// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Microsoft.MixedReality.Toolkit.UI; using UnityEngine; namespace Microsoft.MixedReality.Toolkit.Examples.Demos { [System.Obsolete("This component is no longer supported", true)] [AddComponentMenu("Scripts/MRTK/Obsolete/ToggleBoundingBox")] public class ToggleBoundingBox : MonoBehaviour { public BoundingBox boundingBox; private void Awake() { Debug.LogError(this.GetType().Name + " is deprecated"); } public void ToggleBoundingBoxActiveState() { // Do something on specified distance for fire event if (boundingBox != null) { boundingBox.Active = !boundingBox.Active; } } } }