Commit 1c15dd3c authored by BaiSugar's avatar BaiSugar
Browse files

fix

parent 5eeea84f
......@@ -21,7 +21,7 @@ public class GiveAllCommand implements CommandHandler {
int target,amount=99999;
switch (args.size()) {
default: // giveall *no args*
default: // *no args*
try {
target = sender.getUid();
}catch (NullPointerException ignored){
......@@ -29,7 +29,7 @@ public class GiveAllCommand implements CommandHandler {
return;
}
break;
case 1: //[player]
case 1: // [player]
try {
target = Integer.parseInt(args.get(0));
if (Grasscutter.getGameServer().getPlayerByUid(target) == null) {
......@@ -37,11 +37,11 @@ public class GiveAllCommand implements CommandHandler {
return;
}
}catch (NumberFormatException ignored){
CommandHandler.sendMessage(sender, "Invalid amount or player ID.");
CommandHandler.sendMessage(sender, "Invalid player ID.");
return;
}
break;
case 2: //[player] [amount]
case 2: // [player] [amount]
try {
target = Integer.parseInt(args.get(0));
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
......@@ -85,19 +85,11 @@ public class GiveAllCommand implements CommandHandler {
}
player.getInventory().addItems(genshinItemList);
for(AvatarData avatarData:GenshinData.getAvatarDataMap().values())
{
int ascension;
int level = 90;
for(AvatarData avatarData:GenshinData.getAvatarDataMap().values()) {
// Calculate ascension level.
if (level <= 40) {
ascension = (int) Math.ceil(90 / 20f);
} else {
ascension = (int) Math.ceil(90 / 10f) - 3;
}
int ascension = (int) Math.ceil(90 / 10f) - 3;
GenshinAvatar avatar = new GenshinAvatar(avatarData);
avatar.setLevel(level);
avatar.setLevel(90);
avatar.setPromoteLevel(ascension);
for (int i = 1;i<=6;i++){
avatar.getTalentIdList().add((avatar.getAvatarId()-10000000)*10+i);//(10000058-10000000)*10+i
......
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