Unverified Commit 08f36195 authored by Alexander Hartmann's avatar Alexander Hartmann Committed by GitHub
Browse files

Extend spawn command (#1777)



* add missing EntityTypes

* small command refactorings and improvements
* move common command patterns and methods to CommandHelpers
* let the spawn command detect the entityType instead of spawning every entity as EntityVehicle
* add extra options for spawning gadgets for better debuging and testing

* More spawn command additions and cleanups+EntityVehicle changes
* Moved remaining patterns from GiveCommand and ClearCommand to CommandHelpers
* Added patterns for hp, maxhp, atk, def and (monster)ai for the spawn command
* Moved intParam parsing via regex to the CommandHelpers
* Read most of EntityVehicle stats from the ConfigGadget instead of hardcoding them
Co-authored-by: default avatarhartie95 <mail@hartie95.de>
parent 9671a76a
package emu.grasscutter.command;
import javax.annotation.Nonnull;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class CommandHelpers {
public static final Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
public static final Pattern amountRegex = Pattern.compile("((?<=x)\\d+|\\d+(?=x)(?!x\\d))");
public static final Pattern refineRegex = Pattern.compile("r(\\d+)");
public static final Pattern rankRegex = Pattern.compile("(\\d+)\\*");
public static final Pattern constellationRegex = Pattern.compile("c(\\d+)");
public static final Pattern stateRegex = Pattern.compile("state(\\d+)");
public static final Pattern blockRegex = Pattern.compile("blk(\\d+)");
public static final Pattern groupRegex = Pattern.compile("grp(\\d+)");
public static final Pattern configRegex = Pattern.compile("cfg(\\d+)");
public static final Pattern hpRegex = Pattern.compile("hp(\\d+)");
public static final Pattern maxHPRegex = Pattern.compile("maxhp(\\d+)");
public static final Pattern atkRegex = Pattern.compile("atk(\\d+)");
public static final Pattern defRegex = Pattern.compile("def(\\d+)");
public static final Pattern aiRegex = Pattern.compile("ai(\\d+)");
public static int matchIntOrNeg(Pattern pattern, String arg) {
Matcher match = pattern.matcher(arg);
if (match.find()) {
return Integer.parseInt(match.group(1)); // This should be exception-safe as only \d+ can be passed to it (i.e. non-empty string of pure digits)
}
return -1;
}
public static <T> List<String> parseIntParameters(List<String> args, @Nonnull T params, Map<Pattern, BiConsumer<T, Integer>> map) {
for (int i = args.size() - 1; i >= 0; i--) {
String arg = args.get(i).toLowerCase();
boolean deleteArg = false;
int argNum;
for (var entry : map.entrySet()) {
if ((argNum = matchIntOrNeg(entry.getKey(), arg)) != -1) {
entry.getValue().accept(params, argNum);
deleteArg = true;
break;
}
}
if (deleteArg) {
args.remove(i);
}
}
return args;
}
}
......@@ -6,35 +6,34 @@ import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player;
import lombok.Setter;
import java.util.List;
import java.util.regex.Matcher;
import java.util.Map;
import java.util.function.BiConsumer;
import java.util.regex.Pattern;
import java.util.stream.Stream;
import static emu.grasscutter.command.CommandHelpers.*;
@Command(
label = "clear",
usage = {"(all|wp|art|mat) [lv<max level>] [r<max refinement>] [<max rarity>*]"},
permission = "player.clearinv",
permissionTargeted = "player.clearinv.others")
public final class ClearCommand implements CommandHandler {
private static Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
private static Pattern refineRegex = Pattern.compile("r(\\d+)");
private static Pattern rankRegex = Pattern.compile("(\\d+)\\*");
private static int matchIntOrNeg(Pattern pattern, String arg) {
Matcher match = pattern.matcher(arg);
if (match.find()) {
return Integer.parseInt(match.group(1)); // This should be exception-safe as only \d+ can be passed to it (i.e. non-empty string of pure digits)
}
return -1;
}
private static final Map<Pattern, BiConsumer<ClearItemParameters, Integer>> intCommandHandlers = Map.ofEntries(
Map.entry(lvlRegex, ClearItemParameters::setLvl),
Map.entry(refineRegex, ClearItemParameters::setRefinement),
Map.entry(rankRegex, ClearItemParameters::setRank)
);
private static class ClearItemParameters {
public int lvl = 1;
public int refinement = 1;
public int rank = 4;
};
@Setter public int lvl = 1;
@Setter public int refinement = 1;
@Setter public int rank = 4;
}
private Stream<GameItem> getOther(ItemType type, Inventory playerInventory, ClearItemParameters param) {
return playerInventory.getItems().values().stream()
......@@ -59,28 +58,8 @@ public final class ClearCommand implements CommandHandler {
Inventory playerInventory = targetPlayer.getInventory();
ClearItemParameters param = new ClearItemParameters();
// Extract any tagged arguments (e.g. "lv90", "x100", "r5")
for (int i = args.size() - 1; i >= 0; i--) { // Reverse iteration as we are deleting elements
String arg = args.get(i).toLowerCase();
boolean deleteArg = false;
int argNum;
// Note that a single argument can actually match all of these, e.g. "lv90r5*"
if ((argNum = matchIntOrNeg(lvlRegex, arg)) != -1) {
param.lvl = argNum;
deleteArg = true;
}
if ((argNum = matchIntOrNeg(refineRegex, arg)) != -1) {
param.refinement = argNum;
deleteArg = true;
}
if ((argNum = matchIntOrNeg(rankRegex, arg)) != -1) {
param.rank = argNum;
deleteArg = true;
}
if (deleteArg) {
args.remove(i);
}
}
// Extract any tagged int arguments (e.g. "lv90", "x100", "r5")
parseIntParameters(args, param, intCommandHandlers);
if (args.size() < 1) {
sendUsageMessage(sender);
......
package emu.grasscutter.command.commands;
import emu.grasscutter.GameConstants;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.data.GameData;
......@@ -16,13 +15,16 @@ import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.utils.SparseSet;
import lombok.Setter;
import java.util.ArrayList;
import java.util.List;
import java.util.regex.Matcher;
import java.util.Map;
import java.util.function.BiConsumer;
import java.util.regex.Pattern;
import static emu.grasscutter.command.CommandHelpers.*;
@Command(
label = "give",
aliases = {"g", "item", "giveitem"},
......@@ -33,20 +35,7 @@ import java.util.regex.Pattern;
permissionTargeted = "player.give.others",
threading = true)
public final class GiveCommand implements CommandHandler {
private static Pattern lvlRegex = Pattern.compile("l(?:vl?)?(\\d+)"); // Java doesn't have raw string literals :(
private static Pattern refineRegex = Pattern.compile("r(\\d+)");
private static Pattern constellationRegex = Pattern.compile("c(\\d+)");
private static Pattern amountRegex = Pattern.compile("((?<=x)\\d+|\\d+(?=x)(?!x\\d))");
private static int matchIntOrNeg(Pattern pattern, String arg) {
Matcher match = pattern.matcher(arg);
if (match.find()) {
return Integer.parseInt(match.group(1)); // This should be exception-safe as only \d+ can be passed to it (i.e. non-empty string of pure digits)
}
return -1;
}
private static enum GiveAllType {
private enum GiveAllType {
NONE,
ALL,
WEAPONS,
......@@ -54,48 +43,31 @@ public final class GiveCommand implements CommandHandler {
AVATARS
}
private static final Map<Pattern, BiConsumer<GiveItemParameters, Integer>> intCommandHandlers = Map.ofEntries(
Map.entry(lvlRegex, GiveItemParameters::setLvl),
Map.entry(refineRegex, GiveItemParameters::setRefinement),
Map.entry(amountRegex, GiveItemParameters::setAmount),
Map.entry(constellationRegex, GiveItemParameters::setConstellation)
);
private static class GiveItemParameters {
public int id;
public int lvl = 0;
public int amount = 1;
public int refinement = 1;
public int constellation = -1;
@Setter public int lvl = 0;
@Setter public int amount = 1;
@Setter public int refinement = 1;
@Setter public int constellation = -1;
public int mainPropId = -1;
public List<Integer> appendPropIdList;
public ItemData data;
public AvatarData avatarData;
public GiveAllType giveAllType = GiveAllType.NONE;
};
}
private GiveItemParameters parseArgs(Player sender, List<String> args) throws IllegalArgumentException {
GiveItemParameters param = new GiveItemParameters();
// Extract any tagged arguments (e.g. "lv90", "x100", "r5")
for (int i = args.size() - 1; i >= 0; i--) { // Reverse iteration as we are deleting elements
String arg = args.get(i).toLowerCase();
boolean deleteArg = false;
int argNum;
// Note that a single argument can actually match all of these, e.g. "lv90r5x100"
if ((argNum = matchIntOrNeg(lvlRegex, arg)) != -1) {
param.lvl = argNum;
deleteArg = true;
}
if ((argNum = matchIntOrNeg(refineRegex, arg)) != -1) {
param.refinement = argNum;
deleteArg = true;
}
if ((argNum = matchIntOrNeg(constellationRegex, arg)) != -1) {
param.constellation = argNum;
deleteArg = true;
}
if ((argNum = matchIntOrNeg(amountRegex, arg)) != -1) {
param.amount = argNum;
deleteArg = true;
}
if (deleteArg) {
args.remove(i);
}
}
parseIntParameters(args, param, intCommandHandlers);
// At this point, first remaining argument MUST be itemId/avatarId
if (args.size() < 1) {
......
......@@ -8,53 +8,70 @@ import emu.grasscutter.data.excels.ItemData;
import emu.grasscutter.data.excels.MonsterData;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EntityType;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.utils.Position;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.utils.Position;
import lombok.Setter;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
import java.util.regex.Pattern;
import static emu.grasscutter.config.Configuration.*;
import static emu.grasscutter.command.CommandHelpers.*;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import static emu.grasscutter.utils.Language.translate;
@Command(
label = "spawn",
usage = {"spawn <entityId> [amount] [level(monster only)] [<x> <y> <z>(monster only)]"},
aliases = {"drop"},
usage = {
"<itemId> [x<amount>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>",
"<gadgetId> [x<amount>] [state<state>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>",
"<monsterId> [x<amount>] [lv<level>] [ai<aiId>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>"},
permission = "server.spawn",
permissionTargeted = "server.spawn.others")
public final class SpawnCommand implements CommandHandler {
private static final Map<Pattern, BiConsumer<SpawnParameters, Integer>> intCommandHandlers = Map.ofEntries(
Map.entry(lvlRegex, SpawnParameters::setLvl),
Map.entry(amountRegex, SpawnParameters::setAmount),
Map.entry(stateRegex, SpawnParameters::setState),
Map.entry(blockRegex, SpawnParameters::setBlockId),
Map.entry(groupRegex, SpawnParameters::setGroupId),
Map.entry(configRegex, SpawnParameters::setConfigId),
Map.entry(maxHPRegex, SpawnParameters::setMaxHP),
Map.entry(hpRegex, SpawnParameters::setHp),
Map.entry(defRegex, SpawnParameters::setDef),
Map.entry(atkRegex, SpawnParameters::setAtk),
Map.entry(aiRegex, SpawnParameters::setAi)
);
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
int id = 0; // This is just to shut up the linter, it's not a real default
int amount = 1;
int level = 1;
float x = 0, y = 0, z = 0;
SpawnParameters param = new SpawnParameters();
parseIntParameters(args, param, intCommandHandlers);
// At this point, first remaining argument MUST be the id and the rest the pos
if (args.size() < 1) {
sendUsageMessage(sender); // Reachable if someone does `/give lv90` or similar
throw new IllegalArgumentException();
}
switch (args.size()) {
case 6:
try {
x = Float.parseFloat(args.get(3));
y = Float.parseFloat(args.get(4));
z = Float.parseFloat(args.get(5));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.argument_error"));
} // Fallthrough
case 3:
case 4:
try {
level = Integer.parseInt(args.get(2));
float x, y, z;
x = Float.parseFloat(args.get(1));
y = Float.parseFloat(args.get(2));
z = Float.parseFloat(args.get(3));
param.pos = new Position(x, y, z);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.argument_error"));
} // Fallthrough
case 2:
try {
amount = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.amount"));
} // Fallthrough
case 1:
try {
id = Integer.parseInt(args.get(0));
param.id = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.entityId"));
}
......@@ -64,45 +81,102 @@ public final class SpawnCommand implements CommandHandler {
return;
}
MonsterData monsterData = GameData.getMonsterDataMap().get(id);
GadgetData gadgetData = GameData.getGadgetDataMap().get(id);
ItemData itemData = GameData.getItemDataMap().get(id);
MonsterData monsterData = GameData.getMonsterDataMap().get(param.id);
GadgetData gadgetData = GameData.getGadgetDataMap().get(param.id);
ItemData itemData = GameData.getItemDataMap().get(param.id);
if (monsterData == null && gadgetData == null && itemData == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.entityId"));
return;
}
Scene scene = targetPlayer.getScene();
param.scene = targetPlayer.getScene();
if (scene.getEntities().size() + amount > GAME_OPTIONS.sceneEntityLimit) {
amount = Math.max(Math.min(GAME_OPTIONS.sceneEntityLimit - scene.getEntities().size(), amount), 0);
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.limit_reached", amount));
if (amount <= 0) {
if (param.scene.getEntities().size() + param.amount > GAME_OPTIONS.sceneEntityLimit) {
param.amount = Math.max(Math.min(GAME_OPTIONS.sceneEntityLimit - param.scene.getEntities().size(), param.amount), 0);
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.limit_reached", param.amount));
if (param.amount <= 0) {
return;
}
}
double maxRadius = Math.sqrt(amount * 0.2 / Math.PI);
Position center = (x != 0 && y != 0 && z != 0)
? (new Position(x, y, z))
: (targetPlayer.getPosition());
for (int i = 0; i < amount; i++) {
Position pos = GetRandomPositionInCircle(center, maxRadius).addY(3);
double maxRadius = Math.sqrt(param.amount * 0.2 / Math.PI);
if (param.pos == null) {
param.pos = targetPlayer.getPosition();
}
for (int i = 0; i < param.amount; i++) {
Position pos = GetRandomPositionInCircle(param.pos, maxRadius).addY(3);
GameEntity entity = null;
if (itemData != null) {
entity = new EntityItem(scene, null, itemData, pos, 1, true);
entity = createItem(itemData, param, pos);
}
if (gadgetData != null) {
pos.addY(-3);
entity = new EntityVehicle(scene, targetPlayer, id, 0, pos, targetPlayer.getRotation());
entity = createGadget(gadgetData, param, pos, targetPlayer);
}
if (monsterData != null) {
entity = new EntityMonster(scene, monsterData, pos, level);
entity = createMonster(monsterData, param, pos);
}
applyCommonParameters(entity, param);
param.scene.addEntity(entity);
}
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.success", param.amount, param.id));
}
;
private EntityItem createItem(ItemData itemData, SpawnParameters param, Position pos) {
return new EntityItem(param.scene, null, itemData, pos, 1, true);
}
private EntityMonster createMonster(MonsterData monsterData, SpawnParameters param, Position pos) {
var entity = new EntityMonster(param.scene, monsterData, pos, param.lvl);
if (param.ai != -1) {
entity.setAiId(param.ai);
}
return entity;
}
private EntityBaseGadget createGadget(GadgetData gadgetData, SpawnParameters param, Position pos, Player targetPlayer) {
EntityBaseGadget entity;
if (gadgetData.getType() == EntityType.Vehicle) {
entity = new EntityVehicle(param.scene, targetPlayer, param.id, 0, pos, targetPlayer.getRotation());
} else {
entity = new EntityGadget(param.scene, param.id, pos, targetPlayer.getRotation());
if (param.state != -1) {
((EntityGadget) entity).setState(param.state);
}
}
return entity;
}
scene.addEntity(entity);
private void applyCommonParameters(GameEntity entity, SpawnParameters param) {
if (param.blockId != -1) {
entity.setBlockId(param.blockId);
}
if (param.groupId != -1) {
entity.setGroupId(param.groupId);
}
if (param.configId != -1) {
entity.setConfigId(param.configId);
}
if (param.maxHP != -1) {
entity.setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, param.maxHP);
entity.setFightProperty(FightProperty.FIGHT_PROP_BASE_HP, param.maxHP);
}
if (param.hp != -1) {
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, param.hp == 0 ? Float.MAX_VALUE : param.hp);
}
if (param.atk != -1) {
entity.setFightProperty(FightProperty.FIGHT_PROP_ATTACK, param.atk);
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, param.atk);
}
if (param.def != -1) {
entity.setFightProperty(FightProperty.FIGHT_PROP_DEFENSE, param.def);
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, param.def);
}
CommandHandler.sendMessage(sender, translate(sender, "commands.spawn.success", amount, id));
}
private Position GetRandomPositionInCircle(Position origin, double radius) {
......@@ -112,4 +186,21 @@ public final class SpawnCommand implements CommandHandler {
target.addX((float) (r * Math.cos(angle))).addZ((float) (r * Math.sin(angle)));
return target;
}
private static class SpawnParameters {
@Setter public int id;
@Setter public int lvl = 1;
@Setter public int amount = 1;
@Setter public int blockId = -1;
@Setter public int groupId = -1;
@Setter public int configId = -1;
@Setter public int state = -1;
@Setter public int hp = -1;
@Setter public int maxHP = -1;
@Setter public int atk = -1;
@Setter public int def = -1;
@Setter public int ai = -1;
@Setter public Position pos = null;
public Scene scene = null;
}
}
package emu.grasscutter.game.entity;
import emu.grasscutter.data.binout.ConfigGadget;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.world.Scene;
public abstract class EntityBaseGadget extends GameEntity {
......@@ -14,4 +16,30 @@ public abstract class EntityBaseGadget extends GameEntity {
public void onDeath(int killerId) {
super.onDeath(killerId); // Invoke super class's onDeath() method.
}
protected void fillFightProps(ConfigGadget configGadget) {
if (configGadget == null || configGadget.getCombat() == null) {
return;
}
var combatData = configGadget.getCombat();
var combatProperties = combatData.getProperty();
var targetHp = combatProperties.getHP();
setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, targetHp);
setFightProperty(FightProperty.FIGHT_PROP_BASE_HP, targetHp);
if (combatProperties.isInvincible()) {
targetHp = Float.POSITIVE_INFINITY;
}
setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, targetHp);
var atk = combatProperties.getAttack();
setFightProperty(FightProperty.FIGHT_PROP_BASE_ATTACK, atk);
setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, atk);
var def = combatProperties.getDefence();
setFightProperty(FightProperty.FIGHT_PROP_BASE_DEFENSE, def);
setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, def);
setLockHP(combatProperties.isLockHP());
}
}
......@@ -60,7 +60,7 @@ public class EntityGadget extends EntityBaseGadget {
this.gadgetId = gadgetId;
this.pos = pos.clone();
this.rot = rot != null ? rot.clone() : new Position();
fillFightProps();
fillFightProps(configGadget);
}
public EntityGadget(Scene scene, int gadgetId, Position pos) {
......@@ -72,22 +72,6 @@ public class EntityGadget extends EntityBaseGadget {
this.content = content;
}
private void fillFightProps() {
if (configGadget == null || configGadget.getCombat() == null) {
return;
}
var combatData = configGadget.getCombat();
var combatProperties = combatData.getProperty();
var targetHp = combatProperties.getHP();
setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, targetHp);
if (combatProperties.isInvincible()) {
targetHp = Float.POSITIVE_INFINITY;
}
setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, targetHp);
setLockHP(combatProperties.isLockHP());
}
public GadgetData getGadgetData() {
return data;
}
......
......@@ -37,6 +37,8 @@ import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
import lombok.Getter;
import lombok.Setter;
public class EntityMonster extends GameEntity {
private final MonsterData monsterData;
......@@ -48,6 +50,8 @@ public class EntityMonster extends GameEntity {
private final int level;
private int weaponEntityId;
private int poseId;
@Getter @Setter
private int aiId=-1;
public EntityMonster(Scene scene, MonsterData monsterData, Position pos, int level) {
super(scene);
......@@ -289,6 +293,9 @@ public class EntityMonster extends GameEntity {
monsterInfo.addWeaponList(weaponInfo);
}
if(this.aiId!=-1){
monsterInfo.setAiConfigId(aiId);
}
entityInfo.setMonster(monsterInfo);
......
package emu.grasscutter.game.entity;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.ConfigGadget;
import emu.grasscutter.data.excels.GadgetData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.FightPropPairOuterClass.*;
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
......@@ -18,18 +20,18 @@ import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.net.proto.VehicleInfoOuterClass.*;
import emu.grasscutter.net.proto.VehicleMemberOuterClass.*;
import emu.grasscutter.net.proto.VehicleInfoOuterClass.VehicleInfo;
import emu.grasscutter.net.proto.VehicleMemberOuterClass.VehicleMember;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import java.util.List;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
public class EntityVehicle extends EntityBaseGadget {
......@@ -44,6 +46,7 @@ public class EntityVehicle extends EntityBaseGadget {
@Getter @Setter private float curStamina;
@Getter private List<VehicleMember> vehicleMembers;
@Nullable @Getter private ConfigGadget configGadget;
public EntityVehicle(Scene scene, Player player, int gadgetId, int pointId, Position pos, Position rot) {
super(scene);
......@@ -54,21 +57,21 @@ public class EntityVehicle extends EntityBaseGadget {
this.rot = new Position(rot);
this.gadgetId = gadgetId;
this.pointId = pointId;
this.curStamina = 240;
this.vehicleMembers = new ArrayList<VehicleMember>();
switch (gadgetId) {
case 45001001,45001002 -> { // TODO: Not hardcode this. Waverider (skiff)
this.addFightProperty(FightProperty.FIGHT_PROP_BASE_HP, 10000);
this.addFightProperty(FightProperty.FIGHT_PROP_BASE_ATTACK, 100);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, 100);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, 10000);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, 0);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_SPEED, 0);
this.addFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 0);
this.addFightProperty(FightProperty.FIGHT_PROP_MAX_HP, 10000);
}
this.curStamina = 240; // might be in configGadget.GCALKECLLLP.JBAKBEFIMBN.ANBMPHPOALP
this.vehicleMembers = new ArrayList<>();
GadgetData data = GameData.getGadgetDataMap().get(gadgetId);
if (data != null && data.getJsonName() != null) {
this.configGadget = GameData.getGadgetConfigData().get(data.getJsonName());
}
fillFightProps(configGadget);
}
@Override
protected void fillFightProps(ConfigGadget configGadget) {
super.fillFightProps(configGadget);
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_SPEED, 0);
this.addFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, 0);
}
@Override
......
......@@ -62,19 +62,32 @@ public enum EntityType {
MiracleRing (51),
Foundation (52),
WidgetGadget (53),
Vehicle (54),
SubEquip (55),
FishRod (56),
CustomTile (57),
FishPool (58),
CustomGadget (59),
BlackMud (60),
RoguelikeOperatorGadget (61),
NightCrowGadget (62),
Projector (63),
Screen (64),
EchoShell (65),
UIInteractGadget (66),
PlaceHolder (99);
private final int value;
private static final Int2ObjectMap<EntityType> map = new Int2ObjectOpenHashMap<>();
private static final Map<String, EntityType> stringMap = new HashMap<>();
static {
Stream.of(values()).forEach(e -> {
map.put(e.getValue(), e);
stringMap.put(e.name(), e);
});
}
private EntityType(int value) {
this.value = value;
}
......@@ -82,11 +95,11 @@ public enum EntityType {
public int getValue() {
return value;
}
public static EntityType getTypeByValue(int value) {
return map.getOrDefault(value, None);
}
public static EntityType getTypeByName(String name) {
return stringMap.getOrDefault(name, None);
}
......
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