ReloadCommand.java 901 Bytes
Newer Older
KingRainbow44's avatar
KingRainbow44 committed
1
2
3
4
5
package emu.grasscutter.command.commands;

import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
Melledy's avatar
Melledy committed
6
import emu.grasscutter.game.player.Player;
KingRainbow44's avatar
KingRainbow44 committed
7
8
9
10
11
12
13
14

import java.util.List;

@Command(label = "reload", usage = "reload",
        description = "Reload server config", permission = "server.reload")
public final class ReloadCommand implements CommandHandler {

    @Override
15
    public void execute(Player sender, List<String> args) {
KingRainbow44's avatar
KingRainbow44 committed
16
17
18
        CommandHandler.sendMessage(sender, "Reloading config.");
        Grasscutter.loadConfig();
        Grasscutter.getGameServer().getGachaManager().load();
Kengxxiao's avatar
Kengxxiao committed
19
        Grasscutter.getGameServer().getDropManager().load();
Kengxxiao's avatar
Kengxxiao committed
20
        Grasscutter.getGameServer().getShopManager().load();
KingRainbow44's avatar
KingRainbow44 committed
21
22
23
24
        Grasscutter.getDispatchServer().loadQueries();
        CommandHandler.sendMessage(sender, "Reload complete.");
    }
}