EntityGadget.java 334 Bytes
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package emu.grasscutter.game.entity;

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import emu.grasscutter.game.GenshinScene;
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import emu.grasscutter.game.World;

public abstract class EntityGadget extends GenshinEntity {

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	public EntityGadget(GenshinScene scene) {
		super(scene);
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	}
	
	public abstract int getGadgetId();
	
	@Override
	public void onDeath(int killerId) {
		
	}
}