Unverified Commit 004a765e authored by atArtyom's avatar atArtyom Committed by GitHub
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Fix food decreasing (#1834)

* Update InventorySystem.java

Fix some food didn't reduce after use.

* Update InventorySystem.java
parent a520bc94
...@@ -851,7 +851,8 @@ public class InventorySystem extends BaseGameSystem { ...@@ -851,7 +851,8 @@ public class InventorySystem extends BaseGameSystem {
switch (useData.getUseOp()) { switch (useData.getUseOp()) {
case ITEM_USE_ADD_SERVER_BUFF -> { case ITEM_USE_ADD_SERVER_BUFF -> {
int buffId = Integer.parseInt(useData.getUseParam()[0]); int buffId = Integer.parseInt(useData.getUseParam()[0]);
float time = Float.parseFloat(useData.getUseParam()[1]); String timeString = useData.getUseParam()[1];
float time = timeString.isEmpty() ? 0 : Float.parseFloat(timeString);
player.getBuffManager().addBuff(buffId, time); player.getBuffManager().addBuff(buffId, time);
} }
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