Commit 105efe1d authored by Melledy's avatar Melledy Committed by GitHub
Browse files

Merge pull request #44 from Yazawazi/main

Add /weather Command
parents dfbc0063 7e6bcca2
......@@ -16,10 +16,12 @@ import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.inventory.GenshinItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.props.ClimateType;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify;
import emu.grasscutter.server.packet.send.PacketGetPlayerTokenRsp;
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
import emu.grasscutter.server.packet.send.PacketPlayerLoginRsp;
......@@ -663,6 +665,31 @@ public final class PlayerCommands {
player.dropMessage(String.format("Coord: %.3f, %.3f, %.3f", player.getPos().getX(), player.getPos().getY(), player.getPos().getZ()));
}
}
@Command(label = "weather", aliases = {"weather", "w"},
usage = "weather <weather id>", description = "Changes the weather.",
execution = Command.Execution.PLAYER, permission = "player.weather"
)
public static class ChangeWeatherCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
if (args.size() < 1) {
CommandHandler.sendMessage(player, "Usage: weather <weather id>");
return;
}
try {
int weatherId = Integer.parseInt(args.get(0));
ClimateType climate = ClimateType.getTypeByValue(weatherId);
player.getScene().setClimate(climate);
player.getScene().broadcastPacket(new PacketSceneAreaWeatherNotify(player));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(player, "Invalid weather ID.");
}
}
}
@Command(label = "restart", usage = "Usage: restart", description = "Restarts the current session", execution = Command.Execution.PLAYER, permission = "player.restart")
public static class RestartCommand implements CommandHandler {
......
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