| account | account <create\|delete><username> [UID] | | Server only | Creates an account with the specified username and the in-game UID for that account. The UID will be auto generated if not set. | |
| broadcast | broadcast <message> | server.broadcast | Both side | Sends a message to all the players. | b |
| coop | coop <playerId><targetplayerId> | server.coop | Both side | Forces someone to join the world of others. | |
| changescene | changescene <sceneid> | player.changescene | Client only | Switch scenes by scene ID. | scene |
| account | account <create\|delete>\<username> [UID] | | Server only | Creates an account with the specified username and the in-game UID for that account. The UID will be auto generated if not set. | |
| broadcast | broadcast \<message> | server.broadcast | Both side | Sends a message to all the players. | b |
| coop | coop \<playerId> \<target playerId> | server.coop | Both side | Forces someone to join the world of others. | |
| changescene | changescene \<scene id> | player.changescene | Client only | Switch scenes by scene ID. | scene |
| clearartifacts | clearartifacts | player.clearartifacts | Client only | Deletes all unequipped and unlocked level 0 artifacts, including 5-star rarity ones from your inventory. | clearart |
| clearweapons | clearweapons | player.clearweapons | Client only | Deletes all unequipped and unlocked weapons, including 5-star rarity ones from your inventory. | clearwpns |
| drop | drop <itemID\|itemName> [amount] | server.drop | Client only | Drops an item around you. | `d``dropitem` |
| give | give [player] <itemId\|itemName> [amount] [level] [finement] | player.give | Both side | Gives item(s) to you or the specified player. (finement option only weapon.) | `g``item``giveitem` |
| givechar | givechar <uid><avatarId> | player.givechar | Both side | Gives the player a specified character. | givec |
| givechar | givechar \<uid> \<avatarId> | player.givechar | Both side | Gives the player a specified character. | givec |
| giveart | giveart [player] \<artifactId> \<mainPropId> [\<appendPropId>[,\<times>]]... [level] | player.giveart | Both side | Gives the player a specified reliquary. | givea |
| giveall | giveall [uid] [amount] | player.giveall | Both side | Gives all items. | givea |
| godmode | godmode [uid] | player.godmode | Client only | Prevents you from taking damage. | |
| heal | heal | player.heal | Client only | Heals all characters in your current team. | h |
| help | help [command] | | Both side | Sends the help message or shows information about a specified command. | |
| kick | kick <player> | server.kick | Both side | Kicks the specified player from the server. (WIP) | k |
| kick | kick \<player> | server.kick | Both side | Kicks the specified player from the server. (WIP) | k |
| killall | killall [playerUid] [sceneId] | server.killall | Both side | Kills all entities in the current scene or specified scene of the corresponding player. | |
| list | list | | Both side | Lists online players. | |
| permission | permission <add\|remove><username><permission> | * | Both side | Grants or removes a permission for a user. | |
| permission | permission <add\|remove>\<username> \<permission> | * | Both side | Grants or removes a permission for a user. | |
| position | position | | Client only | Sends your current coordinates. | pos |
| reload | reload | server.reload | Both side | Reloads the server config | |
| resetconst | resetconst [all] | player.resetconstellation | Client only | Resets the constellation level on your currently selected character, will need to relog after using the command to see any changes. | resetconstellation |
| restart | | | Both side | Restarts the current session | |
| say | say <player><message> | server.sendmessage | Both side | Sends a message to a player as the server | `sendservmsg``sendservermessage``sendmessage` |
| setfetterlevel | setfetterlevel <level> | player.setfetterlevel | Client only | Sets the friendship level for your currently selected character | setfetterlvl |
| setstats | setstats <stat><value> | player.setstats | Client only | Sets a stat for your currently selected character | stats |
| setworldlevel | setworldlevel <level> | player.setworldlevel | Client only | Sets your world level (Relog to see proper effects) | setworldlvl |
| say | say \<player> \<message> | server.sendmessage | Both side | Sends a message to a player as the server | `sendservmsg``sendservermessage``sendmessage` |
| setfetterlevel | setfetterlevel \<level> | player.setfetterlevel | Client only | Sets the friendship level for your currently selected character | setfetterlvl |
| setstats | setstats \<stat> \<value> | player.setstats | Client only | Sets a stat for your currently selected character | stats |
| setworldlevel | setworldlevel \<level> | player.setworldlevel | Client only | Sets your world level (Relog to see proper effects) | setworldlvl |
| spawn | spanw <entityID\|entityName> [level] [amount] | server.spawn | Client only | Spawns an entity near you | |
| stop | stop | server.stop | Both side | Stops the server | |
| talent | talent <talentID><value> | player.settalent | Client only | Sets talent level for your currently selected character | |
| teleport | teleport [@playerid] <x><y><z> [scene id] | player.teleport | Both side | Change the player's position. | tp |
| talent | talent \<talentID> \<value> | player.settalent | Client only | Sets talent level for your currently selected character | |
| teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | Both side | Change the player's position. | tp |
| tpall | | player.tpall | Client only | Teleports all players in your world to your position | |
| weather | weather <weatherID><climateID> | player.weather | Client only | Changes the weather | w |
| weather | weather \<weatherID> \<climateID> | player.weather | Client only | Changes the weather | w |
### Bonus
When you want to teleport to somewhere, use the ingame marking function on Map, click Confirm. You will see your
character falling from a very high destination, exact location that you marked.
You can also specify a set Y coordinate by renaming the map marker.
# Quick Troubleshooting
* If compiling wasn't successful, please check your JDK installation (JDK 17 and validated JDK's bin PATH variable)
* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if using
Fiddler make sure it running on another port except 8888
@Command(label="giveart",usage="giveart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]",description="Gives the player a specified reliquary",aliases={"givea"},permission="player.giveart")