SceneSuite.java 354 Bytes
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package emu.grasscutter.scripts.data;

import java.util.List;

import emu.grasscutter.utils.Position;

public class SceneSuite {
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	public List<Integer> monsters;
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	public List<Integer> gadgets;
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	public List<String> triggers;
	public int rand_weight;
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	public transient List<SceneMonster> sceneMonsters;
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	public transient List<SceneGadget> sceneGadgets;
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}