeData
.
Builder
weaponTypeData
=
CodexTypeData
.
newBuilder
()
.
setTypeValue
(
2
);
//Animals
CodexTypeData
.
Builder
animalTypeData
=
CodexTypeData
.
newBuilder
()
.
setTypeValue
(
3
);
//Materials
CodexTypeData
.
Builder
materialTypeData
=
CodexTypeData
.
newBuilder
()
.
setTypeValue
(
4
);
//Books
CodexTypeData
.
Builder
bookTypeData
=
CodexTypeData
.
newBuilder
()
.
setTypeValue
(
5
);
//Tips
CodexTypeData
.
Builder
pushTipsTypeData
=
CodexTypeData
.
newBuilder
()
.
setTypeValue
(
6
);
...
...
@@ -29,25 +41,53 @@ public class PacketCodexDataFullNotify extends BasePacket {
CodexTypeData
.
Builder
viewTypeData
=
CodexTypeData
.
newBuilder
()
.
setTypeValue
(
7
);
//Weapons
CodexTypeData
.
Builder
weaponTypeData
=
CodexTypeData
.
newBuilder
()
.
setTypeValue
(
2
);
//Reliquary
CodexTypeData
.
Builder
reliquaryData
=
CodexTypeData
.
newBuilder
()
.
setTypeValue
(
8
);
player
.
getQuestManager
().
forEachMainQuest
(
mainQuest
->
{
if
(
mainQuest
.
isFinished
()){
var
codexQuest
=
GameData
.
getCodexQuestIdMap
().
get
(
mainQuest
.
getParentQuestId
());
var
codexQuest
=
GameData
.
getCodexQuest
Data
IdMap
().
get
(
mainQuest
.
getParentQuestId
());
if
(
codexQuest
!=
null
){
questTypeData
.
addCodexIdList
(
codexQuest
.
getId
()).
addAllHaveViewedList
(
Collections
.
singleton
(
true
));
}
}
});
player
.
getCodex
().
getUnlockedWeapon
().
forEach
(
weapon
->
{
var
codexWeapon
=
GameData
.
getCodexWeaponDataIdMap
().
get
(
weapon
);
if
(
codexWeapon
!=
null
){
weaponTypeData
.
addCodexIdList
(
codexWeapon
.
getId
()).
addAllHaveViewedList
(
Collections
.
singleton
(
true
));
}
});
player
.
getCodex
().
getUnlockedAnimal
().
forEach
((
animal
,
amount
)
->
{
var
codexAnimal
=
GameData
.
getCodexAnimalDataMap
().
get
(
animal
);
if
(
codexAnimal
!=
null
){
animalTypeData
.
addCodexIdList
(
codexAnimal
.
getId
()).
addAllHaveViewedList
(
Collections
.
singleton
(
true
));
}
});
player
.
getCodex
().
getUnlockedMaterial
().
forEach
(
material
->
{
var
codexMaterial
=
GameData
.
getCodexMaterialDataIdMap
().
get
(
material
);
if
(
codexMaterial
!=
null
){
materialTypeData
.
addCodexIdList
(
codexMaterial
.
getId
()).
addAllHaveViewedList
(
Collections
.
singleton
(
true
));
}
});
player
.
getCodex
().
getUnlockedReliquarySuitCodex
().
forEach
(
reliquarySuit
->
{
reliquaryData
.
addCodexIdList
(
reliquarySuit
).
addAllHaveViewedList
(
Collections
.
singleton
(
true
));
});
CodexDataFullNotify
.
Builder
proto
=
CodexDataFullNotify
.
newBuilder
()
.
addTypeDataList
(
questTypeData
.
build
())
.
addTypeDataList
(
weaponTypeData
)
.
addTypeDataList
(
animalTypeData
)
.
addTypeDataList
(
materialTypeData
)
.
addTypeDataList
(
bookTypeData
)
.
addTypeDataList
(
pushTipsTypeData
.
build
())
.
addTypeDataList
(
viewTypeData
.
build
())
.
addTypeDataList
(
weaponType
Data
);
.
addTypeDataList
(
reliquary
Data
);
this
.
setData
(
proto
);
}
...
...
src/main/java/emu/grasscutter/server/packet/send/PacketCodexDataUpdateNotify.java
View file @
2b799958
package
emu.grasscutter.server.packet.send
;
import
java.util.Collections
;
import
java.util.List
;
import
emu.grasscutter.data.GameData
;
import
emu.grasscutter.game.player.Player
;
import
emu.grasscutter.game.quest.GameMainQuest
;
import
emu.grasscutter.game.quest.GameQuest
;
import
emu.grasscutter.net.packet.BasePacket
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.proto.CodexDataUpdateNotifyOuterClass.CodexDataUpdateNotify
;
import
emu.grasscutter.server.game.GameSession
;
public
class
PacketCodexDataUpdateNotify
extends
BasePacket
{
public
PacketCodexDataUpdateNotify
(
GameMainQuest
quest
)
{
super
(
PacketOpcodes
.
CodexDataUpdateNotify
,
true
);
var
codexQuest
=
GameData
.
getCodexQuestIdMap
().
get
(
quest
.
getParentQuestId
());
var
codexQuest
=
GameData
.
getCodexQuest
Data
IdMap
().
get
(
quest
.
getParentQuestId
());
if
(
codexQuest
!=
null
){
CodexDataUpdateNotify
proto
=
CodexDataUpdateNotify
.
newBuilder
()
.
setTypeValue
(
1
)
...
...
@@ -24,4 +18,13 @@ public class PacketCodexDataUpdateNotify extends BasePacket {
this
.
setData
(
proto
);
}
}
public
PacketCodexDataUpdateNotify
(
int
typeValue
,
int
codexId
){
super
(
PacketOpcodes
.
CodexDataUpdateNotify
,
true
);
CodexDataUpdateNotify
proto
=
CodexDataUpdateNotify
.
newBuilder
()
.
setTypeValue
(
typeValue
)
.
setId
(
codexId
)
.
build
();
this
.
setData
(
proto
);
}
}
src/main/java/emu/grasscutter/server/packet/send/PacketQueryCodexMonsterBeKilledNumRsp.java
0 → 100644
View file @
2b799958
package
emu.grasscutter.server.packet.send
;
import
emu.grasscutter.game.player.Player
;
import
emu.grasscutter.net.packet.BasePacket
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.proto.QueryCodexMonsterBeKilledNumRspOuterClass.QueryCodexMonsterBeKilledNumRsp
;
import
java.util.List
;
public
class
PacketQueryCodexMonsterBeKilledNumRsp
extends
BasePacket
{
public
PacketQueryCodexMonsterBeKilledNumRsp
(
Player
player
,
List
<
Integer
>
codexList
)
{
super
(
PacketOpcodes
.
QueryCodexMonsterBeKilledNumRsp
);
QueryCodexMonsterBeKilledNumRsp
.
Builder
proto
=
QueryCodexMonsterBeKilledNumRsp
.
newBuilder
();
codexList
.
forEach
(
animal
->
{
if
(
player
.
getCodex
().
getUnlockedAnimal
().
containsKey
(
animal
)){
proto
.
addCodexIdList
(
animal
)
.
addBeKilledNumList
(
player
.
getCodex
().
getUnlockedAnimal
().
get
(
animal
))
.
addBeKilledNumEmptyList
(
0
);
}
});
this
.
setData
(
proto
);
}
}
src/main/java/emu/grasscutter/server/packet/send/PacketServerCondMeetQuestListUpdateNotify.java
View file @
2b799958
...
...
@@ -12,13 +12,15 @@ public class PacketServerCondMeetQuestListUpdateNotify extends BasePacket {
super
(
PacketOpcodes
.
ServerCondMeetQuestListUpdateNotify
);
ServerCondMeetQuestListUpdateNotify
.
Builder
proto
=
ServerCondMeetQuestListUpdateNotify
.
newBuilder
();
/*
player.getQuestManager().forEachQuest(quest -> {
if (quest.getState().getValue() <= 2) {
proto.addAddQuestIdList(quest.getQuestId());
}
});
*/
this
.
setData
(
proto
);
}
...
...
@@ -26,9 +28,9 @@ public class PacketServerCondMeetQuestListUpdateNotify extends BasePacket {
super
(
PacketOpcodes
.
ServerCondMeetQuestListUpdateNotify
);
ServerCondMeetQuestListUpdateNotify
proto
=
ServerCondMeetQuestListUpdateNotify
.
newBuilder
()
.
addAddQuestIdList
(
quest
.
getQuestId
())
//
.addAddQuestIdList(quest.getQuestId())
.
build
();
this
.
setData
(
proto
);
}
}
src/main/resources/languages/en-US.json
View file @
2b799958
...
...
@@ -159,7 +159,7 @@
"description"
:
"Gives the player a specified artifact"
},
"giveChar"
:
{
"usage"
:
"Usage: givechar <player> <itemID|itemName> [
amount
]"
,
"usage"
:
"Usage: givechar <player> <itemID|itemName> [
level
]"
,
"given"
:
"Given %s with level %s to %s."
,
"invalid_avatar_id"
:
"Invalid avatar ID."
,
"invalid_avatar_level"
:
"Invalid avatar level."
,
...
...
src/main/resources/languages/zh-CN.json
View file @
2b799958
...
...
@@ -163,7 +163,7 @@
"description"
:
"给予指定圣遗物"
},
"giveChar"
:
{
"usage"
:
"用法:givechar <玩家> <角色ID|角色名> [
数量
]"
,
"usage"
:
"用法:givechar <玩家> <角色ID|角色名> [
等级
]"
,
"given"
:
"已将角色 %s [等级 %s] 给与 %s。"
,
"invalid_avatar_id"
:
"无效的角色ID。"
,
"invalid_avatar_level"
:
"无效的角色等级。"
,
...
...
src/main/resources/languages/zh-TW.json
View file @
2b799958
...
...
@@ -159,7 +159,7 @@
"description"
:
"給予指定聖遺物。"
},
"giveChar"
:
{
"usage"
:
"用法:givechar <player> <itemId|itemName> [
amount
]"
,
"usage"
:
"用法:givechar <player> <itemId|itemName> [
level
]"
,
"given"
:
"已將 %s 等級 %s 給予 %s。"
,
"invalid_avatar_id"
:
"無效的角色ID。"
,
"invalid_avatar_level"
:
"無效的角色等級。."
,
...
...
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