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Xulijie Li
MathsEngine
Commits
af571a61
Commit
af571a61
authored
May 03, 2021
by
BlackAngle233
Browse files
212
parent
1d9b5391
Changes
756
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MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/NUnitExtensions/Runner/WorkItemFactory.cs
View file @
af571a61
using
System.Collections
;
using
System.Collections
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Internal
;
using
NUnit.Framework.Internal
;
namespace
UnityEngine.TestRunner.NUnitExtensions.Runner
namespace
UnityEngine.TestRunner.NUnitExtensions.Runner
{
{
internal
abstract
class
WorkItemFactory
internal
abstract
class
WorkItemFactory
{
{
public
UnityWorkItem
Create
(
ITest
loadedTest
,
ITestFilter
filter
)
public
UnityWorkItem
Create
(
ITest
loadedTest
,
ITestFilter
filter
)
{
{
TestSuite
suite
=
loadedTest
as
TestSuite
;
TestSuite
suite
=
loadedTest
as
TestSuite
;
if
(
suite
!=
null
)
if
(
suite
!=
null
)
{
{
return
new
CompositeWorkItem
(
suite
,
filter
,
this
);
return
new
CompositeWorkItem
(
suite
,
filter
,
this
);
}
}
var
testMethod
=
(
TestMethod
)
loadedTest
;
var
testMethod
=
(
TestMethod
)
loadedTest
;
if
(
testMethod
.
Method
.
ReturnType
.
Type
!=
typeof
(
IEnumerator
))
if
(
testMethod
.
Method
.
ReturnType
.
Type
!=
typeof
(
IEnumerator
))
{
{
return
new
DefaultTestWorkItem
(
testMethod
,
filter
);
return
new
DefaultTestWorkItem
(
testMethod
,
filter
);
}
}
return
Create
(
testMethod
,
filter
,
loadedTest
);
return
Create
(
testMethod
,
filter
,
loadedTest
);
}
}
protected
abstract
UnityWorkItem
Create
(
TestMethod
method
,
ITestFilter
filter
,
ITest
loadedTest
);
protected
abstract
UnityWorkItem
Create
(
TestMethod
method
,
ITestFilter
filter
,
ITest
loadedTest
);
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/NUnitExtensions/Runner/WorkItemFactory.cs.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: 5c15bf0966eb95847a4260d830a30d30
guid: 5c15bf0966eb95847a4260d830a30d30
MonoImporter:
MonoImporter:
externalObjects: {}
externalObjects: {}
serializedVersion: 2
serializedVersion: 2
defaultReferences: []
defaultReferences: []
executionOrder: 0
executionOrder: 0
icon: {instanceID: 0}
icon: {instanceID: 0}
userData:
userData:
assetBundleName:
assetBundleName:
assetBundleVariant:
assetBundleVariant:
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/NUnitExtensions/TestExtensions.cs
View file @
af571a61
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Linq
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Internal
;
using
NUnit.Framework.Internal
;
using
UnityEngine.TestRunner.NUnitExtensions.Filters
;
using
UnityEngine.TestRunner.NUnitExtensions.Filters
;
namespace
UnityEngine.TestRunner.NUnitExtensions
namespace
UnityEngine.TestRunner.NUnitExtensions
{
{
internal
static
class
TestExtensions
internal
static
class
TestExtensions
{
{
private
static
IEnumerable
<
string
>
GetTestCategories
(
this
ITest
test
)
private
static
IEnumerable
<
string
>
GetTestCategories
(
this
ITest
test
)
{
{
var
categories
=
test
.
Properties
[
PropertyNames
.
Category
].
Cast
<
string
>().
ToList
();
var
categories
=
test
.
Properties
[
PropertyNames
.
Category
].
Cast
<
string
>().
ToList
();
if
(
categories
.
Count
==
0
&&
test
is
TestMethod
)
if
(
categories
.
Count
==
0
&&
test
is
TestMethod
)
{
{
// only mark tests as Uncategorized if the test fixture doesn't have a category,
// only mark tests as Uncategorized if the test fixture doesn't have a category,
// otherwise the test inherits the Fixture category
// otherwise the test inherits the Fixture category
var
fixtureCategories
=
test
.
Parent
.
Properties
[
PropertyNames
.
Category
].
Cast
<
string
>().
ToList
();
var
fixtureCategories
=
test
.
Parent
.
Properties
[
PropertyNames
.
Category
].
Cast
<
string
>().
ToList
();
if
(
fixtureCategories
.
Count
==
0
)
if
(
fixtureCategories
.
Count
==
0
)
categories
.
Add
(
CategoryFilterExtended
.
k_DefaultCategory
);
categories
.
Add
(
CategoryFilterExtended
.
k_DefaultCategory
);
}
}
return
categories
;
return
categories
;
}
}
public
static
bool
HasCategory
(
this
ITest
test
,
string
[]
categoryFilter
)
public
static
bool
HasCategory
(
this
ITest
test
,
string
[]
categoryFilter
)
{
{
var
categories
=
test
.
GetAllCategoriesFromTest
().
Distinct
();
var
categories
=
test
.
GetAllCategoriesFromTest
().
Distinct
();
return
categoryFilter
.
Any
(
c
=>
categories
.
Any
(
r
=>
r
==
c
));
return
categoryFilter
.
Any
(
c
=>
categories
.
Any
(
r
=>
r
==
c
));
}
}
public
static
List
<
string
>
GetAllCategoriesFromTest
(
this
ITest
test
)
public
static
List
<
string
>
GetAllCategoriesFromTest
(
this
ITest
test
)
{
{
if
(
test
.
Parent
==
null
)
if
(
test
.
Parent
==
null
)
return
test
.
GetTestCategories
().
ToList
();
return
test
.
GetTestCategories
().
ToList
();
var
categories
=
GetAllCategoriesFromTest
(
test
.
Parent
);
var
categories
=
GetAllCategoriesFromTest
(
test
.
Parent
);
categories
.
AddRange
(
test
.
GetTestCategories
());
categories
.
AddRange
(
test
.
GetTestCategories
());
return
categories
;
return
categories
;
}
}
public
static
void
ParseForNameDuplicates
(
this
ITest
test
)
public
static
void
ParseForNameDuplicates
(
this
ITest
test
)
{
{
var
duplicates
=
new
Dictionary
<
string
,
int
>();
var
duplicates
=
new
Dictionary
<
string
,
int
>();
for
(
var
i
=
0
;
i
<
test
.
Tests
.
Count
;
i
++)
for
(
var
i
=
0
;
i
<
test
.
Tests
.
Count
;
i
++)
{
{
var
child
=
test
.
Tests
[
i
];
var
child
=
test
.
Tests
[
i
];
int
count
;
int
count
;
if
(
duplicates
.
TryGetValue
(
child
.
FullName
,
out
count
))
if
(
duplicates
.
TryGetValue
(
child
.
FullName
,
out
count
))
{
{
count
++;
count
++;
child
.
Properties
.
Add
(
"childIndex"
,
count
);
child
.
Properties
.
Add
(
"childIndex"
,
count
);
duplicates
[
child
.
FullName
]
=
count
;
duplicates
[
child
.
FullName
]
=
count
;
}
}
else
else
{
{
duplicates
.
Add
(
child
.
FullName
,
1
);
duplicates
.
Add
(
child
.
FullName
,
1
);
}
}
ParseForNameDuplicates
(
child
);
ParseForNameDuplicates
(
child
);
}
}
}
}
public
static
int
GetChildIndex
(
this
ITest
test
)
public
static
int
GetChildIndex
(
this
ITest
test
)
{
{
var
index
=
test
.
Properties
[
"childIndex"
];
var
index
=
test
.
Properties
[
"childIndex"
];
return
(
int
)
index
[
0
];
return
(
int
)
index
[
0
];
}
}
public
static
bool
HasChildIndex
(
this
ITest
test
)
public
static
bool
HasChildIndex
(
this
ITest
test
)
{
{
var
index
=
test
.
Properties
[
"childIndex"
];
var
index
=
test
.
Properties
[
"childIndex"
];
return
index
.
Count
>
0
;
return
index
.
Count
>
0
;
}
}
static
string
GetAncestorPath
(
ITest
test
)
static
string
GetAncestorPath
(
ITest
test
)
{
{
var
path
=
""
;
var
path
=
""
;
var
testParent
=
test
.
Parent
;
var
testParent
=
test
.
Parent
;
while
(
testParent
!=
null
&&
testParent
.
Parent
!=
null
&&
!
string
.
IsNullOrEmpty
(
testParent
.
Name
))
while
(
testParent
!=
null
&&
testParent
.
Parent
!=
null
&&
!
string
.
IsNullOrEmpty
(
testParent
.
Name
))
{
{
path
=
testParent
.
Name
+
"/"
+
path
;
path
=
testParent
.
Name
+
"/"
+
path
;
testParent
=
testParent
.
Parent
;
testParent
=
testParent
.
Parent
;
}
}
return
path
;
return
path
;
}
}
public
static
string
GetUniqueName
(
this
ITest
test
)
public
static
string
GetUniqueName
(
this
ITest
test
)
{
{
var
id
=
GetAncestorPath
(
test
)
+
GetFullName
(
test
);
var
id
=
GetAncestorPath
(
test
)
+
GetFullName
(
test
);
if
(
test
.
HasChildIndex
())
if
(
test
.
HasChildIndex
())
{
{
var
index
=
test
.
GetChildIndex
();
var
index
=
test
.
GetChildIndex
();
if
(
index
>=
0
)
if
(
index
>=
0
)
id
+=
index
;
id
+=
index
;
}
}
if
(
test
.
IsSuite
)
if
(
test
.
IsSuite
)
{
{
id
+=
"[suite]"
;
id
+=
"[suite]"
;
}
}
return
id
;
return
id
;
}
}
public
static
string
GetFullName
(
ITest
test
)
public
static
string
GetFullName
(
ITest
test
)
{
{
var
typeInfo
=
test
.
TypeInfo
??
test
.
Parent
?.
TypeInfo
??
test
.
Tests
.
FirstOrDefault
()?.
TypeInfo
;
var
typeInfo
=
test
.
TypeInfo
??
test
.
Parent
?.
TypeInfo
??
test
.
Tests
.
FirstOrDefault
()?.
TypeInfo
;
if
(
typeInfo
==
null
)
if
(
typeInfo
==
null
)
{
{
return
"["
+
test
.
Name
+
"]"
;
return
"["
+
test
.
Name
+
"]"
;
}
}
var
assemblyId
=
typeInfo
.
Assembly
.
GetName
().
Name
;
var
assemblyId
=
typeInfo
.
Assembly
.
GetName
().
Name
;
if
(
assemblyId
==
test
.
Name
)
if
(
assemblyId
==
test
.
Name
)
{
{
return
$"[
{
test
.
Name
}
]"
;
return
$"[
{
test
.
Name
}
]"
;
}
}
return
string
.
Format
(
"[{0}][{1}]"
,
assemblyId
,
test
.
FullName
);
return
string
.
Format
(
"[{0}][{1}]"
,
assemblyId
,
test
.
FullName
);
}
}
public
static
string
GetSkipReason
(
this
ITest
test
)
public
static
string
GetSkipReason
(
this
ITest
test
)
{
{
if
(
test
.
Properties
.
ContainsKey
(
PropertyNames
.
SkipReason
))
if
(
test
.
Properties
.
ContainsKey
(
PropertyNames
.
SkipReason
))
return
(
string
)
test
.
Properties
.
Get
(
PropertyNames
.
SkipReason
);
return
(
string
)
test
.
Properties
.
Get
(
PropertyNames
.
SkipReason
);
return
null
;
return
null
;
}
}
public
static
string
GetParentId
(
this
ITest
test
)
public
static
string
GetParentId
(
this
ITest
test
)
{
{
if
(
test
.
Parent
!=
null
)
if
(
test
.
Parent
!=
null
)
return
test
.
Parent
.
Id
;
return
test
.
Parent
.
Id
;
return
null
;
return
null
;
}
}
public
static
string
GetParentFullName
(
this
ITest
test
)
public
static
string
GetParentFullName
(
this
ITest
test
)
{
{
if
(
test
.
Parent
!=
null
)
if
(
test
.
Parent
!=
null
)
return
test
.
Parent
.
FullName
;
return
test
.
Parent
.
FullName
;
return
null
;
return
null
;
}
}
public
static
string
GetParentUniqueName
(
this
ITest
test
)
public
static
string
GetParentUniqueName
(
this
ITest
test
)
{
{
if
(
test
.
Parent
!=
null
)
if
(
test
.
Parent
!=
null
)
return
GetUniqueName
(
test
.
Parent
);
return
GetUniqueName
(
test
.
Parent
);
return
null
;
return
null
;
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/NUnitExtensions/TestExtensions.cs.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: 8bc74398aa3944646ade4ee78cd57484
guid: 8bc74398aa3944646ade4ee78cd57484
MonoImporter:
MonoImporter:
externalObjects: {}
externalObjects: {}
serializedVersion: 2
serializedVersion: 2
defaultReferences: []
defaultReferences: []
executionOrder: 0
executionOrder: 0
icon: {instanceID: 0}
icon: {instanceID: 0}
userData:
userData:
assetBundleName:
assetBundleName:
assetBundleVariant:
assetBundleVariant:
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/NUnitExtensions/TestResultExtensions.cs
View file @
af571a61
using
System
;
using
System
;
using
NUnit.Framework
;
using
NUnit.Framework
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Internal
;
using
NUnit.Framework.Internal
;
namespace
UnityEngine.TestRunner.NUnitExtensions
namespace
UnityEngine.TestRunner.NUnitExtensions
{
{
internal
static
class
TestResultExtensions
internal
static
class
TestResultExtensions
{
{
public
static
void
RecordPrefixedException
(
this
TestResult
testResult
,
string
prefix
,
Exception
ex
,
ResultState
resultState
=
null
)
public
static
void
RecordPrefixedException
(
this
TestResult
testResult
,
string
prefix
,
Exception
ex
,
ResultState
resultState
=
null
)
{
{
if
(
ex
is
NUnitException
)
if
(
ex
is
NUnitException
)
{
{
ex
=
ex
.
InnerException
;
ex
=
ex
.
InnerException
;
}
}
if
(
resultState
==
null
)
if
(
resultState
==
null
)
{
{
resultState
=
testResult
.
ResultState
==
ResultState
.
Cancelled
resultState
=
testResult
.
ResultState
==
ResultState
.
Cancelled
?
ResultState
.
Cancelled
?
ResultState
.
Cancelled
:
ResultState
.
Error
;
:
ResultState
.
Error
;
}
}
var
exceptionMessage
=
ExceptionHelper
.
BuildMessage
(
ex
);
var
exceptionMessage
=
ExceptionHelper
.
BuildMessage
(
ex
);
string
stackTrace
=
"--"
+
prefix
+
NUnit
.
Env
.
NewLine
+
ExceptionHelper
.
BuildStackTrace
(
ex
);
string
stackTrace
=
"--"
+
prefix
+
NUnit
.
Env
.
NewLine
+
ExceptionHelper
.
BuildStackTrace
(
ex
);
if
(
testResult
.
StackTrace
!=
null
)
if
(
testResult
.
StackTrace
!=
null
)
{
{
stackTrace
=
testResult
.
StackTrace
+
NUnit
.
Env
.
NewLine
+
stackTrace
;
stackTrace
=
testResult
.
StackTrace
+
NUnit
.
Env
.
NewLine
+
stackTrace
;
}
}
if
(
testResult
.
Test
.
IsSuite
)
if
(
testResult
.
Test
.
IsSuite
)
{
{
resultState
=
resultState
.
WithSite
(
FailureSite
.
TearDown
);
resultState
=
resultState
.
WithSite
(
FailureSite
.
TearDown
);
}
}
if
(
ex
is
ResultStateException
)
if
(
ex
is
ResultStateException
)
{
{
exceptionMessage
=
ex
.
Message
;
exceptionMessage
=
ex
.
Message
;
resultState
=
((
ResultStateException
)
ex
).
ResultState
;
resultState
=
((
ResultStateException
)
ex
).
ResultState
;
stackTrace
=
StackFilter
.
Filter
(
ex
.
StackTrace
);
stackTrace
=
StackFilter
.
Filter
(
ex
.
StackTrace
);
}
}
string
message
=
(
string
.
IsNullOrEmpty
(
prefix
)
?
""
:
(
prefix
+
" : "
))
+
exceptionMessage
;
string
message
=
(
string
.
IsNullOrEmpty
(
prefix
)
?
""
:
(
prefix
+
" : "
))
+
exceptionMessage
;
if
(
testResult
.
Message
!=
null
)
if
(
testResult
.
Message
!=
null
)
{
{
message
=
testResult
.
Message
+
NUnit
.
Env
.
NewLine
+
message
;
message
=
testResult
.
Message
+
NUnit
.
Env
.
NewLine
+
message
;
}
}
testResult
.
SetResult
(
resultState
,
message
,
stackTrace
);
testResult
.
SetResult
(
resultState
,
message
,
stackTrace
);
}
}
public
static
void
RecordPrefixedError
(
this
TestResult
testResult
,
string
prefix
,
string
error
,
ResultState
resultState
=
null
)
public
static
void
RecordPrefixedError
(
this
TestResult
testResult
,
string
prefix
,
string
error
,
ResultState
resultState
=
null
)
{
{
if
(
resultState
==
null
)
if
(
resultState
==
null
)
{
{
resultState
=
testResult
.
ResultState
==
ResultState
.
Cancelled
resultState
=
testResult
.
ResultState
==
ResultState
.
Cancelled
?
ResultState
.
Cancelled
?
ResultState
.
Cancelled
:
ResultState
.
Error
;
:
ResultState
.
Error
;
}
}
if
(
testResult
.
Test
.
IsSuite
)
if
(
testResult
.
Test
.
IsSuite
)
{
{
resultState
=
resultState
.
WithSite
(
FailureSite
.
TearDown
);
resultState
=
resultState
.
WithSite
(
FailureSite
.
TearDown
);
}
}
string
message
=
(
string
.
IsNullOrEmpty
(
prefix
)
?
""
:
(
prefix
+
" : "
))
+
error
;
string
message
=
(
string
.
IsNullOrEmpty
(
prefix
)
?
""
:
(
prefix
+
" : "
))
+
error
;
if
(
testResult
.
Message
!=
null
)
if
(
testResult
.
Message
!=
null
)
{
{
message
=
testResult
.
Message
+
NUnit
.
Env
.
NewLine
+
message
;
message
=
testResult
.
Message
+
NUnit
.
Env
.
NewLine
+
message
;
}
}
testResult
.
SetResult
(
resultState
,
message
);
testResult
.
SetResult
(
resultState
,
message
);
}
}
}
}
}
}
\ No newline at end of file
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/NUnitExtensions/TestResultExtensions.cs.meta
View file @
af571a61
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MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/NUnitExtensions/UnityTestAssemblyBuilder.cs
View file @
af571a61
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.IO
;
using
System.IO
;
using
System.Reflection
;
using
System.Reflection
;
using
NUnit
;
using
NUnit
;
using
NUnit.Framework.Api
;
using
NUnit.Framework.Api
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Internal
;
using
NUnit.Framework.Internal
;
namespace
UnityEngine.TestTools.NUnitExtensions
namespace
UnityEngine.TestTools.NUnitExtensions
{
{
internal
class
UnityTestAssemblyBuilder
:
DefaultTestAssemblyBuilder
,
IAsyncTestAssemblyBuilder
internal
class
UnityTestAssemblyBuilder
:
DefaultTestAssemblyBuilder
,
IAsyncTestAssemblyBuilder
{
{
private
readonly
string
m_ProductName
;
private
readonly
string
m_ProductName
;
public
UnityTestAssemblyBuilder
()
public
UnityTestAssemblyBuilder
()
{
{
m_ProductName
=
Application
.
productName
;
m_ProductName
=
Application
.
productName
;
}
}
public
ITest
Build
(
Assembly
[]
assemblies
,
TestPlatform
[]
testPlatforms
,
IDictionary
<
string
,
object
>
options
)
public
ITest
Build
(
Assembly
[]
assemblies
,
TestPlatform
[]
testPlatforms
,
IDictionary
<
string
,
object
>
options
)
{
{
var
test
=
BuildAsync
(
assemblies
,
testPlatforms
,
options
);
var
test
=
BuildAsync
(
assemblies
,
testPlatforms
,
options
);
while
(
test
.
MoveNext
())
while
(
test
.
MoveNext
())
{
{
}
}
return
test
.
Current
;
return
test
.
Current
;
}
}
public
IEnumerator
<
ITest
>
BuildAsync
(
Assembly
[]
assemblies
,
TestPlatform
[]
testPlatforms
,
IDictionary
<
string
,
object
>
options
)
public
IEnumerator
<
ITest
>
BuildAsync
(
Assembly
[]
assemblies
,
TestPlatform
[]
testPlatforms
,
IDictionary
<
string
,
object
>
options
)
{
{
var
productName
=
string
.
Join
(
"_"
,
m_ProductName
.
Split
(
Path
.
GetInvalidFileNameChars
()));
var
productName
=
string
.
Join
(
"_"
,
m_ProductName
.
Split
(
Path
.
GetInvalidFileNameChars
()));
var
suite
=
new
TestSuite
(
productName
);
var
suite
=
new
TestSuite
(
productName
);
for
(
var
index
=
0
;
index
<
assemblies
.
Length
;
index
++)
for
(
var
index
=
0
;
index
<
assemblies
.
Length
;
index
++)
{
{
var
assembly
=
assemblies
[
index
];
var
assembly
=
assemblies
[
index
];
var
platform
=
testPlatforms
[
index
];
var
platform
=
testPlatforms
[
index
];
var
assemblySuite
=
Build
(
assembly
,
options
)
as
TestSuite
;
var
assemblySuite
=
Build
(
assembly
,
options
)
as
TestSuite
;
if
(
assemblySuite
!=
null
&&
assemblySuite
.
HasChildren
)
if
(
assemblySuite
!=
null
&&
assemblySuite
.
HasChildren
)
{
{
assemblySuite
.
Properties
.
Set
(
"platform"
,
platform
);
assemblySuite
.
Properties
.
Set
(
"platform"
,
platform
);
suite
.
Add
(
assemblySuite
);
suite
.
Add
(
assemblySuite
);
}
}
yield
return
null
;
yield
return
null
;
}
}
yield
return
suite
;
yield
return
suite
;
}
}
public
static
Dictionary
<
string
,
object
>
GetNUnitTestBuilderSettings
(
TestPlatform
testPlatform
)
public
static
Dictionary
<
string
,
object
>
GetNUnitTestBuilderSettings
(
TestPlatform
testPlatform
)
{
{
var
emptySettings
=
new
Dictionary
<
string
,
object
>();
var
emptySettings
=
new
Dictionary
<
string
,
object
>();
emptySettings
.
Add
(
FrameworkPackageSettings
.
TestParameters
,
"platform="
+
testPlatform
);
emptySettings
.
Add
(
FrameworkPackageSettings
.
TestParameters
,
"platform="
+
testPlatform
);
return
emptySettings
;
return
emptySettings
;
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/NUnitExtensions/UnityTestAssemblyBuilder.cs.meta
View file @
af571a61
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View file @
af571a61
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MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/TestRunner/Callbacks/PlayModeRunnerCallback.cs
View file @
af571a61
using
NUnit.Framework
;
using
NUnit.Framework
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Interfaces
;
namespace
UnityEngine.TestTools.TestRunner.Callbacks
namespace
UnityEngine.TestTools.TestRunner.Callbacks
{
{
[
AddComponentMenu
(
""
)]
[
AddComponentMenu
(
""
)]
internal
class
PlayModeRunnerCallback
:
MonoBehaviour
,
ITestRunnerListener
internal
class
PlayModeRunnerCallback
:
MonoBehaviour
,
ITestRunnerListener
{
{
private
TestResultRenderer
m_ResultRenderer
;
private
TestResultRenderer
m_ResultRenderer
;
public
void
RunFinished
(
ITestResult
testResults
)
public
void
RunFinished
(
ITestResult
testResults
)
{
{
Application
.
logMessageReceivedThreaded
-=
LogRecieved
;
Application
.
logMessageReceivedThreaded
-=
LogRecieved
;
if
(
Camera
.
main
==
null
)
if
(
Camera
.
main
==
null
)
{
{
gameObject
.
AddComponent
<
Camera
>();
gameObject
.
AddComponent
<
Camera
>();
}
}
m_ResultRenderer
=
new
TestResultRenderer
(
testResults
);
m_ResultRenderer
=
new
TestResultRenderer
(
testResults
);
m_ResultRenderer
.
ShowResults
();
m_ResultRenderer
.
ShowResults
();
}
}
public
void
TestFinished
(
ITestResult
result
)
public
void
TestFinished
(
ITestResult
result
)
{
{
}
}
public
void
OnGUI
()
public
void
OnGUI
()
{
{
if
(
m_ResultRenderer
!=
null
)
if
(
m_ResultRenderer
!=
null
)
m_ResultRenderer
.
Draw
();
m_ResultRenderer
.
Draw
();
}
}
public
void
RunStarted
(
ITest
testsToRun
)
public
void
RunStarted
(
ITest
testsToRun
)
{
{
Application
.
logMessageReceivedThreaded
+=
LogRecieved
;
Application
.
logMessageReceivedThreaded
+=
LogRecieved
;
}
}
public
void
TestStarted
(
ITest
test
)
public
void
TestStarted
(
ITest
test
)
{
{
}
}
private
void
LogRecieved
(
string
message
,
string
stacktrace
,
LogType
type
)
private
void
LogRecieved
(
string
message
,
string
stacktrace
,
LogType
type
)
{
{
if
(
TestContext
.
Out
!=
null
)
if
(
TestContext
.
Out
!=
null
)
TestContext
.
Out
.
WriteLine
(
message
);
TestContext
.
Out
.
WriteLine
(
message
);
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/TestRunner/Callbacks/PlayModeRunnerCallback.cs.meta
View file @
af571a61
fileFormatVersion: 2
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externalObjects: {}
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defaultReferences: []
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userData:
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MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/TestRunner/Callbacks/PlayerQuitHandler.cs
View file @
af571a61
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Interfaces
;
using
UnityEngine.Networking.PlayerConnection
;
using
UnityEngine.Networking.PlayerConnection
;
using
UnityEngine.TestRunner.TestLaunchers
;
using
UnityEngine.TestRunner.TestLaunchers
;
namespace
UnityEngine.TestTools.TestRunner.Callbacks
namespace
UnityEngine.TestTools.TestRunner.Callbacks
{
{
internal
class
PlayerQuitHandler
:
MonoBehaviour
,
ITestRunnerListener
internal
class
PlayerQuitHandler
:
MonoBehaviour
,
ITestRunnerListener
{
{
public
void
Start
()
public
void
Start
()
{
{
PlayerConnection
.
instance
.
Register
(
PlayerConnectionMessageIds
.
quitPlayerMessageId
,
ProcessPlayerQuiteMessage
);
PlayerConnection
.
instance
.
Register
(
PlayerConnectionMessageIds
.
quitPlayerMessageId
,
ProcessPlayerQuiteMessage
);
}
}
private
void
ProcessPlayerQuiteMessage
(
MessageEventArgs
arg0
)
private
void
ProcessPlayerQuiteMessage
(
MessageEventArgs
arg0
)
{
{
//Some platforms don't quit, so we need to disconnect to make sure they will not connect to another editor instance automatically.
//Some platforms don't quit, so we need to disconnect to make sure they will not connect to another editor instance automatically.
PlayerConnection
.
instance
.
DisconnectAll
();
PlayerConnection
.
instance
.
DisconnectAll
();
//XBOX has an error when quitting
//XBOX has an error when quitting
if
(
Application
.
platform
==
RuntimePlatform
.
XboxOne
)
if
(
Application
.
platform
==
RuntimePlatform
.
XboxOne
)
{
{
return
;
return
;
}
}
Application
.
Quit
();
Application
.
Quit
();
}
}
public
void
RunStarted
(
ITest
testsToRun
)
public
void
RunStarted
(
ITest
testsToRun
)
{
{
}
}
public
void
RunFinished
(
ITestResult
testResults
)
public
void
RunFinished
(
ITestResult
testResults
)
{
{
}
}
public
void
TestStarted
(
ITest
test
)
public
void
TestStarted
(
ITest
test
)
{
{
}
}
public
void
TestFinished
(
ITestResult
result
)
public
void
TestFinished
(
ITestResult
result
)
{
{
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/TestRunner/Callbacks/PlayerQuitHandler.cs.meta
View file @
af571a61
fileFormatVersion: 2
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externalObjects: {}
serializedVersion: 2
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defaultReferences: []
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MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/TestRunner/Callbacks/RemoteTestResultSender.cs
View file @
af571a61
using
System
;
using
System
;
using
System.Collections
;
using
System.Collections
;
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Linq
;
using
System.Text
;
using
System.Text
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Interfaces
;
using
UnityEngine.Networking.PlayerConnection
;
using
UnityEngine.Networking.PlayerConnection
;
using
UnityEngine.TestRunner.TestLaunchers
;
using
UnityEngine.TestRunner.TestLaunchers
;
namespace
UnityEngine.TestTools.TestRunner.Callbacks
namespace
UnityEngine.TestTools.TestRunner.Callbacks
{
{
[
AddComponentMenu
(
""
)]
[
AddComponentMenu
(
""
)]
internal
class
RemoteTestResultSender
:
MonoBehaviour
,
ITestRunnerListener
internal
class
RemoteTestResultSender
:
MonoBehaviour
,
ITestRunnerListener
{
{
private
class
QueueData
private
class
QueueData
{
{
public
Guid
id
{
get
;
set
;
}
public
Guid
id
{
get
;
set
;
}
public
byte
[]
data
{
get
;
set
;
}
public
byte
[]
data
{
get
;
set
;
}
}
}
private
const
int
k_aliveMessageFrequency
=
120
;
private
const
int
k_aliveMessageFrequency
=
120
;
private
float
m_NextliveMessage
=
k_aliveMessageFrequency
;
private
float
m_NextliveMessage
=
k_aliveMessageFrequency
;
private
readonly
Queue
<
QueueData
>
m_SendQueue
=
new
Queue
<
QueueData
>();
private
readonly
Queue
<
QueueData
>
m_SendQueue
=
new
Queue
<
QueueData
>();
private
readonly
object
m_LockQueue
=
new
object
();
private
readonly
object
m_LockQueue
=
new
object
();
private
readonly
IRemoteTestResultDataFactory
m_TestResultDataFactory
=
new
RemoteTestResultDataFactory
();
private
readonly
IRemoteTestResultDataFactory
m_TestResultDataFactory
=
new
RemoteTestResultDataFactory
();
public
void
Start
()
public
void
Start
()
{
{
StartCoroutine
(
SendDataRoutine
());
StartCoroutine
(
SendDataRoutine
());
}
}
private
byte
[]
SerializeObject
(
object
objectToSerialize
)
private
byte
[]
SerializeObject
(
object
objectToSerialize
)
{
{
return
Encoding
.
UTF8
.
GetBytes
(
JsonUtility
.
ToJson
(
objectToSerialize
));
return
Encoding
.
UTF8
.
GetBytes
(
JsonUtility
.
ToJson
(
objectToSerialize
));
}
}
public
void
RunStarted
(
ITest
testsToRun
)
public
void
RunStarted
(
ITest
testsToRun
)
{
{
var
data
=
SerializeObject
(
m_TestResultDataFactory
.
CreateFromTest
(
testsToRun
));
var
data
=
SerializeObject
(
m_TestResultDataFactory
.
CreateFromTest
(
testsToRun
));
lock
(
m_LockQueue
)
lock
(
m_LockQueue
)
{
{
m_SendQueue
.
Enqueue
(
new
QueueData
m_SendQueue
.
Enqueue
(
new
QueueData
{
{
id
=
PlayerConnectionMessageIds
.
runStartedMessageId
,
id
=
PlayerConnectionMessageIds
.
runStartedMessageId
,
data
=
data
data
=
data
});
});
}
}
}
}
public
void
RunFinished
(
ITestResult
testResults
)
public
void
RunFinished
(
ITestResult
testResults
)
{
{
var
data
=
SerializeObject
(
m_TestResultDataFactory
.
CreateFromTestResult
(
testResults
));
var
data
=
SerializeObject
(
m_TestResultDataFactory
.
CreateFromTestResult
(
testResults
));
lock
(
m_LockQueue
)
lock
(
m_LockQueue
)
{
{
m_SendQueue
.
Enqueue
(
new
QueueData
{
id
=
PlayerConnectionMessageIds
.
runFinishedMessageId
,
data
=
data
,
});
m_SendQueue
.
Enqueue
(
new
QueueData
{
id
=
PlayerConnectionMessageIds
.
runFinishedMessageId
,
data
=
data
,
});
}
}
}
}
public
void
TestStarted
(
ITest
test
)
public
void
TestStarted
(
ITest
test
)
{
{
var
data
=
SerializeObject
(
m_TestResultDataFactory
.
CreateFromTest
(
test
));
var
data
=
SerializeObject
(
m_TestResultDataFactory
.
CreateFromTest
(
test
));
lock
(
m_LockQueue
)
lock
(
m_LockQueue
)
{
{
m_SendQueue
.
Enqueue
(
new
QueueData
m_SendQueue
.
Enqueue
(
new
QueueData
{
{
id
=
PlayerConnectionMessageIds
.
testStartedMessageId
,
id
=
PlayerConnectionMessageIds
.
testStartedMessageId
,
data
=
data
data
=
data
});
});
}
}
}
}
public
void
TestFinished
(
ITestResult
result
)
public
void
TestFinished
(
ITestResult
result
)
{
{
var
testRunnerResultForApi
=
m_TestResultDataFactory
.
CreateFromTestResult
(
result
);
var
testRunnerResultForApi
=
m_TestResultDataFactory
.
CreateFromTestResult
(
result
);
var
resultData
=
SerializeObject
(
testRunnerResultForApi
);
var
resultData
=
SerializeObject
(
testRunnerResultForApi
);
lock
(
m_LockQueue
)
lock
(
m_LockQueue
)
{
{
m_SendQueue
.
Enqueue
(
new
QueueData
m_SendQueue
.
Enqueue
(
new
QueueData
{
{
id
=
PlayerConnectionMessageIds
.
testFinishedMessageId
,
id
=
PlayerConnectionMessageIds
.
testFinishedMessageId
,
data
=
resultData
,
data
=
resultData
,
});
});
}
}
}
}
public
IEnumerator
SendDataRoutine
()
public
IEnumerator
SendDataRoutine
()
{
{
while
(!
PlayerConnection
.
instance
.
isConnected
)
while
(!
PlayerConnection
.
instance
.
isConnected
)
{
{
yield
return
new
WaitForSeconds
(
1
);
yield
return
new
WaitForSeconds
(
1
);
}
}
while
(
true
)
while
(
true
)
{
{
lock
(
m_LockQueue
)
lock
(
m_LockQueue
)
{
{
if
(
PlayerConnection
.
instance
.
isConnected
&&
m_SendQueue
.
Count
>
0
)
if
(
PlayerConnection
.
instance
.
isConnected
&&
m_SendQueue
.
Count
>
0
)
{
{
ResetNextPlayerAliveMessageTime
();
ResetNextPlayerAliveMessageTime
();
var
queueData
=
m_SendQueue
.
Dequeue
();
var
queueData
=
m_SendQueue
.
Dequeue
();
PlayerConnection
.
instance
.
Send
(
queueData
.
id
,
queueData
.
data
);
PlayerConnection
.
instance
.
Send
(
queueData
.
id
,
queueData
.
data
);
yield
return
null
;
yield
return
null
;
}
}
//This is needed so we dont stall the player totally
//This is needed so we dont stall the player totally
if
(!
m_SendQueue
.
Any
())
if
(!
m_SendQueue
.
Any
())
{
{
SendAliveMessageIfNeeded
();
SendAliveMessageIfNeeded
();
yield
return
new
WaitForSeconds
(
0.02f
);
yield
return
new
WaitForSeconds
(
0.02f
);
}
}
}
}
}
}
}
}
private
void
SendAliveMessageIfNeeded
()
private
void
SendAliveMessageIfNeeded
()
{
{
if
(
Time
.
timeSinceLevelLoad
<
m_NextliveMessage
)
if
(
Time
.
timeSinceLevelLoad
<
m_NextliveMessage
)
{
{
return
;
return
;
}
}
Debug
.
Log
(
"Sending player alive message back to editor."
);
Debug
.
Log
(
"Sending player alive message back to editor."
);
ResetNextPlayerAliveMessageTime
();
ResetNextPlayerAliveMessageTime
();
PlayerConnection
.
instance
.
Send
(
PlayerConnectionMessageIds
.
playerAliveHeartbeat
,
new
byte
[
0
]);
PlayerConnection
.
instance
.
Send
(
PlayerConnectionMessageIds
.
playerAliveHeartbeat
,
new
byte
[
0
]);
}
}
private
void
ResetNextPlayerAliveMessageTime
()
private
void
ResetNextPlayerAliveMessageTime
()
{
{
m_NextliveMessage
=
Time
.
timeSinceLevelLoad
+
k_aliveMessageFrequency
;
m_NextliveMessage
=
Time
.
timeSinceLevelLoad
+
k_aliveMessageFrequency
;
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/TestRunner/Callbacks/RemoteTestResultSender.cs.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: 20793418366caf14293b29c55df5e9ec
guid: 20793418366caf14293b29c55df5e9ec
MonoImporter:
MonoImporter:
externalObjects: {}
externalObjects: {}
serializedVersion: 2
serializedVersion: 2
defaultReferences: []
defaultReferences: []
executionOrder: 0
executionOrder: 0
icon: {instanceID: 0}
icon: {instanceID: 0}
userData:
userData:
assetBundleName:
assetBundleName:
assetBundleVariant:
assetBundleVariant:
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRenderer.cs
View file @
af571a61
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Linq
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Internal
;
using
NUnit.Framework.Internal
;
namespace
UnityEngine.TestTools.TestRunner.Callbacks
namespace
UnityEngine.TestTools.TestRunner.Callbacks
{
{
internal
class
TestResultRenderer
internal
class
TestResultRenderer
{
{
private
static
class
Styles
private
static
class
Styles
{
{
public
static
readonly
GUIStyle
SucceedLabelStyle
;
public
static
readonly
GUIStyle
SucceedLabelStyle
;
public
static
readonly
GUIStyle
FailedLabelStyle
;
public
static
readonly
GUIStyle
FailedLabelStyle
;
public
static
readonly
GUIStyle
FailedMessagesStyle
;
public
static
readonly
GUIStyle
FailedMessagesStyle
;
static
Styles
()
static
Styles
()
{
{
SucceedLabelStyle
=
new
GUIStyle
(
"label"
);
SucceedLabelStyle
=
new
GUIStyle
(
"label"
);
SucceedLabelStyle
.
normal
.
textColor
=
Color
.
green
;
SucceedLabelStyle
.
normal
.
textColor
=
Color
.
green
;
SucceedLabelStyle
.
fontSize
=
48
;
SucceedLabelStyle
.
fontSize
=
48
;
FailedLabelStyle
=
new
GUIStyle
(
"label"
);
FailedLabelStyle
=
new
GUIStyle
(
"label"
);
FailedLabelStyle
.
normal
.
textColor
=
Color
.
red
;
FailedLabelStyle
.
normal
.
textColor
=
Color
.
red
;
FailedLabelStyle
.
fontSize
=
32
;
FailedLabelStyle
.
fontSize
=
32
;
FailedMessagesStyle
=
new
GUIStyle
(
"label"
);
FailedMessagesStyle
=
new
GUIStyle
(
"label"
);
FailedMessagesStyle
.
wordWrap
=
false
;
FailedMessagesStyle
.
wordWrap
=
false
;
FailedMessagesStyle
.
richText
=
true
;
FailedMessagesStyle
.
richText
=
true
;
}
}
}
}
private
readonly
List
<
ITestResult
>
m_FailedTestCollection
;
private
readonly
List
<
ITestResult
>
m_FailedTestCollection
;
private
bool
m_ShowResults
;
private
bool
m_ShowResults
;
private
Vector2
m_ScrollPosition
;
private
Vector2
m_ScrollPosition
;
public
TestResultRenderer
(
ITestResult
testResults
)
public
TestResultRenderer
(
ITestResult
testResults
)
{
{
m_FailedTestCollection
=
new
List
<
ITestResult
>();
m_FailedTestCollection
=
new
List
<
ITestResult
>();
GetFailedTests
(
testResults
);
GetFailedTests
(
testResults
);
}
}
private
void
GetFailedTests
(
ITestResult
testResults
)
private
void
GetFailedTests
(
ITestResult
testResults
)
{
{
if
(
testResults
is
TestCaseResult
)
if
(
testResults
is
TestCaseResult
)
{
{
if
(
testResults
.
ResultState
.
Status
==
TestStatus
.
Failed
)
if
(
testResults
.
ResultState
.
Status
==
TestStatus
.
Failed
)
m_FailedTestCollection
.
Add
(
testResults
);
m_FailedTestCollection
.
Add
(
testResults
);
}
}
else
if
(
testResults
.
HasChildren
)
else
if
(
testResults
.
HasChildren
)
{
{
foreach
(
var
testResultsChild
in
testResults
.
Children
)
foreach
(
var
testResultsChild
in
testResults
.
Children
)
{
{
GetFailedTests
(
testResultsChild
);
GetFailedTests
(
testResultsChild
);
}
}
}
}
}
}
private
const
int
k_MaxStringLength
=
15000
;
private
const
int
k_MaxStringLength
=
15000
;
public
void
ShowResults
()
public
void
ShowResults
()
{
{
m_ShowResults
=
true
;
m_ShowResults
=
true
;
Cursor
.
visible
=
true
;
Cursor
.
visible
=
true
;
}
}
public
void
Draw
()
public
void
Draw
()
{
{
if
(!
m_ShowResults
)
return
;
if
(!
m_ShowResults
)
return
;
if
(
m_FailedTestCollection
.
Count
==
0
)
if
(
m_FailedTestCollection
.
Count
==
0
)
{
{
GUILayout
.
Label
(
"All test(s) succeeded"
,
Styles
.
SucceedLabelStyle
,
GUILayout
.
Width
(
600
));
GUILayout
.
Label
(
"All test(s) succeeded"
,
Styles
.
SucceedLabelStyle
,
GUILayout
.
Width
(
600
));
}
}
else
else
{
{
int
count
=
m_FailedTestCollection
.
Count
;
int
count
=
m_FailedTestCollection
.
Count
;
GUILayout
.
Label
(
count
+
" tests failed!"
,
Styles
.
FailedLabelStyle
);
GUILayout
.
Label
(
count
+
" tests failed!"
,
Styles
.
FailedLabelStyle
);
m_ScrollPosition
=
GUILayout
.
BeginScrollView
(
m_ScrollPosition
,
GUILayout
.
ExpandWidth
(
true
));
m_ScrollPosition
=
GUILayout
.
BeginScrollView
(
m_ScrollPosition
,
GUILayout
.
ExpandWidth
(
true
));
var
text
=
""
;
var
text
=
""
;
text
+=
"<b><size=18>Code-based tests</size></b>\n"
;
text
+=
"<b><size=18>Code-based tests</size></b>\n"
;
text
+=
string
.
Join
(
"\n"
,
m_FailedTestCollection
text
+=
string
.
Join
(
"\n"
,
m_FailedTestCollection
.
Select
(
result
=>
result
.
Name
+
" "
+
result
.
ResultState
+
"\n"
+
result
.
Message
)
.
Select
(
result
=>
result
.
Name
+
" "
+
result
.
ResultState
+
"\n"
+
result
.
Message
)
.
ToArray
());
.
ToArray
());
if
(
text
.
Length
>
k_MaxStringLength
)
if
(
text
.
Length
>
k_MaxStringLength
)
text
=
text
.
Substring
(
0
,
k_MaxStringLength
);
text
=
text
.
Substring
(
0
,
k_MaxStringLength
);
GUILayout
.
TextArea
(
text
,
Styles
.
FailedMessagesStyle
);
GUILayout
.
TextArea
(
text
,
Styles
.
FailedMessagesStyle
);
GUILayout
.
EndScrollView
();
GUILayout
.
EndScrollView
();
}
}
if
(
GUILayout
.
Button
(
"Close"
))
if
(
GUILayout
.
Button
(
"Close"
))
Application
.
Quit
();
Application
.
Quit
();
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRenderer.cs.meta
View file @
af571a61
fileFormatVersion: 2
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MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRendererCallback.cs
View file @
af571a61
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Interfaces
;
namespace
UnityEngine.TestTools.TestRunner.Callbacks
namespace
UnityEngine.TestTools.TestRunner.Callbacks
{
{
internal
class
TestResultRendererCallback
:
MonoBehaviour
,
ITestRunnerListener
internal
class
TestResultRendererCallback
:
MonoBehaviour
,
ITestRunnerListener
{
{
private
TestResultRenderer
m_ResultRenderer
;
private
TestResultRenderer
m_ResultRenderer
;
public
void
RunStarted
(
ITest
testsToRun
)
public
void
RunStarted
(
ITest
testsToRun
)
{
{
}
}
public
void
RunFinished
(
ITestResult
testResults
)
public
void
RunFinished
(
ITestResult
testResults
)
{
{
if
(
Camera
.
main
==
null
)
if
(
Camera
.
main
==
null
)
{
{
gameObject
.
AddComponent
<
Camera
>();
gameObject
.
AddComponent
<
Camera
>();
}
}
m_ResultRenderer
=
new
TestResultRenderer
(
testResults
);
m_ResultRenderer
=
new
TestResultRenderer
(
testResults
);
m_ResultRenderer
.
ShowResults
();
m_ResultRenderer
.
ShowResults
();
}
}
public
void
OnGUI
()
public
void
OnGUI
()
{
{
if
(
m_ResultRenderer
!=
null
)
if
(
m_ResultRenderer
!=
null
)
m_ResultRenderer
.
Draw
();
m_ResultRenderer
.
Draw
();
}
}
public
void
TestStarted
(
ITest
test
)
public
void
TestStarted
(
ITest
test
)
{
{
}
}
public
void
TestFinished
(
ITestResult
result
)
public
void
TestFinished
(
ITestResult
result
)
{
{
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRendererCallback.cs.meta
View file @
af571a61
fileFormatVersion: 2
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