Commit 0c4d9754 authored by Yazawazi's avatar Yazawazi Committed by GitHub
Browse files

Merge branch 'Grasscutters:development' into development

parents 3baef42a cf848779
......@@ -3,9 +3,14 @@ on:
push:
branches:
- "stable"
pull_request:
types:
- opened
- synchronize
- reopened
jobs:
Build-Server-Jar:
runs-on: windows-latest
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v2
......@@ -13,12 +18,11 @@ jobs:
uses: actions/setup-java@v3
with:
distribution: temurin
java-version: '8'
java-version: '16'
- name: Run Gradle
run: .\gradlew.bat && .\gradlew jar
run: ./gradlew && ./gradlew jar
- name: Upload build
uses: actions/upload-artifact@v3
with:
name: Grasscutter
path: grasscutter.jar
......@@ -10,10 +10,10 @@ A WIP server reimplementation for *some anime game* 2.3-2.6
* Inventory features (recieving items/characters, upgrading items/characters, etc)
* Gacha system
* Friends list
* Co-op *partially* work
* Co-op *partially* works
# Quick setup guide
### Note
* If you update from an older version, delete `config.json` for regeneration
* If you updated from an older version, delete `config.json` to regenerate it.
### Prerequisites
* Java 16
......@@ -21,15 +21,15 @@ A WIP server reimplementation for *some anime game* 2.3-2.6
* Proxy daemon: mitmproxy (mitmdump, recommended), Fiddler Classic, etc.
### Starting up Grasscutter server (Assuming you are on Windows)
1. Setup compile environment `gradlew.bat`
1. Setup the compile environment with `gradlew.bat`
2. Compile Grasscutter with `gradlew jar`
3. Create a folder named `resources` in your Grasscutter directory, bring your `BinOutput` and `ExcelBinOutput` folders into it *(Check the wiki for more details how to get those.)*
3. Create a folder named `resources` in your Grasscutter directory, move your `BinOutput` and `ExcelBinOutput` folders there *(Check the wiki for more details on how to get those.)*
4. Run Grasscutter with `java -jar grasscutter.jar`. Make sure mongodb service is running as well.
### Connecting with the client
½. Create an account using *server console command* below
1. Run a proxy daemon: (choose either one)
- mitmdump: `mitmdump -s proxy.py -k`
- mitmdump: `mitmdump -s proxy.py -k --allow-hosts ".*\.yuanshen\.com|.*\.mihoyo\.com|.*\.hoyoverse\.com"`
- Fiddler Classic: Run Fiddler Classic, turn on `Decrypt https traffic` in setting and change the default port there (Tools -> Options -> Connections) to anything other than `8888`, and load [this script](https://github.lunatic.moe/fiddlerscript).
- [Hosts file](https://github.com/Melledy/Grasscutter/wiki/Running#traffic-route-map)
2. Trust CA certificate:
......@@ -54,26 +54,26 @@ There is a dummy user named "Server" in every player's friends list that you can
`killall`
`setworldlevel [level]` - Relog to see effects properly
`setworldlevel [level]` - Changes your world level, relog to see effects properly
`godmode` - Prevents you from taking damage
`resetconst` - Resets the constellation level on your current active character, will need to relog after using the command to see any changes.
`resetconst` - Resets the constellation level on your currently selected character, will need to relog after using the command to see any changes.
`setstats [stats] [amount]` - Changes the current character's specified stat.
`setstats [stats] [amount]` - Changes the currently selected character's specified stat.
`clearartifacts` - Deletes all unequipped and unlocked level 0 artifacts, **including yellow rarity ones** from your inventory
`clearartifacts` - Deletes all unequipped and unlocked level 0 artifacts, **including 5-star rarity ones** from your inventory
`pos` - Gets your current coordinate.
`pos` - Gets your current coordinates.
`weather [weather id] [climate id]` - Changes the current weather.
*More commands will be updated in the [wiki](https://github.com/Melledy/Grasscutter/wiki/).*
### Bonus
When you want to teleport to somewhere, use the ingame marking function on Map, click Confirm. You will see your character falling from a very high destination, exact location that you marked.
When you want to teleport somewhere, use the in-game marking function on the Map, click Confirm. You will see your character falling from a very high spot at the exact location you marked.
# Quick Troubleshooting
* If compiling wasn't successful, please check your JDK installation (must be JDK 8 and validated JDK's bin PATH variable)
* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if using Fiddler make sure it running on another port except 8888
* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if you're using Fiddler make sure it's running on a port other than 8888
* Startup sequence: Mongodb > Grasscutter > Proxy daemon (mitmdump, fiddler, etc.) > Client
File mode changed from 100644 to 100755
......@@ -17,6 +17,7 @@ public final class PositionCommand implements CommandHandler {
return;
}
sender.dropMessage(String.format("Coord: %.3f, %.3f, %.3f", sender.getPos().getX(), sender.getPos().getY(), sender.getPos().getZ()));
sender.dropMessage(String.format("Coord: %.3f, %.3f, %.3f\nScene id: %d",
sender.getPos().getX(), sender.getPos().getY(), sender.getPos().getZ(), sender.getSceneId()));
}
}
package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.utils.Position;
import java.util.List;
@Command(label = "teleport", usage = "teleport <x> <y> <z>", aliases = {"tp"},
description = "Change the player's position.", permission = "player.teleport")
public class TelePortCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
}
if (args.size() < 3){
CommandHandler.sendMessage(sender, "Usage: /tp <x> <y> <z> [scene id]");
return;
}
try {
float x = Float.parseFloat(args.get(0));
float y = Float.parseFloat(args.get(1));
float z = Float.parseFloat(args.get(2));
int sceneId = sender.getSceneId();
if (args.size() == 4){
sceneId = Integer.parseInt(args.get(3));
}
Position target = new Position(x, y, z);
boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, target);
if (!result) {
CommandHandler.sendMessage(sender, "Invalid position.");
}
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, "Invalid position.");
}
}
}
......@@ -74,10 +74,11 @@ for /f "tokens=2*" %%a in ('reg query "HKCU\Software\Microsoft\Windows\CurrentVe
@rem TODO: External proxy when ORIG_PROXY_ENABLE == 0x1
echo set ws = createobject("wscript.shell") > "%temp%\proxy.vbs"
if not "%MITMDUMP_PATH%" == "" (
echo ws.currentdirectory = "%MITMDUMP_PATH%" >> "%temp%\proxy.vbs"
)
echo ws.run "cmd /c mitmdump.exe -s "^&chr(34)^&"%CUR_PATH%%PROXY_SCRIPT_NAME%"^&chr(34)^&" -k",0 >> "%temp%\proxy.vbs"
echo ws.run "cmd /c mitmdump.exe -s "^&chr(34)^&"%CUR_PATH%%PROXY_SCRIPT_NAME%"^&chr(34)^&" -k --allow-hosts "^&chr(34)^&".*\.yuanshen\.com|.*\.mihoyo\.com|.*\.hoyoverse\.com"^&chr(34),0 >> "%temp%\proxy.vbs"
"%temp%\proxy.vbs"
del /f /q "%temp%\proxy.vbs" >nul 2>nul
......@@ -161,4 +162,4 @@ call :LOG [INFO] See you again :)
goto :EOF
:LOG
echo [%time:~0,8%] %*
\ No newline at end of file
echo [%time:~0,8%] %*
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