BroadcastCommand.java 1.07 KB
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package emu.grasscutter.command.commands;

import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import java.util.List;

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import static emu.grasscutter.utils.Language.translate;

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@Command(label = "broadcast", usage = "broadcast <message>",
        description = "Sends a message to all the players", aliases = {"b"}, permission = "server.broadcast")
public final class BroadcastCommand implements CommandHandler {

    @Override
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    public void execute(Player sender, Player targetPlayer, List<String> args) {
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        if (args.size() < 1) {
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            CommandHandler.sendMessage(sender, translate("commands.broadcast.command_usage"));
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            return;
        }

        String message = String.join(" ", args.subList(0, args.size()));

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        for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
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            CommandHandler.sendMessage(p, message);
        }

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        CommandHandler.sendMessage(sender, translate("commands.broadcast.message_sent"));
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    }
}