Skip to content
GitLab
Menu
Projects
Groups
Snippets
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Menu
Open sidebar
ziqian zhang
Grasscutter
Commits
28db7987
Commit
28db7987
authored
Apr 22, 2022
by
fengyuecanzhu
Browse files
add fullfp command
parent
b09d8a2a
Changes
1
Hide whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/command/commands/FullHpCommand.java
0 → 100644
View file @
28db7987
package
emu.grasscutter.command.commands
;
import
emu.grasscutter.command.Command
;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.game.GenshinPlayer
;
import
emu.grasscutter.game.props.FightProperty
;
import
emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify
;
import
emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify
;
import
emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify
;
import
emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify
;
import
java.util.List
;
@Command
(
label
=
"fullhp"
,
usage
=
"fullhp|fhp"
,
description
=
"Recover all characters in your current team to full health."
,
aliases
=
{
"fhp"
},
permission
=
"player.fullhp"
)
public
class
FullHpCommand
implements
CommandHandler
{
@Override
public
void
execute
(
GenshinPlayer
sender
,
List
<
String
>
args
)
{
if
(
sender
==
null
)
{
CommandHandler
.
sendMessage
(
null
,
"Run this command in-game."
);
return
;
}
sender
.
getTeamManager
().
getActiveTeam
().
forEach
(
entity
->
{
boolean
isAlive
=
entity
.
isAlive
();
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CUR_HP
,
entity
.
getFightProperty
(
FightProperty
.
FIGHT_PROP_MAX_HP
)
);
entity
.
getWorld
().
broadcastPacket
(
new
PacketAvatarFightPropUpdateNotify
(
entity
.
getAvatar
(),
FightProperty
.
FIGHT_PROP_CUR_HP
));
if
(!
isAlive
)
{
entity
.
getWorld
().
broadcastPacket
(
new
PacketAvatarLifeStateChangeNotify
(
entity
.
getAvatar
()));
}
});
CommandHandler
.
sendMessage
(
sender
,
"All hp recover to full."
);
}
}
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment