Add iterable payItems methods
Shame they could never be fully generic, but oh well
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- src/main/java/emu/grasscutter/game/combine/CombineManger.java 1 addition, 1 deletion...main/java/emu/grasscutter/game/combine/CombineManger.java
- src/main/java/emu/grasscutter/game/inventory/Inventory.java 52 additions, 25 deletionssrc/main/java/emu/grasscutter/game/inventory/Inventory.java
- src/main/java/emu/grasscutter/game/managers/CookingManager.java 1 addition, 1 deletion...in/java/emu/grasscutter/game/managers/CookingManager.java
- src/main/java/emu/grasscutter/game/managers/FurnitureManager.java 1 addition, 1 deletion.../java/emu/grasscutter/game/managers/FurnitureManager.java
- src/main/java/emu/grasscutter/game/managers/forging/ForgingManager.java 1 addition, 1 deletion...emu/grasscutter/game/managers/forging/ForgingManager.java
- src/main/java/emu/grasscutter/game/systems/InventorySystem.java 3 additions, 3 deletions...in/java/emu/grasscutter/game/systems/InventorySystem.java
- src/main/java/emu/grasscutter/server/packet/recv/HandlerBuyGoodsReq.java 1 addition, 1 deletion...mu/grasscutter/server/packet/recv/HandlerBuyGoodsReq.java
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