SceneData.java 596 Bytes
Newer Older
Melledy's avatar
Melledy committed
1
2
package emu.grasscutter.data.def;

3
4
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
Melledy's avatar
Melledy committed
5
6
7
8
9
import emu.grasscutter.data.ResourceType;

import emu.grasscutter.game.props.SceneType;

@ResourceType(name = "SceneExcelConfigData.json")
10
public class SceneData extends GameResource {
Melledy's avatar
Melledy committed
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
	private int Id;
	private SceneType SceneType;
	private String ScriptData;
	    
	@Override
	public int getId() {
		return this.Id;
	}

	public SceneType getSceneType() {
		return SceneType;
	}

	public String getScriptData() {
		return ScriptData;
	}

	@Override
	public void onLoad() {
		
	}
}