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ziqian zhang
Grasscutter
Commits
02e737e9
Commit
02e737e9
authored
May 28, 2022
by
tester233
Committed by
Melledy
May 28, 2022
Browse files
Complement usage
parent
68e1c8d7
Changes
11
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Inline
Side-by-side
src/main/java/emu/grasscutter/command/commands/ChangeSceneCommand.java
View file @
02e737e9
...
...
@@ -8,7 +8,7 @@ import java.util.List;
import
static
emu
.
grasscutter
.
utils
.
Language
.
translate
;
@Command
(
label
=
"changescene"
,
usage
=
"changescene <scene
i
d>"
,
aliases
=
{
"scene"
},
permission
=
"player.changescene"
,
permissionTargeted
=
"player.changescene.others"
,
description
=
"commands.changescene.description"
)
@Command
(
label
=
"changescene"
,
usage
=
"changescene <scene
I
d>"
,
aliases
=
{
"scene"
},
permission
=
"player.changescene"
,
permissionTargeted
=
"player.changescene.others"
,
description
=
"commands.changescene.description"
)
public
final
class
ChangeSceneCommand
implements
CommandHandler
{
@Override
...
...
src/main/java/emu/grasscutter/command/commands/CoopCommand.java
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02e737e9
...
...
@@ -9,7 +9,7 @@ import java.util.List;
import
static
emu
.
grasscutter
.
utils
.
Language
.
translate
;
@Command
(
label
=
"coop"
,
usage
=
"coop
[host UID]
"
,
permission
=
"server.coop"
,
permissionTargeted
=
"server.coop.others"
,
description
=
"commands.coop.description"
)
@Command
(
label
=
"coop"
,
usage
=
"coop
<playerId> <target playerId>
"
,
permission
=
"server.coop"
,
permissionTargeted
=
"server.coop.others"
,
description
=
"commands.coop.description"
)
public
final
class
CoopCommand
implements
CommandHandler
{
@Override
...
...
src/main/java/emu/grasscutter/command/commands/GiveCharCommand.java
View file @
02e737e9
...
...
@@ -12,7 +12,7 @@ import java.util.List;
import
static
emu
.
grasscutter
.
utils
.
Language
.
translate
;
@Command
(
label
=
"givechar"
,
usage
=
"givechar
<player>
<avatarId> [level]"
,
aliases
=
{
"givec"
},
permission
=
"player.givechar"
,
permissionTargeted
=
"player.givechar.others"
,
description
=
"commands.giveChar.description"
)
@Command
(
label
=
"givechar"
,
usage
=
"givechar <avatarId> [level]"
,
aliases
=
{
"givec"
},
permission
=
"player.givechar"
,
permissionTargeted
=
"player.givechar.others"
,
description
=
"commands.giveChar.description"
)
public
final
class
GiveCharCommand
implements
CommandHandler
{
@Override
...
...
src/main/java/emu/grasscutter/command/commands/GiveCommand.java
View file @
02e737e9
...
...
@@ -16,7 +16,7 @@ import java.util.regex.Pattern;
import
static
emu
.
grasscutter
.
utils
.
Language
.
translate
;
@Command
(
label
=
"give"
,
usage
=
"give <itemId|itemName> [amount] [level]"
,
aliases
=
{
@Command
(
label
=
"give"
,
usage
=
"give <itemId|itemName> [amount] [level]
[refinement]
"
,
aliases
=
{
"g"
,
"item"
,
"giveitem"
},
permission
=
"player.give"
,
permissionTargeted
=
"player.give.others"
,
description
=
"commands.give.description"
)
public
final
class
GiveCommand
implements
CommandHandler
{
Pattern
lvlRegex
=
Pattern
.
compile
(
"l(?:vl?)?(\\d+)"
);
// Java is a joke of a proglang that doesn't have raw string literals
...
...
src/main/java/emu/grasscutter/command/commands/KillCharacterCommand.java
View file @
02e737e9
...
...
@@ -13,7 +13,7 @@ import java.util.List;
import
static
emu
.
grasscutter
.
utils
.
Language
.
translate
;
@Command
(
label
=
"killcharacter"
,
usage
=
"killcharacter
[playerID]
"
,
aliases
=
{
"suicide"
,
"kill"
},
permission
=
"player.killcharacter"
,
permissionTargeted
=
"player.killcharacter.others"
,
description
=
"commands.killCharacter.description"
)
@Command
(
label
=
"killcharacter"
,
usage
=
"killcharacter"
,
aliases
=
{
"suicide"
,
"kill"
},
permission
=
"player.killcharacter"
,
permissionTargeted
=
"player.killcharacter.others"
,
description
=
"commands.killCharacter.description"
)
public
final
class
KillCharacterCommand
implements
CommandHandler
{
@Override
...
...
src/main/java/emu/grasscutter/command/commands/ResetShopLimitCommand.java
View file @
02e737e9
...
...
@@ -9,7 +9,7 @@ import java.util.List;
import
static
emu
.
grasscutter
.
utils
.
Language
.
translate
;
@Command
(
label
=
"resetshop"
,
usage
=
"resetshop
<player id>
"
,
permission
=
"server.resetshop"
,
permissionTargeted
=
"server.resetshop.others"
,
description
=
"commands.resetShopLimit.description"
)
@Command
(
label
=
"resetshop"
,
usage
=
"resetshop"
,
permission
=
"server.resetshop"
,
permissionTargeted
=
"server.resetshop.others"
,
description
=
"commands.resetShopLimit.description"
)
public
final
class
ResetShopLimitCommand
implements
CommandHandler
{
@Override
...
...
src/main/java/emu/grasscutter/command/commands/SendMessageCommand.java
View file @
02e737e9
...
...
@@ -8,8 +8,8 @@ import java.util.List;
import
static
emu
.
grasscutter
.
utils
.
Language
.
translate
;
@Command
(
label
=
"s
ay
"
,
usage
=
"s
ay
<message>"
,
aliases
=
{
"sendservmsg"
,
"sendservermessage"
,
"sendmessage"
},
permission
=
"server.sendmessage"
,
permissionTargeted
=
"server.sendmessage.others"
,
description
=
"commands.sendMessage.description"
)
@Command
(
label
=
"s
endmessage
"
,
usage
=
"s
endmessage
<message>"
,
aliases
=
{
"say"
,
"sendservmsg"
,
"sendservermessage"
},
permission
=
"server.sendmessage"
,
permissionTargeted
=
"server.sendmessage.others"
,
description
=
"commands.sendMessage.description"
)
public
final
class
SendMessageCommand
implements
CommandHandler
{
@Override
...
...
src/main/java/emu/grasscutter/command/commands/TalentCommand.java
View file @
02e737e9
...
...
@@ -14,7 +14,7 @@ import java.util.List;
import
static
emu
.
grasscutter
.
utils
.
Language
.
translate
;
@Command
(
label
=
"talent"
,
usage
=
"talent <talentI
D
> <value>"
,
permission
=
"player.settalent"
,
permissionTargeted
=
"player.settalent.others"
,
description
=
"commands.talent.description"
)
@Command
(
label
=
"talent"
,
usage
=
"talent <talentI
d
> <value>"
,
permission
=
"player.settalent"
,
permissionTargeted
=
"player.settalent.others"
,
description
=
"commands.talent.description"
)
public
final
class
TalentCommand
implements
CommandHandler
{
private
void
setTalentLevel
(
Player
sender
,
Player
player
,
Avatar
avatar
,
int
talentId
,
int
talentLevel
)
{
int
oldLevel
=
avatar
.
getSkillLevelMap
().
get
(
talentId
);
...
...
src/main/resources/languages/en-US.json
View file @
02e737e9
...
...
@@ -167,7 +167,7 @@
"description"
:
"Gives the player a specified character"
},
"give"
:
{
"usage"
:
"Usage: give <player> <itemID|itemName> [amount] [level]"
,
"usage"
:
"Usage: give <player> <itemID|itemName> [amount] [level]
[refinement]
"
,
"refinement_only_applicable_weapons"
:
"Refinement is only applicable to weapons."
,
"refinement_must_between_1_and_5"
:
"Refinement must be between 1 and 5."
,
"given"
:
"Given %s of %s to %s."
,
...
...
src/main/resources/languages/pl-PL.json
View file @
02e737e9
...
...
@@ -153,7 +153,7 @@
"invalid_avatar_or_player_id"
:
"Błędne ID postaci lub gracza."
},
"give"
:
{
"usage"
:
"Użycie: give <gracz> <id przedmiotu | nazwa przedmiotu> [ilość] [poziom]"
,
"usage"
:
"Użycie: give <gracz> <id przedmiotu | nazwa przedmiotu> [ilość] [poziom]
[refinement]
"
,
"refinement_only_applicable_weapons"
:
"Ulepszenie można zastosować tylko dla broni."
,
"refinement_must_between_1_and_5"
:
"Ulepszenie musi być pomiędzy 1, a 5."
,
"given"
:
"Dano %s %s dla %s."
,
...
...
src/main/resources/languages/zh-TW.json
View file @
02e737e9
...
...
@@ -167,7 +167,7 @@
"description"
:
"給予指定角色。"
},
"give"
:
{
"usage"
:
"用法:give <player> <itemId|itemName> [amount] [level]"
,
"usage"
:
"用法:give <player> <itemId|itemName> [amount] [level]
[refinement]
"
,
"refinement_only_applicable_weapons"
:
"精煉度只能施加在武器上面。"
,
"refinement_must_between_1_and_5"
:
"精煉度必需在 1 到 5 之間。"
,
"given"
:
"已經將 %s 個 %s 給予 %s。"
,
...
...
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