ReliquarySetData.java 711 Bytes
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package emu.grasscutter.data.excels;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;

@ResourceType(name = "ReliquarySetExcelConfigData.json")
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public class ReliquarySetData extends GameResource {
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	private int setId;
    private int[] setNeedNum;
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    private int EquipAffixId;
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    private int disableFilter;
    private int[] containsList;
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	@Override
	public int getId() {
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		return setId;
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	}
	
	public int[] getSetNeedNum() {
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		return setNeedNum;
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	}

	public int getEquipAffixId() {
		return EquipAffixId;
	}

	public int getDisableFilter() {
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		return disableFilter;
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	}

	public int[] getContainsList() {
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		return containsList;
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	}

	@Override
	public void onLoad() {

	}
}