GameMainQuest.java 16.1 KB
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package emu.grasscutter.game.quest;

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import java.util.*;
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import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.ScriptSceneData;
import emu.grasscutter.data.excels.QuestData;
import emu.grasscutter.game.quest.enums.LogicType;
import emu.grasscutter.game.quest.enums.QuestTrigger;
import emu.grasscutter.scripts.ScriptLoader;
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import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
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import emu.grasscutter.utils.Position;
import lombok.Getter;
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import org.bson.types.ObjectId;

import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Id;
import dev.morphia.annotations.Indexed;
import dev.morphia.annotations.Transient;
import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.MainQuestData;
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import emu.grasscutter.data.binout.MainQuestData.*;
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import emu.grasscutter.data.excels.RewardData;
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import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.quest.enums.ParentQuestState;
import emu.grasscutter.game.quest.enums.QuestState;
import emu.grasscutter.net.proto.ChildQuestOuterClass.ChildQuest;
import emu.grasscutter.net.proto.ParentQuestOuterClass.ParentQuest;
import emu.grasscutter.net.proto.QuestOuterClass.Quest;
import emu.grasscutter.server.packet.send.PacketFinishedParentQuestUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestListUpdateNotify;
import emu.grasscutter.server.packet.send.PacketQuestProgressUpdateNotify;
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import javax.script.Bindings;
import javax.script.CompiledScript;
import javax.script.ScriptException;

import static emu.grasscutter.config.Configuration.SCRIPT;
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@Entity(value = "quests", useDiscriminator = false)
public class GameMainQuest {
	@Id private ObjectId id;
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	@Indexed @Getter private int ownerUid;
	@Transient @Getter private Player owner;
    @Transient @Getter private QuestManager questManager;
	@Getter private Map<Integer, GameQuest> childQuests;
	@Getter private int parentQuestId;
	@Getter private int[] questVars;
    //QuestUpdateQuestVarReq is sent in two stages...
    @Getter private List<Integer> questVarsUpdate;
	@Getter private ParentQuestState state;
	@Getter private boolean isFinished;
    @Getter List<QuestGroupSuite> questGroupSuites;

    @Getter int[] suggestTrackMainQuestList;
    @Getter private Map<Integer,TalkData> talks;
    //key is subId
    private Map<Integer,Position> rewindPositions;
    private Map<Integer,Position> rewindRotations;
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	@Deprecated // Morphia only. Do not use.
	public GameMainQuest() {}
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	public GameMainQuest(Player player, int parentQuestId) {
		this.owner = player;
		this.ownerUid = player.getUid();
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        this.questManager = player.getQuestManager();
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		this.parentQuestId = parentQuestId;
		this.childQuests = new HashMap<>();
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        this.talks = new HashMap<>();
        //official server always has a list of 5 questVars, with default value 0
		this.questVars = new int[] {0,0,0,0,0};
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		this.state = ParentQuestState.PARENT_QUEST_STATE_NONE;
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        this.questGroupSuites = new ArrayList<>();
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        this.rewindPositions = new HashMap<>();
        this.rewindRotations = new HashMap<>();
        addAllChildQuests();
        addRewindPoints();
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	}

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    private void addAllChildQuests() {
        List<Integer> subQuestIds = Arrays.stream(GameData.getMainQuestDataMap().get(this.parentQuestId).getSubQuests()).map(SubQuestData::getSubId).toList();
        for (Integer subQuestId : subQuestIds) {
            QuestData questConfig = GameData.getQuestDataMap().get(subQuestId);
            this.childQuests.put(subQuestId, new GameQuest(this, questConfig));
        }
    }
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	public void setOwner(Player player) {
		if (player.getUid() != this.getOwnerUid()) return;
		this.owner = player;
	}

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    public int getQuestVar(int i) {
        return questVars[i];
    }
    public void setQuestVar(int i, int value) {
        int previousValue = this.questVars[i];
        this.questVars[i] = value;
        Grasscutter.getLogger().debug("questVar {} value changed from {} to {}", i, previousValue, value);
    }
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    public void incQuestVar(int i, int inc) {
        int previousValue = this.questVars[i];
        this.questVars[i] += inc;
        Grasscutter.getLogger().debug("questVar {} value incremented from {} to {}", i, previousValue, previousValue + inc);
    }
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    public void decQuestVar(int i, int dec) {
        int previousValue = this.questVars[i];
        this.questVars[i] -= dec;
        Grasscutter.getLogger().debug("questVar {} value decremented from {} to {}", i, previousValue, previousValue - dec);
    }
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	public GameQuest getChildQuestById(int id) {
		return this.getChildQuests().get(id);
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	}
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    public GameQuest getChildQuestByOrder(int order) {
        return this.getChildQuests().values().stream().filter(p -> p.getQuestData().getOrder() == order).toList().get(0);
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    }

    public void finish() {
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		this.isFinished = true;
		this.state = ParentQuestState.PARENT_QUEST_STATE_FINISHED;
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		this.getOwner().getSession().send(new PacketFinishedParentQuestUpdateNotify(this));
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		this.getOwner().getSession().send(new PacketCodexDataUpdateNotify(this));
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		this.save();
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		// Add rewards
		MainQuestData mainQuestData = GameData.getMainQuestDataMap().get(this.getParentQuestId());
		for (int rewardId : mainQuestData.getRewardIdList()) {
			RewardData rewardData = GameData.getRewardDataMap().get(rewardId);
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			if (rewardData == null) {
				continue;
			}
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			getOwner().getInventory().addItemParamDatas(rewardData.getRewardItemList(), ActionReason.QuestReward);
		}
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        // handoff main quest
        if(mainQuestData.getSuggestTrackMainQuestList() != null){
            Arrays.stream(mainQuestData.getSuggestTrackMainQuestList())
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                .forEach(getQuestManager()::startMainQuest);
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        }
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	}
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    //TODO
    public void fail() {}
    public void cancel() {}

    // Rewinds to the last finished/unfinished rewind quest, and returns the avatar rewind position (if it exists)
    public List<Position> rewind() {
        if(this.questManager == null) {
            this.questManager = getOwner().getQuestManager();
        }
        List<GameQuest> sortedByOrder = new ArrayList<>(getChildQuests().values().stream().filter(q -> q.getQuestData().isRewind()).toList());
        sortedByOrder.sort((a,b) -> {
            if( a == b){
                return 0;
            }
            return a.getQuestData().getOrder() > b.getQuestData().getOrder() ? 1 : -1;});
        boolean didRewind = false;
        for (GameQuest quest : sortedByOrder) {
            int i = sortedByOrder.indexOf(quest);
            if( i == sortedByOrder.size()) {
                didRewind = quest.rewind(null);
            } else {
                didRewind = quest.rewind(sortedByOrder.get(i+1));
            }
            if(didRewind) {
                break;
            }
        }
        List<GameQuest> rewindQuests = getChildQuests().values().stream()
            .filter(p -> (p.getState() == QuestState.QUEST_STATE_UNFINISHED || p.getState() == QuestState.QUEST_STATE_FINISHED) && p.getQuestData().isRewind()).toList();
        for (GameQuest quest : rewindQuests) {
            if(rewindPositions.containsKey(quest.getSubQuestId())) {
                List<Position> posAndRot = new ArrayList<>();
                posAndRot.add(0,rewindPositions.get(quest.getSubQuestId()));
                posAndRot.add(1,rewindRotations.get(quest.getSubQuestId()));
                  return posAndRot;
            }
        }
        return null;
    }
    public void addRewindPoints() {
        Bindings bindings = ScriptLoader.getEngine().createBindings();

        CompiledScript cs = ScriptLoader.getScriptByPath(
            SCRIPT("Quest/Share/Q" + getParentQuestId() + "ShareConfig." + ScriptLoader.getScriptType()));

        if (cs == null) {
            Grasscutter.getLogger().error("Couldn't find Q" + getParentQuestId() + "ShareConfig." + ScriptLoader.getScriptType());
            return;
        }


        // Eval script
        try {
            cs.eval(bindings);

            var rewindDataMap = ScriptLoader.getSerializer().toMap(RewindData.class, bindings.get("rewind_data"));
            for(String subId : rewindDataMap.keySet()) {
                RewindData questRewind = rewindDataMap.get(subId);
                if(questRewind != null) {
                    RewindData.AvatarData avatarData = questRewind.getAvatar();
                    if(avatarData != null) {
                        String avatarPos = avatarData.getPos();
                        QuestData.Guide guide = GameData.getQuestDataMap().get(Integer.valueOf(subId)).getGuide();
                        if (guide != null) {
                            int sceneId = guide.getGuideScene();
                            ScriptSceneData fullGlobals = GameData.getScriptSceneDataMap().get("flat.luas.scenes.full_globals.lua.json");
                            if(fullGlobals != null) {
                                ScriptSceneData.ScriptObject dummyPointScript = fullGlobals.getScriptObjectList().get(sceneId + "/scene" + sceneId + "_dummy_points.lua");
                                if (dummyPointScript != null) {
                                    Map<String, List<Float>> dummyPointMap = dummyPointScript.getDummyPoints();
                                    if (dummyPointMap != null) {
                                        List<Float> avatarPosPos = dummyPointMap.get(avatarPos + ".pos");
                                        if (avatarPosPos != null) {
                                            Position pos = new Position(avatarPosPos.get(0),avatarPosPos.get(1),avatarPosPos.get(2));
                                            List<Float> avatarPosRot = dummyPointMap.get(avatarPos + ".rot");
                                            Position rot =  new Position(avatarPosRot.get(0),avatarPosRot.get(1),avatarPosRot.get(2));
                                            rewindPositions.put(Integer.valueOf(subId),pos);
                                            rewindRotations.put(Integer.valueOf(subId),rot);
                                            Grasscutter.getLogger().debug("Succesfully loaded rewind position for subQuest {}",subId);
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }

        } catch (ScriptException e) {
            Grasscutter.getLogger().error("An error occurred while loading rewind positions");
        }
    }

    public void tryAcceptSubQuests(QuestTrigger condType, String paramStr, int... params) {
        try {
            List<GameQuest> subQuestsWithCond = getChildQuests().values().stream()
                .filter(p -> p.getState() == QuestState.QUEST_STATE_UNSTARTED)
                .filter(p -> p.getQuestData().getAcceptCond().stream().anyMatch(q -> q.getType() == condType))
                .toList();

            for (GameQuest subQuestWithCond : subQuestsWithCond) {
                List<QuestData.QuestCondition> acceptCond = subQuestWithCond.getQuestData().getAcceptCond();
                int[] accept = new int[acceptCond.size()];

                for (int i = 0; i < subQuestWithCond.getQuestData().getAcceptCond().size(); i++) {
                    QuestData.QuestCondition condition = acceptCond.get(i);
                    boolean result = this.getOwner().getServer().getQuestSystem().triggerCondition(subQuestWithCond, condition, paramStr, params);
                    accept[i] = result ? 1 : 0;
                }

                boolean shouldAccept = LogicType.calculate(subQuestWithCond.getQuestData().getAcceptCondComb(), accept);

                if (shouldAccept) {
                    subQuestWithCond.start();
                    getQuestManager().getAddToQuestListUpdateNotify().add(subQuestWithCond);
                }

            }
            this.save();
        } catch (Exception e) {
            Grasscutter.getLogger().error("An error occurred while trying to accept quest.", e);
        }

    }

    public void tryFailSubQuests(QuestTrigger condType, String paramStr, int... params) {
        try {
            List<GameQuest> subQuestsWithCond = getChildQuests().values().stream()
                .filter(p -> p.getState() == QuestState.QUEST_STATE_UNFINISHED)
                .filter(p -> p.getQuestData().getFailCond().stream().anyMatch(q -> q.getType() == condType))
                .toList();

            for (GameQuest subQuestWithCond : subQuestsWithCond) {
                List<QuestData.QuestCondition> failCond = subQuestWithCond.getQuestData().getFailCond();
                int[] fail = new int[failCond.size()];

                for (int i = 0; i < subQuestWithCond.getQuestData().getFailCond().size(); i++) {
                    QuestData.QuestCondition condition = failCond.get(i);
                    boolean result = this.getOwner().getServer().getQuestSystem().triggerContent(subQuestWithCond, condition, paramStr, params);
                    fail[i] = result ? 1 : 0;
                }

                boolean shouldFail = LogicType.calculate(subQuestWithCond.getQuestData().getFailCondComb(), fail);

                if (shouldFail) {
                    subQuestWithCond.fail();
                    getQuestManager().getAddToQuestListUpdateNotify().add(subQuestWithCond);
                }
            }

        } catch (Exception e) {
            Grasscutter.getLogger().error("An error occurred while trying to fail quest.", e);
        }
    }

    public void tryFinishSubQuests(QuestTrigger condType, String paramStr, int... params) {
        try {
            List<GameQuest> subQuestsWithCond = getChildQuests().values().stream()
                //There are subQuests with no acceptCond, but can be finished (example: 35104)
                .filter(p -> p.getState() == QuestState.QUEST_STATE_UNFINISHED && p.getQuestData().getAcceptCond() != null)
                .filter(p -> p.getQuestData().getFinishCond().stream().anyMatch(q -> q.getType() == condType))
                .toList();

            for (GameQuest subQuestWithCond : subQuestsWithCond) {
                List<QuestData.QuestCondition> finishCond = subQuestWithCond.getQuestData().getFinishCond();
                int[] finish = new int[finishCond.size()];

                for (int i = 0; i < subQuestWithCond.getQuestData().getFinishCond().size(); i++) {
                    QuestData.QuestCondition condition = finishCond.get(i);
                    boolean result = this.getOwner().getServer().getQuestSystem().triggerContent(subQuestWithCond, condition, paramStr, params);
                    finish[i] = result ? 1 : 0;
                }

                boolean shouldFinish = LogicType.calculate(subQuestWithCond.getQuestData().getFinishCondComb(), finish);

                if (shouldFinish) {
                    subQuestWithCond.finish();
                    getQuestManager().getAddToQuestListUpdateNotify().add(subQuestWithCond);
                }
            }
        } catch (Exception e) {
            Grasscutter.getLogger().debug("An error occurred while trying to finish quest.", e);
        }
    }
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	public void save() {
		DatabaseHelper.saveQuest(this);
	}

	public ParentQuest toProto() {
		ParentQuest.Builder proto = ParentQuest.newBuilder()
				.setParentQuestId(getParentQuestId())
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				.setIsFinished(isFinished());
		/**
		    if ParentQuestState is NONE, official server does not send ParentQuestState nor childQuestList!!!
		    might need more sniffing...
            sending childQuestList without ParentQuestState set causes the game to hang on login
        */
        if (getState() != ParentQuestState.PARENT_QUEST_STATE_NONE) {
            proto.setParentQuestState(getState().getValue());
            for (GameQuest quest : this.getChildQuests().values()) {
                if (quest.getState() != QuestState.QUEST_STATE_UNSTARTED) {
                    ChildQuest childQuest = ChildQuest.newBuilder()
                        .setQuestId(quest.getSubQuestId())
                        .setState(quest.getState().getValue())
                        .build();

                    proto.addChildQuestList(childQuest);
                }
            }
        }
        for (int i : getQuestVars()) {
            proto.addQuestVar(i);
        }
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		return proto.build();
	}
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}