Commit 1b9d1e4b authored by Magix's avatar Magix Committed by GitHub
Browse files

Merge pull request #162 from omg-xtao/development

Add Teleport command
parents d612530c 2dd89321
...@@ -17,6 +17,7 @@ public final class PositionCommand implements CommandHandler { ...@@ -17,6 +17,7 @@ public final class PositionCommand implements CommandHandler {
return; return;
} }
sender.dropMessage(String.format("Coord: %.3f, %.3f, %.3f", sender.getPos().getX(), sender.getPos().getY(), sender.getPos().getZ())); sender.dropMessage(String.format("Coord: %.3f, %.3f, %.3f\nScene id: %d",
sender.getPos().getX(), sender.getPos().getY(), sender.getPos().getZ(), sender.getSceneId()));
} }
} }
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.utils.Position;
import java.util.List;
@Command(label = "teleport", usage = "teleport <x> <y> <z>", aliases = {"tp"},
description = "Change the player's position.", permission = "player.teleport")
public class TelePortCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
}
if (args.size() < 3){
CommandHandler.sendMessage(sender, "Usage: /tp <x> <y> <z> [scene id]");
return;
}
try {
float x = Float.parseFloat(args.get(0));
float y = Float.parseFloat(args.get(1));
float z = Float.parseFloat(args.get(2));
int sceneId = sender.getSceneId();
if (args.size() == 4){
sceneId = Integer.parseInt(args.get(3));
}
Position target = new Position(x, y, z);
boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, target);
if (!result) {
CommandHandler.sendMessage(sender, "Invalid position.");
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, "Invalid position.");
}
}
}
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