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    Version 1.4.0 · 23f1298d
    github-actions authored
    Fix whitespace [skip actions]
    [BREAKING] Item Usage Overhaul
    Updated MAX_FRIENDS (#1852)
    Refactor GameData, remove deprecated getGsonFactory - Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update)
    Lombokify and sort GameData
    Extend talent command "all" (#1850)
    fix: Solar Isotoma Elevator doesn't work in multiplayer mode (#1848)
    fix: ConcurrentModificationError by removing gadget (#1849)
    Add DynamicFloat class
    fix: albedo elevator doesn't work (#1845)
    Update GM Handbook with Spincrystal names and Monster strings
    feat: unlock homeworld bgm and set homeworld bgm. (#1844)
    Flatten language translation keys in-memory
    feat: set namecards in profile editing. (#1843)
    fix costumes are unable to be unlocked. (#1842)
    Fix food decreasing (#1834)
    Fix showing ban message box (#1826)
    Don't need full Java stacktrace on Lua errors
    Move Data, Plugin, Script, Packet access from Strings to Paths (#1839)
    Add `shutdown` alias to StopCommand
    Update Banners.json (#1813)
    [BREAKING] Deobfuscate codex field, slight refactor (#1809)
    3.1 Support (#1808)
    refactor HandlerWidgetDoBagReq
    Update README.md
    Fixed a tons of errors to make the drop system to accord with that in the actual game
    Allow loading Resources from zip files Move Resources loading from String filenames to Paths Add zip support
    Add `-game` and `-dispatch` startup arguments that override the run mode in the config
    Use reflection to map database classes and add missing mapped classes to the dispatch datastore
    Version 1.3.2-dev [skip actions]
    23f1298d
build.gradle 8.26 KB