this.stats.put("atkb",newStat(FightProperty.FIGHT_PROP_BASE_ATTACK));// This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff.
this.stats.put("atkb",this.stats.get("_base_attack"));// This doesn't seem to get used to recalculate ATK, so it's only useful for stuff like Bennett's buff.