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Xulijie Li
MathsEngine
Commits
af571a61
Commit
af571a61
authored
May 03, 2021
by
BlackAngle233
Browse files
212
parent
1d9b5391
Changes
756
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MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestRunner/Utils/TestListProvider.cs
View file @
af571a61
using
System
;
using
System
;
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Linq
;
using
NUnit.Framework.Interfaces
;
using
NUnit.Framework.Interfaces
;
using
UnityEngine.TestTools
;
using
UnityEngine.TestTools
;
using
UnityEngine.TestTools.NUnitExtensions
;
using
UnityEngine.TestTools.NUnitExtensions
;
namespace
UnityEditor.TestTools.TestRunner
namespace
UnityEditor.TestTools.TestRunner
{
{
internal
class
TestListProvider
:
ITestListProvider
internal
class
TestListProvider
:
ITestListProvider
{
{
private
readonly
EditorLoadedTestAssemblyProvider
m_AssemblyProvider
;
private
readonly
EditorLoadedTestAssemblyProvider
m_AssemblyProvider
;
private
readonly
UnityTestAssemblyBuilder
m_AssemblyBuilder
;
private
readonly
UnityTestAssemblyBuilder
m_AssemblyBuilder
;
public
TestListProvider
(
EditorLoadedTestAssemblyProvider
assemblyProvider
,
UnityTestAssemblyBuilder
assemblyBuilder
)
public
TestListProvider
(
EditorLoadedTestAssemblyProvider
assemblyProvider
,
UnityTestAssemblyBuilder
assemblyBuilder
)
{
{
m_AssemblyProvider
=
assemblyProvider
;
m_AssemblyProvider
=
assemblyProvider
;
m_AssemblyBuilder
=
assemblyBuilder
;
m_AssemblyBuilder
=
assemblyBuilder
;
}
}
public
IEnumerator
<
ITest
>
GetTestListAsync
(
TestPlatform
platform
)
public
IEnumerator
<
ITest
>
GetTestListAsync
(
TestPlatform
platform
)
{
{
var
assembliesTask
=
m_AssemblyProvider
.
GetAssembliesGroupedByTypeAsync
(
platform
);
var
assembliesTask
=
m_AssemblyProvider
.
GetAssembliesGroupedByTypeAsync
(
platform
);
while
(
assembliesTask
.
MoveNext
())
while
(
assembliesTask
.
MoveNext
())
{
{
yield
return
null
;
yield
return
null
;
}
}
var
assemblies
=
assembliesTask
.
Current
.
Where
(
pair
=>
platform
.
IsFlagIncluded
(
pair
.
Key
))
var
assemblies
=
assembliesTask
.
Current
.
Where
(
pair
=>
platform
.
IsFlagIncluded
(
pair
.
Key
))
.
SelectMany
(
pair
=>
pair
.
Value
.
Select
(
assemblyInfo
=>
Tuple
.
Create
(
assemblyInfo
.
Assembly
,
pair
.
Key
))).
ToArray
();
.
SelectMany
(
pair
=>
pair
.
Value
.
Select
(
assemblyInfo
=>
Tuple
.
Create
(
assemblyInfo
.
Assembly
,
pair
.
Key
))).
ToArray
();
var
settings
=
UnityTestAssemblyBuilder
.
GetNUnitTestBuilderSettings
(
platform
);
var
settings
=
UnityTestAssemblyBuilder
.
GetNUnitTestBuilderSettings
(
platform
);
var
test
=
m_AssemblyBuilder
.
BuildAsync
(
assemblies
.
Select
(
a
=>
a
.
Item1
).
ToArray
(),
assemblies
.
Select
(
a
=>
a
.
Item2
).
ToArray
(),
settings
);
var
test
=
m_AssemblyBuilder
.
BuildAsync
(
assemblies
.
Select
(
a
=>
a
.
Item1
).
ToArray
(),
assemblies
.
Select
(
a
=>
a
.
Item2
).
ToArray
(),
settings
);
while
(
test
.
MoveNext
())
while
(
test
.
MoveNext
())
{
{
yield
return
null
;
yield
return
null
;
}
}
yield
return
test
.
Current
;
yield
return
test
.
Current
;
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestRunner/Utils/TestListProvider.cs.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: f15cbb987069826429540d0ea0937442
guid: f15cbb987069826429540d0ea0937442
MonoImporter:
MonoImporter:
externalObjects: {}
externalObjects: {}
serializedVersion: 2
serializedVersion: 2
defaultReferences: []
defaultReferences: []
executionOrder: 0
executionOrder: 0
icon: {instanceID: 0}
icon: {instanceID: 0}
userData:
userData:
assetBundleName:
assetBundleName:
assetBundleVariant:
assetBundleVariant:
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestRunnerWindow.cs
View file @
af571a61
using
System
;
using
System
;
using
UnityEditor.Callbacks
;
using
UnityEditor.Callbacks
;
using
UnityEditor.TestTools.TestRunner.Api
;
using
UnityEditor.TestTools.TestRunner.Api
;
using
UnityEditor.TestTools.TestRunner.GUI
;
using
UnityEditor.TestTools.TestRunner.GUI
;
using
UnityEngine
;
using
UnityEngine
;
namespace
UnityEditor.TestTools.TestRunner
namespace
UnityEditor.TestTools.TestRunner
{
{
[
Serializable
]
[
Serializable
]
internal
class
TestRunnerWindow
:
EditorWindow
,
IHasCustomMenu
internal
class
TestRunnerWindow
:
EditorWindow
,
IHasCustomMenu
{
{
internal
static
class
Styles
internal
static
class
Styles
{
{
public
static
GUIStyle
info
;
public
static
GUIStyle
info
;
public
static
GUIStyle
testList
;
public
static
GUIStyle
testList
;
static
Styles
()
static
Styles
()
{
{
info
=
new
GUIStyle
(
EditorStyles
.
wordWrappedLabel
);
info
=
new
GUIStyle
(
EditorStyles
.
wordWrappedLabel
);
info
.
wordWrap
=
false
;
info
.
wordWrap
=
false
;
info
.
stretchHeight
=
true
;
info
.
stretchHeight
=
true
;
info
.
margin
.
right
=
15
;
info
.
margin
.
right
=
15
;
testList
=
new
GUIStyle
(
"CN Box"
);
testList
=
new
GUIStyle
(
"CN Box"
);
testList
.
margin
.
top
=
0
;
testList
.
margin
.
top
=
0
;
testList
.
padding
.
left
=
3
;
testList
.
padding
.
left
=
3
;
}
}
}
}
private
readonly
GUIContent
m_GUIHorizontalSplit
=
EditorGUIUtility
.
TrTextContent
(
"Horizontal layout"
);
private
readonly
GUIContent
m_GUIHorizontalSplit
=
EditorGUIUtility
.
TrTextContent
(
"Horizontal layout"
);
private
readonly
GUIContent
m_GUIVerticalSplit
=
EditorGUIUtility
.
TrTextContent
(
"Vertical layout"
);
private
readonly
GUIContent
m_GUIVerticalSplit
=
EditorGUIUtility
.
TrTextContent
(
"Vertical layout"
);
private
readonly
GUIContent
m_GUIEnableaPlaymodeTestsRunner
=
EditorGUIUtility
.
TrTextContent
(
"Enable playmode tests for all assemblies"
);
private
readonly
GUIContent
m_GUIEnableaPlaymodeTestsRunner
=
EditorGUIUtility
.
TrTextContent
(
"Enable playmode tests for all assemblies"
);
private
readonly
GUIContent
m_GUIDisablePlaymodeTestsRunner
=
EditorGUIUtility
.
TrTextContent
(
"Disable playmode tests for all assemblies"
);
private
readonly
GUIContent
m_GUIDisablePlaymodeTestsRunner
=
EditorGUIUtility
.
TrTextContent
(
"Disable playmode tests for all assemblies"
);
private
readonly
GUIContent
m_GUIRunPlayModeTestAsEditModeTests
=
EditorGUIUtility
.
TrTextContent
(
"Run playmode tests as editmode tests"
);
private
readonly
GUIContent
m_GUIRunPlayModeTestAsEditModeTests
=
EditorGUIUtility
.
TrTextContent
(
"Run playmode tests as editmode tests"
);
internal
static
TestRunnerWindow
s_Instance
;
internal
static
TestRunnerWindow
s_Instance
;
private
bool
m_IsBuilding
;
private
bool
m_IsBuilding
;
[
NonSerialized
]
[
NonSerialized
]
private
bool
m_Enabled
;
private
bool
m_Enabled
;
public
TestFilterSettings
filterSettings
;
public
TestFilterSettings
filterSettings
;
[
SerializeField
]
[
SerializeField
]
private
SplitterState
m_Spl
=
new
SplitterState
(
new
float
[]
{
75
,
25
},
new
[]
{
32
,
32
},
null
);
private
SplitterState
m_Spl
=
new
SplitterState
(
new
float
[]
{
75
,
25
},
new
[]
{
32
,
32
},
null
);
private
TestRunnerWindowSettings
m_Settings
;
private
TestRunnerWindowSettings
m_Settings
;
private
enum
TestRunnerMenuLabels
private
enum
TestRunnerMenuLabels
{
{
PlayMode
=
0
,
PlayMode
=
0
,
EditMode
=
1
EditMode
=
1
}
}
[
SerializeField
]
[
SerializeField
]
private
int
m_TestTypeToolbarIndex
=
(
int
)
TestRunnerMenuLabels
.
EditMode
;
private
int
m_TestTypeToolbarIndex
=
(
int
)
TestRunnerMenuLabels
.
EditMode
;
[
SerializeField
]
[
SerializeField
]
private
PlayModeTestListGUI
m_PlayModeTestListGUI
;
private
PlayModeTestListGUI
m_PlayModeTestListGUI
;
[
SerializeField
]
[
SerializeField
]
private
EditModeTestListGUI
m_EditModeTestListGUI
;
private
EditModeTestListGUI
m_EditModeTestListGUI
;
internal
TestListGUI
m_SelectedTestTypes
;
internal
TestListGUI
m_SelectedTestTypes
;
private
ITestRunnerApi
m_testRunnerApi
;
private
ITestRunnerApi
m_testRunnerApi
;
private
WindowResultUpdater
m_WindowResultUpdater
;
private
WindowResultUpdater
m_WindowResultUpdater
;
[
MenuItem
(
"Window/General/Test Runner"
,
false
,
201
,
false
)]
[
MenuItem
(
"Window/General/Test Runner"
,
false
,
201
,
false
)]
public
static
void
ShowPlaymodeTestsRunnerWindowCodeBased
()
public
static
void
ShowPlaymodeTestsRunnerWindowCodeBased
()
{
{
s_Instance
=
GetWindow
<
TestRunnerWindow
>(
"Test Runner"
);
s_Instance
=
GetWindow
<
TestRunnerWindow
>(
"Test Runner"
);
s_Instance
.
Show
();
s_Instance
.
Show
();
}
}
static
TestRunnerWindow
()
static
TestRunnerWindow
()
{
{
InitBackgroundRunners
();
InitBackgroundRunners
();
}
}
private
static
void
InitBackgroundRunners
()
private
static
void
InitBackgroundRunners
()
{
{
EditorApplication
.
playModeStateChanged
-=
OnPlayModeStateChanged
;
EditorApplication
.
playModeStateChanged
-=
OnPlayModeStateChanged
;
EditorApplication
.
playModeStateChanged
+=
OnPlayModeStateChanged
;
EditorApplication
.
playModeStateChanged
+=
OnPlayModeStateChanged
;
}
}
[
DidReloadScripts
]
[
DidReloadScripts
]
private
static
void
CompilationCallback
()
private
static
void
CompilationCallback
()
{
{
UpdateWindow
();
UpdateWindow
();
}
}
private
static
void
OnPlayModeStateChanged
(
PlayModeStateChange
state
)
private
static
void
OnPlayModeStateChanged
(
PlayModeStateChange
state
)
{
{
if
(
s_Instance
&&
state
==
PlayModeStateChange
.
EnteredEditMode
&&
s_Instance
.
m_SelectedTestTypes
.
HasTreeData
())
if
(
s_Instance
&&
state
==
PlayModeStateChange
.
EnteredEditMode
&&
s_Instance
.
m_SelectedTestTypes
.
HasTreeData
())
{
{
//repaint message details after exit playmode
//repaint message details after exit playmode
s_Instance
.
m_SelectedTestTypes
.
TestSelectionCallback
(
s_Instance
.
m_SelectedTestTypes
.
m_TestListState
.
selectedIDs
.
ToArray
());
s_Instance
.
m_SelectedTestTypes
.
TestSelectionCallback
(
s_Instance
.
m_SelectedTestTypes
.
m_TestListState
.
selectedIDs
.
ToArray
());
s_Instance
.
Repaint
();
s_Instance
.
Repaint
();
}
}
}
}
public
void
OnDestroy
()
public
void
OnDestroy
()
{
{
EditorApplication
.
playModeStateChanged
-=
OnPlayModeStateChanged
;
EditorApplication
.
playModeStateChanged
-=
OnPlayModeStateChanged
;
}
}
private
void
OnEnable
()
private
void
OnEnable
()
{
{
s_Instance
=
this
;
s_Instance
=
this
;
SelectTestListGUI
(
m_TestTypeToolbarIndex
);
SelectTestListGUI
(
m_TestTypeToolbarIndex
);
m_testRunnerApi
=
ScriptableObject
.
CreateInstance
<
TestRunnerApi
>();
m_testRunnerApi
=
ScriptableObject
.
CreateInstance
<
TestRunnerApi
>();
m_WindowResultUpdater
=
new
WindowResultUpdater
();
m_WindowResultUpdater
=
new
WindowResultUpdater
();
m_testRunnerApi
.
RegisterCallbacks
(
m_WindowResultUpdater
);
m_testRunnerApi
.
RegisterCallbacks
(
m_WindowResultUpdater
);
}
}
private
void
Enable
()
private
void
Enable
()
{
{
m_Settings
=
new
TestRunnerWindowSettings
(
"UnityEditor.PlaymodeTestsRunnerWindow"
);
m_Settings
=
new
TestRunnerWindowSettings
(
"UnityEditor.PlaymodeTestsRunnerWindow"
);
filterSettings
=
new
TestFilterSettings
(
"UnityTest.IntegrationTestsRunnerWindow"
);
filterSettings
=
new
TestFilterSettings
(
"UnityTest.IntegrationTestsRunnerWindow"
);
if
(
m_SelectedTestTypes
==
null
)
if
(
m_SelectedTestTypes
==
null
)
{
{
SelectTestListGUI
(
m_TestTypeToolbarIndex
);
SelectTestListGUI
(
m_TestTypeToolbarIndex
);
}
}
StartRetrieveTestList
();
StartRetrieveTestList
();
m_SelectedTestTypes
.
Reload
();
m_SelectedTestTypes
.
Reload
();
m_Enabled
=
true
;
m_Enabled
=
true
;
}
}
private
void
SelectTestListGUI
(
int
testTypeToolbarIndex
)
private
void
SelectTestListGUI
(
int
testTypeToolbarIndex
)
{
{
if
(
testTypeToolbarIndex
==
(
int
)
TestRunnerMenuLabels
.
PlayMode
)
if
(
testTypeToolbarIndex
==
(
int
)
TestRunnerMenuLabels
.
PlayMode
)
{
{
if
(
m_PlayModeTestListGUI
==
null
)
if
(
m_PlayModeTestListGUI
==
null
)
{
{
m_PlayModeTestListGUI
=
new
PlayModeTestListGUI
();
m_PlayModeTestListGUI
=
new
PlayModeTestListGUI
();
}
}
m_SelectedTestTypes
=
m_PlayModeTestListGUI
;
m_SelectedTestTypes
=
m_PlayModeTestListGUI
;
}
}
else
if
(
testTypeToolbarIndex
==
(
int
)
TestRunnerMenuLabels
.
EditMode
)
else
if
(
testTypeToolbarIndex
==
(
int
)
TestRunnerMenuLabels
.
EditMode
)
{
{
if
(
m_EditModeTestListGUI
==
null
)
if
(
m_EditModeTestListGUI
==
null
)
{
{
m_EditModeTestListGUI
=
new
EditModeTestListGUI
();
m_EditModeTestListGUI
=
new
EditModeTestListGUI
();
}
}
m_SelectedTestTypes
=
m_EditModeTestListGUI
;
m_SelectedTestTypes
=
m_EditModeTestListGUI
;
}
}
}
}
private
void
StartRetrieveTestList
()
private
void
StartRetrieveTestList
()
{
{
if
(!
m_SelectedTestTypes
.
HasTreeData
())
if
(!
m_SelectedTestTypes
.
HasTreeData
())
{
{
m_testRunnerApi
.
RetrieveTestList
(
m_SelectedTestTypes
.
TestMode
,
(
rootTest
)
=>
m_testRunnerApi
.
RetrieveTestList
(
m_SelectedTestTypes
.
TestMode
,
(
rootTest
)
=>
{
{
m_SelectedTestTypes
.
Init
(
this
,
rootTest
);
m_SelectedTestTypes
.
Init
(
this
,
rootTest
);
m_SelectedTestTypes
.
Reload
();
m_SelectedTestTypes
.
Reload
();
});
});
}
}
}
}
public
void
OnGUI
()
public
void
OnGUI
()
{
{
if
(!
m_Enabled
)
if
(!
m_Enabled
)
{
{
Enable
();
Enable
();
}
}
if
(
BuildPipeline
.
isBuildingPlayer
)
if
(
BuildPipeline
.
isBuildingPlayer
)
{
{
m_IsBuilding
=
true
;
m_IsBuilding
=
true
;
}
}
else
if
(
m_IsBuilding
)
else
if
(
m_IsBuilding
)
{
{
m_IsBuilding
=
false
;
m_IsBuilding
=
false
;
Repaint
();
Repaint
();
}
}
EditorGUILayout
.
BeginHorizontal
();
EditorGUILayout
.
BeginHorizontal
();
GUILayout
.
FlexibleSpace
();
GUILayout
.
FlexibleSpace
();
var
selectedIndex
=
m_TestTypeToolbarIndex
;
var
selectedIndex
=
m_TestTypeToolbarIndex
;
m_TestTypeToolbarIndex
=
GUILayout
.
Toolbar
(
m_TestTypeToolbarIndex
,
Enum
.
GetNames
(
typeof
(
TestRunnerMenuLabels
)),
"LargeButton"
,
UnityEngine
.
GUI
.
ToolbarButtonSize
.
FitToContents
);
m_TestTypeToolbarIndex
=
GUILayout
.
Toolbar
(
m_TestTypeToolbarIndex
,
Enum
.
GetNames
(
typeof
(
TestRunnerMenuLabels
)),
"LargeButton"
,
UnityEngine
.
GUI
.
ToolbarButtonSize
.
FitToContents
);
GUILayout
.
FlexibleSpace
();
GUILayout
.
FlexibleSpace
();
EditorGUILayout
.
EndHorizontal
();
EditorGUILayout
.
EndHorizontal
();
if
(
selectedIndex
!=
m_TestTypeToolbarIndex
)
if
(
selectedIndex
!=
m_TestTypeToolbarIndex
)
{
{
SelectTestListGUI
(
m_TestTypeToolbarIndex
);
SelectTestListGUI
(
m_TestTypeToolbarIndex
);
StartRetrieveTestList
();
StartRetrieveTestList
();
}
}
EditorGUILayout
.
BeginVertical
();
EditorGUILayout
.
BeginVertical
();
using
(
new
EditorGUI
.
DisabledScope
(
EditorApplication
.
isPlayingOrWillChangePlaymode
))
using
(
new
EditorGUI
.
DisabledScope
(
EditorApplication
.
isPlayingOrWillChangePlaymode
))
{
{
m_SelectedTestTypes
.
PrintHeadPanel
();
m_SelectedTestTypes
.
PrintHeadPanel
();
}
}
EditorGUILayout
.
EndVertical
();
EditorGUILayout
.
EndVertical
();
if
(
m_Settings
.
verticalSplit
)
if
(
m_Settings
.
verticalSplit
)
SplitterGUILayout
.
BeginVerticalSplit
(
m_Spl
);
SplitterGUILayout
.
BeginVerticalSplit
(
m_Spl
);
else
else
SplitterGUILayout
.
BeginHorizontalSplit
(
m_Spl
);
SplitterGUILayout
.
BeginHorizontalSplit
(
m_Spl
);
EditorGUILayout
.
BeginVertical
();
EditorGUILayout
.
BeginVertical
();
EditorGUILayout
.
BeginVertical
(
Styles
.
testList
);
EditorGUILayout
.
BeginVertical
(
Styles
.
testList
);
m_SelectedTestTypes
.
RenderTestList
();
m_SelectedTestTypes
.
RenderTestList
();
EditorGUILayout
.
EndVertical
();
EditorGUILayout
.
EndVertical
();
EditorGUILayout
.
EndVertical
();
EditorGUILayout
.
EndVertical
();
m_SelectedTestTypes
.
RenderDetails
();
m_SelectedTestTypes
.
RenderDetails
();
if
(
m_Settings
.
verticalSplit
)
if
(
m_Settings
.
verticalSplit
)
SplitterGUILayout
.
EndVerticalSplit
();
SplitterGUILayout
.
EndVerticalSplit
();
else
else
SplitterGUILayout
.
EndHorizontalSplit
();
SplitterGUILayout
.
EndHorizontalSplit
();
}
}
public
void
AddItemsToMenu
(
GenericMenu
menu
)
public
void
AddItemsToMenu
(
GenericMenu
menu
)
{
{
menu
.
AddItem
(
m_GUIVerticalSplit
,
m_Settings
.
verticalSplit
,
m_Settings
.
ToggleVerticalSplit
);
menu
.
AddItem
(
m_GUIVerticalSplit
,
m_Settings
.
verticalSplit
,
m_Settings
.
ToggleVerticalSplit
);
menu
.
AddItem
(
m_GUIHorizontalSplit
,
!
m_Settings
.
verticalSplit
,
m_Settings
.
ToggleVerticalSplit
);
menu
.
AddItem
(
m_GUIHorizontalSplit
,
!
m_Settings
.
verticalSplit
,
m_Settings
.
ToggleVerticalSplit
);
menu
.
AddSeparator
(
null
);
menu
.
AddSeparator
(
null
);
var
playModeTestRunnerEnabled
=
PlayerSettings
.
playModeTestRunnerEnabled
;
var
playModeTestRunnerEnabled
=
PlayerSettings
.
playModeTestRunnerEnabled
;
var
currentActive
=
playModeTestRunnerEnabled
?
m_GUIDisablePlaymodeTestsRunner
:
m_GUIEnableaPlaymodeTestsRunner
;
var
currentActive
=
playModeTestRunnerEnabled
?
m_GUIDisablePlaymodeTestsRunner
:
m_GUIEnableaPlaymodeTestsRunner
;
if
(
EditorPrefs
.
GetBool
(
"InternalMode"
,
false
))
if
(
EditorPrefs
.
GetBool
(
"InternalMode"
,
false
))
{
{
menu
.
AddItem
(
m_GUIRunPlayModeTestAsEditModeTests
,
PlayerSettings
.
runPlayModeTestAsEditModeTest
,
()
=>
menu
.
AddItem
(
m_GUIRunPlayModeTestAsEditModeTests
,
PlayerSettings
.
runPlayModeTestAsEditModeTest
,
()
=>
{
{
PlayerSettings
.
runPlayModeTestAsEditModeTest
=
!
PlayerSettings
.
runPlayModeTestAsEditModeTest
;
PlayerSettings
.
runPlayModeTestAsEditModeTest
=
!
PlayerSettings
.
runPlayModeTestAsEditModeTest
;
});
});
}
}
menu
.
AddItem
(
currentActive
,
false
,
()
=>
menu
.
AddItem
(
currentActive
,
false
,
()
=>
{
{
PlayerSettings
.
playModeTestRunnerEnabled
=
!
playModeTestRunnerEnabled
;
PlayerSettings
.
playModeTestRunnerEnabled
=
!
playModeTestRunnerEnabled
;
EditorUtility
.
DisplayDialog
(
currentActive
.
text
,
"You need to restart the editor now"
,
"Ok"
);
EditorUtility
.
DisplayDialog
(
currentActive
.
text
,
"You need to restart the editor now"
,
"Ok"
);
});
});
}
}
public
void
RebuildUIFilter
()
public
void
RebuildUIFilter
()
{
{
if
(
m_SelectedTestTypes
!=
null
&&
m_SelectedTestTypes
.
HasTreeData
())
if
(
m_SelectedTestTypes
!=
null
&&
m_SelectedTestTypes
.
HasTreeData
())
{
{
m_SelectedTestTypes
.
RebuildUIFilter
();
m_SelectedTestTypes
.
RebuildUIFilter
();
}
}
}
}
public
static
void
UpdateWindow
()
public
static
void
UpdateWindow
()
{
{
if
(
s_Instance
!=
null
&&
s_Instance
.
m_SelectedTestTypes
!=
null
)
if
(
s_Instance
!=
null
&&
s_Instance
.
m_SelectedTestTypes
!=
null
)
{
{
s_Instance
.
m_SelectedTestTypes
.
Repaint
();
s_Instance
.
m_SelectedTestTypes
.
Repaint
();
s_Instance
.
Repaint
();
s_Instance
.
Repaint
();
}
}
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestRunnerWindow.cs.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: 4dfcd3a631f61d248b7cc0b845d40345
guid: 4dfcd3a631f61d248b7cc0b845d40345
MonoImporter:
MonoImporter:
externalObjects: {}
externalObjects: {}
serializedVersion: 2
serializedVersion: 2
defaultReferences: []
defaultReferences: []
executionOrder: 0
executionOrder: 0
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icon: {instanceID: 0}
userData:
userData:
assetBundleName:
assetBundleName:
assetBundleVariant:
assetBundleVariant:
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestRunnerWindowSettings.cs
View file @
af571a61
namespace
UnityEditor.TestTools.TestRunner
namespace
UnityEditor.TestTools.TestRunner
{
{
internal
class
TestRunnerWindowSettings
internal
class
TestRunnerWindowSettings
{
{
public
bool
verticalSplit
;
public
bool
verticalSplit
;
private
readonly
string
m_PrefsKey
;
private
readonly
string
m_PrefsKey
;
public
TestRunnerWindowSettings
(
string
prefsKey
)
public
TestRunnerWindowSettings
(
string
prefsKey
)
{
{
m_PrefsKey
=
prefsKey
;
m_PrefsKey
=
prefsKey
;
verticalSplit
=
EditorPrefs
.
GetBool
(
m_PrefsKey
+
".verticalSplit"
,
true
);
verticalSplit
=
EditorPrefs
.
GetBool
(
m_PrefsKey
+
".verticalSplit"
,
true
);
}
}
public
void
ToggleVerticalSplit
()
public
void
ToggleVerticalSplit
()
{
{
verticalSplit
=
!
verticalSplit
;
verticalSplit
=
!
verticalSplit
;
Save
();
Save
();
}
}
private
void
Save
()
private
void
Save
()
{
{
EditorPrefs
.
SetBool
(
m_PrefsKey
+
".verticalSplit"
,
verticalSplit
);
EditorPrefs
.
SetBool
(
m_PrefsKey
+
".verticalSplit"
,
verticalSplit
);
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestRunnerWindowSettings.cs.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: 2b301b727225f1941974d69e61a55620
guid: 2b301b727225f1941974d69e61a55620
MonoImporter:
MonoImporter:
externalObjects: {}
externalObjects: {}
serializedVersion: 2
serializedVersion: 2
defaultReferences: []
defaultReferences: []
executionOrder: 0
executionOrder: 0
icon: {instanceID: 0}
icon: {instanceID: 0}
userData:
userData:
assetBundleName:
assetBundleName:
assetBundleVariant:
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MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestSettings.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
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guid: 95b719082a664ea45bb56759eed1f271
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DefaultImporter:
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externalObjects: {}
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assetBundleName:
assetBundleVariant:
assetBundleVariant:
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestSettings/ITestSettings.cs
View file @
af571a61
using
System
;
using
System
;
namespace
UnityEditor.TestTools.TestRunner
namespace
UnityEditor.TestTools.TestRunner
{
{
internal
interface
ITestSettings
:
IDisposable
internal
interface
ITestSettings
:
IDisposable
{
{
ScriptingImplementation
?
scriptingBackend
{
get
;
set
;
}
ScriptingImplementation
?
scriptingBackend
{
get
;
set
;
}
string
Architecture
{
get
;
set
;
}
string
Architecture
{
get
;
set
;
}
ApiCompatibilityLevel
?
apiProfile
{
get
;
set
;
}
ApiCompatibilityLevel
?
apiProfile
{
get
;
set
;
}
bool
?
appleEnableAutomaticSigning
{
get
;
set
;
}
bool
?
appleEnableAutomaticSigning
{
get
;
set
;
}
string
appleDeveloperTeamID
{
get
;
set
;
}
string
appleDeveloperTeamID
{
get
;
set
;
}
ProvisioningProfileType
?
iOSManualProvisioningProfileType
{
get
;
set
;
}
ProvisioningProfileType
?
iOSManualProvisioningProfileType
{
get
;
set
;
}
string
iOSManualProvisioningProfileID
{
get
;
set
;
}
string
iOSManualProvisioningProfileID
{
get
;
set
;
}
ProvisioningProfileType
?
tvOSManualProvisioningProfileType
{
get
;
set
;
}
ProvisioningProfileType
?
tvOSManualProvisioningProfileType
{
get
;
set
;
}
string
tvOSManualProvisioningProfileID
{
get
;
set
;
}
string
tvOSManualProvisioningProfileID
{
get
;
set
;
}
void
SetupProjectParameters
();
void
SetupProjectParameters
();
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestSettings/ITestSettings.cs.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: 83eda34b7da01e04aa894f268158b0c0
guid: 83eda34b7da01e04aa894f268158b0c0
MonoImporter:
MonoImporter:
externalObjects: {}
externalObjects: {}
serializedVersion: 2
serializedVersion: 2
defaultReferences: []
defaultReferences: []
executionOrder: 0
executionOrder: 0
icon: {instanceID: 0}
icon: {instanceID: 0}
userData:
userData:
assetBundleName:
assetBundleName:
assetBundleVariant:
assetBundleVariant:
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestSettings/ITestSettingsDeserializer.cs
View file @
af571a61
namespace
UnityEditor.TestTools.TestRunner
namespace
UnityEditor.TestTools.TestRunner
{
{
interface
ITestSettingsDeserializer
interface
ITestSettingsDeserializer
{
{
ITestSettings
GetSettingsFromJsonFile
(
string
jsonFilePath
);
ITestSettings
GetSettingsFromJsonFile
(
string
jsonFilePath
);
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestSettings/ITestSettingsDeserializer.cs.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: d208a1684f8aa6a40ad91d6aa9600c14
guid: d208a1684f8aa6a40ad91d6aa9600c14
MonoImporter:
MonoImporter:
externalObjects: {}
externalObjects: {}
serializedVersion: 2
serializedVersion: 2
defaultReferences: []
defaultReferences: []
executionOrder: 0
executionOrder: 0
icon: {instanceID: 0}
icon: {instanceID: 0}
userData:
userData:
assetBundleName:
assetBundleName:
assetBundleVariant:
assetBundleVariant:
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestSettings/TestSettings.cs
View file @
af571a61
using
System
;
using
System
;
namespace
UnityEditor.TestTools.TestRunner
namespace
UnityEditor.TestTools.TestRunner
{
{
internal
class
TestSettings
:
ITestSettings
internal
class
TestSettings
:
ITestSettings
{
{
private
readonly
TestSetting
[]
m_Settings
=
private
readonly
TestSetting
[]
m_Settings
=
{
{
new
TestSetting
<
ScriptingImplementation
?>(
new
TestSetting
<
ScriptingImplementation
?>(
settings
=>
settings
.
scriptingBackend
,
settings
=>
settings
.
scriptingBackend
,
()
=>
PlayerSettings
.
GetScriptingBackend
(
EditorUserBuildSettings
.
activeBuildTargetGroup
),
()
=>
PlayerSettings
.
GetScriptingBackend
(
EditorUserBuildSettings
.
activeBuildTargetGroup
),
implementation
=>
PlayerSettings
.
SetScriptingBackend
(
EditorUserBuildSettings
.
activeBuildTargetGroup
,
implementation
.
Value
)),
implementation
=>
PlayerSettings
.
SetScriptingBackend
(
EditorUserBuildSettings
.
activeBuildTargetGroup
,
implementation
.
Value
)),
new
TestSetting
<
string
>(
new
TestSetting
<
string
>(
settings
=>
settings
.
Architecture
,
settings
=>
settings
.
Architecture
,
()
=>
EditorUserBuildSettings
.
activeBuildTarget
==
BuildTarget
.
Android
?
PlayerSettings
.
Android
.
targetArchitectures
.
ToString
()
:
null
,
()
=>
EditorUserBuildSettings
.
activeBuildTarget
==
BuildTarget
.
Android
?
PlayerSettings
.
Android
.
targetArchitectures
.
ToString
()
:
null
,
architecture
=>
architecture
=>
{
{
if
(
EditorUserBuildSettings
.
activeBuildTarget
==
BuildTarget
.
Android
)
if
(
EditorUserBuildSettings
.
activeBuildTarget
==
BuildTarget
.
Android
)
{
{
if
(!
string
.
IsNullOrEmpty
(
architecture
))
if
(!
string
.
IsNullOrEmpty
(
architecture
))
{
{
var
targetArchitectures
=
(
AndroidArchitecture
)
Enum
.
Parse
(
typeof
(
AndroidArchitecture
),
architecture
,
true
);
var
targetArchitectures
=
(
AndroidArchitecture
)
Enum
.
Parse
(
typeof
(
AndroidArchitecture
),
architecture
,
true
);
PlayerSettings
.
Android
.
targetArchitectures
=
targetArchitectures
;
PlayerSettings
.
Android
.
targetArchitectures
=
targetArchitectures
;
}
}
}
}
}),
}),
new
TestSetting
<
ApiCompatibilityLevel
?>(
new
TestSetting
<
ApiCompatibilityLevel
?>(
settings
=>
settings
.
apiProfile
,
settings
=>
settings
.
apiProfile
,
()
=>
PlayerSettings
.
GetApiCompatibilityLevel
(
EditorUserBuildSettings
.
activeBuildTargetGroup
),
()
=>
PlayerSettings
.
GetApiCompatibilityLevel
(
EditorUserBuildSettings
.
activeBuildTargetGroup
),
implementation
=>
implementation
=>
{
{
if
(
Enum
.
IsDefined
(
typeof
(
ApiCompatibilityLevel
),
implementation
.
Value
))
if
(
Enum
.
IsDefined
(
typeof
(
ApiCompatibilityLevel
),
implementation
.
Value
))
{
{
PlayerSettings
.
SetApiCompatibilityLevel
(
EditorUserBuildSettings
.
activeBuildTargetGroup
,
PlayerSettings
.
SetApiCompatibilityLevel
(
EditorUserBuildSettings
.
activeBuildTargetGroup
,
implementation
.
Value
);
implementation
.
Value
);
}
}
}),
}),
new
TestSetting
<
bool
?>(
new
TestSetting
<
bool
?>(
settings
=>
settings
.
appleEnableAutomaticSigning
,
settings
=>
settings
.
appleEnableAutomaticSigning
,
()
=>
PlayerSettings
.
iOS
.
appleEnableAutomaticSigning
,
()
=>
PlayerSettings
.
iOS
.
appleEnableAutomaticSigning
,
enableAutomaticSigning
=>
enableAutomaticSigning
=>
{
{
if
(
enableAutomaticSigning
!=
null
)
if
(
enableAutomaticSigning
!=
null
)
PlayerSettings
.
iOS
.
appleEnableAutomaticSigning
=
enableAutomaticSigning
.
Value
;
PlayerSettings
.
iOS
.
appleEnableAutomaticSigning
=
enableAutomaticSigning
.
Value
;
}),
}),
new
TestSetting
<
string
>(
new
TestSetting
<
string
>(
settings
=>
settings
.
appleDeveloperTeamID
,
settings
=>
settings
.
appleDeveloperTeamID
,
()
=>
PlayerSettings
.
iOS
.
appleDeveloperTeamID
,
()
=>
PlayerSettings
.
iOS
.
appleDeveloperTeamID
,
developerTeam
=>
developerTeam
=>
{
{
if
(
developerTeam
!=
null
)
if
(
developerTeam
!=
null
)
PlayerSettings
.
iOS
.
appleDeveloperTeamID
=
developerTeam
;
PlayerSettings
.
iOS
.
appleDeveloperTeamID
=
developerTeam
;
}),
}),
new
TestSetting
<
ProvisioningProfileType
?>(
new
TestSetting
<
ProvisioningProfileType
?>(
settings
=>
settings
.
iOSManualProvisioningProfileType
,
settings
=>
settings
.
iOSManualProvisioningProfileType
,
()
=>
PlayerSettings
.
iOS
.
iOSManualProvisioningProfileType
,
()
=>
PlayerSettings
.
iOS
.
iOSManualProvisioningProfileType
,
profileType
=>
profileType
=>
{
{
if
(
profileType
!=
null
)
if
(
profileType
!=
null
)
PlayerSettings
.
iOS
.
iOSManualProvisioningProfileType
=
profileType
.
Value
;
PlayerSettings
.
iOS
.
iOSManualProvisioningProfileType
=
profileType
.
Value
;
}),
}),
new
TestSetting
<
string
>(
new
TestSetting
<
string
>(
settings
=>
settings
.
iOSManualProvisioningProfileID
,
settings
=>
settings
.
iOSManualProvisioningProfileID
,
()
=>
PlayerSettings
.
iOS
.
iOSManualProvisioningProfileID
,
()
=>
PlayerSettings
.
iOS
.
iOSManualProvisioningProfileID
,
provisioningUUID
=>
provisioningUUID
=>
{
{
if
(
provisioningUUID
!=
null
)
if
(
provisioningUUID
!=
null
)
PlayerSettings
.
iOS
.
iOSManualProvisioningProfileID
=
provisioningUUID
;
PlayerSettings
.
iOS
.
iOSManualProvisioningProfileID
=
provisioningUUID
;
}),
}),
new
TestSetting
<
ProvisioningProfileType
?>(
new
TestSetting
<
ProvisioningProfileType
?>(
settings
=>
settings
.
tvOSManualProvisioningProfileType
,
settings
=>
settings
.
tvOSManualProvisioningProfileType
,
()
=>
PlayerSettings
.
iOS
.
tvOSManualProvisioningProfileType
,
()
=>
PlayerSettings
.
iOS
.
tvOSManualProvisioningProfileType
,
profileType
=>
profileType
=>
{
{
if
(
profileType
!=
null
)
if
(
profileType
!=
null
)
PlayerSettings
.
iOS
.
tvOSManualProvisioningProfileType
=
profileType
.
Value
;
PlayerSettings
.
iOS
.
tvOSManualProvisioningProfileType
=
profileType
.
Value
;
}),
}),
new
TestSetting
<
string
>(
new
TestSetting
<
string
>(
settings
=>
settings
.
tvOSManualProvisioningProfileID
,
settings
=>
settings
.
tvOSManualProvisioningProfileID
,
()
=>
PlayerSettings
.
iOS
.
tvOSManualProvisioningProfileID
,
()
=>
PlayerSettings
.
iOS
.
tvOSManualProvisioningProfileID
,
provisioningUUID
=>
provisioningUUID
=>
{
{
if
(
provisioningUUID
!=
null
)
if
(
provisioningUUID
!=
null
)
PlayerSettings
.
iOS
.
tvOSManualProvisioningProfileID
=
provisioningUUID
;
PlayerSettings
.
iOS
.
tvOSManualProvisioningProfileID
=
provisioningUUID
;
}),
}),
};
};
private
bool
m_Disposed
;
private
bool
m_Disposed
;
public
ScriptingImplementation
?
scriptingBackend
{
get
;
set
;
}
public
ScriptingImplementation
?
scriptingBackend
{
get
;
set
;
}
public
string
Architecture
{
get
;
set
;
}
public
string
Architecture
{
get
;
set
;
}
public
ApiCompatibilityLevel
?
apiProfile
{
get
;
set
;
}
public
ApiCompatibilityLevel
?
apiProfile
{
get
;
set
;
}
public
bool
?
appleEnableAutomaticSigning
{
get
;
set
;
}
public
bool
?
appleEnableAutomaticSigning
{
get
;
set
;
}
public
string
appleDeveloperTeamID
{
get
;
set
;
}
public
string
appleDeveloperTeamID
{
get
;
set
;
}
public
ProvisioningProfileType
?
iOSManualProvisioningProfileType
{
get
;
set
;
}
public
ProvisioningProfileType
?
iOSManualProvisioningProfileType
{
get
;
set
;
}
public
string
iOSManualProvisioningProfileID
{
get
;
set
;
}
public
string
iOSManualProvisioningProfileID
{
get
;
set
;
}
public
ProvisioningProfileType
?
tvOSManualProvisioningProfileType
{
get
;
set
;
}
public
ProvisioningProfileType
?
tvOSManualProvisioningProfileType
{
get
;
set
;
}
public
string
tvOSManualProvisioningProfileID
{
get
;
set
;
}
public
string
tvOSManualProvisioningProfileID
{
get
;
set
;
}
public
void
Dispose
()
public
void
Dispose
()
{
{
if
(!
m_Disposed
)
if
(!
m_Disposed
)
{
{
foreach
(
var
testSetting
in
m_Settings
)
foreach
(
var
testSetting
in
m_Settings
)
{
{
testSetting
.
Cleanup
();
testSetting
.
Cleanup
();
}
}
m_Disposed
=
true
;
m_Disposed
=
true
;
}
}
}
}
public
void
SetupProjectParameters
()
public
void
SetupProjectParameters
()
{
{
foreach
(
var
testSetting
in
m_Settings
)
foreach
(
var
testSetting
in
m_Settings
)
{
{
testSetting
.
Setup
(
this
);
testSetting
.
Setup
(
this
);
}
}
}
}
private
abstract
class
TestSetting
private
abstract
class
TestSetting
{
{
public
abstract
void
Setup
(
TestSettings
settings
);
public
abstract
void
Setup
(
TestSettings
settings
);
public
abstract
void
Cleanup
();
public
abstract
void
Cleanup
();
}
}
private
class
TestSetting
<
T
>
:
TestSetting
private
class
TestSetting
<
T
>
:
TestSetting
{
{
private
T
m_ValueBeforeSetup
;
private
T
m_ValueBeforeSetup
;
private
Func
<
TestSettings
,
T
>
m_GetFromSettings
;
private
Func
<
TestSettings
,
T
>
m_GetFromSettings
;
private
Func
<
T
>
m_GetCurrentValue
;
private
Func
<
T
>
m_GetCurrentValue
;
private
Action
<
T
>
m_SetValue
;
private
Action
<
T
>
m_SetValue
;
public
TestSetting
(
Func
<
TestSettings
,
T
>
getFromSettings
,
Func
<
T
>
getCurrentValue
,
Action
<
T
>
setValue
)
public
TestSetting
(
Func
<
TestSettings
,
T
>
getFromSettings
,
Func
<
T
>
getCurrentValue
,
Action
<
T
>
setValue
)
{
{
m_GetFromSettings
=
getFromSettings
;
m_GetFromSettings
=
getFromSettings
;
m_GetCurrentValue
=
getCurrentValue
;
m_GetCurrentValue
=
getCurrentValue
;
m_SetValue
=
setValue
;
m_SetValue
=
setValue
;
}
}
public
override
void
Setup
(
TestSettings
settings
)
public
override
void
Setup
(
TestSettings
settings
)
{
{
m_ValueBeforeSetup
=
m_GetCurrentValue
();
m_ValueBeforeSetup
=
m_GetCurrentValue
();
var
newValue
=
m_GetFromSettings
(
settings
);
var
newValue
=
m_GetFromSettings
(
settings
);
if
(
newValue
!=
null
)
if
(
newValue
!=
null
)
{
{
m_SetValue
(
newValue
);
m_SetValue
(
newValue
);
}
}
}
}
public
override
void
Cleanup
()
public
override
void
Cleanup
()
{
{
m_SetValue
(
m_ValueBeforeSetup
);
m_SetValue
(
m_ValueBeforeSetup
);
}
}
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestSettings/TestSettings.cs.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
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guid: 6b32b6725087a0d4bb1670818d26996e
MonoImporter:
MonoImporter:
externalObjects: {}
externalObjects: {}
serializedVersion: 2
serializedVersion: 2
defaultReferences: []
defaultReferences: []
executionOrder: 0
executionOrder: 0
icon: {instanceID: 0}
icon: {instanceID: 0}
userData:
userData:
assetBundleName:
assetBundleName:
assetBundleVariant:
assetBundleVariant:
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestSettings/TestSettingsDeserializer.cs
View file @
af571a61
using
System
;
using
System
;
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.IO
;
using
System.IO
;
using
System.Linq
;
using
System.Linq
;
using
UnityEngine
;
using
UnityEngine
;
namespace
UnityEditor.TestTools.TestRunner
namespace
UnityEditor.TestTools.TestRunner
{
{
/// <summary>
/// <summary>
/// Handles deserialization of TestSettings from a provided json file path.
/// Handles deserialization of TestSettings from a provided json file path.
/// </summary>
/// </summary>
internal
class
TestSettingsDeserializer
:
ITestSettingsDeserializer
internal
class
TestSettingsDeserializer
:
ITestSettingsDeserializer
{
{
private
static
readonly
SettingsMap
[]
s_SettingsMapping
=
private
static
readonly
SettingsMap
[]
s_SettingsMapping
=
{
{
new
SettingsMap
<
ScriptingImplementation
>(
"scriptingBackend"
,
(
settings
,
value
)
=>
settings
.
scriptingBackend
=
value
),
new
SettingsMap
<
ScriptingImplementation
>(
"scriptingBackend"
,
(
settings
,
value
)
=>
settings
.
scriptingBackend
=
value
),
new
SettingsMap
<
string
>(
"architecture"
,
(
settings
,
value
)
=>
settings
.
Architecture
=
value
),
new
SettingsMap
<
string
>(
"architecture"
,
(
settings
,
value
)
=>
settings
.
Architecture
=
value
),
new
SettingsMap
<
ApiCompatibilityLevel
>(
"apiProfile"
,
(
settings
,
value
)
=>
settings
.
apiProfile
=
value
),
new
SettingsMap
<
ApiCompatibilityLevel
>(
"apiProfile"
,
(
settings
,
value
)
=>
settings
.
apiProfile
=
value
),
new
SettingsMap
<
bool
>(
"appleEnableAutomaticSigning"
,
(
settings
,
value
)
=>
settings
.
appleEnableAutomaticSigning
=
value
),
new
SettingsMap
<
bool
>(
"appleEnableAutomaticSigning"
,
(
settings
,
value
)
=>
settings
.
appleEnableAutomaticSigning
=
value
),
new
SettingsMap
<
string
>(
"appleDeveloperTeamID"
,
(
settings
,
value
)
=>
settings
.
appleDeveloperTeamID
=
value
),
new
SettingsMap
<
string
>(
"appleDeveloperTeamID"
,
(
settings
,
value
)
=>
settings
.
appleDeveloperTeamID
=
value
),
new
SettingsMap
<
ProvisioningProfileType
>(
"iOSManualProvisioningProfileType"
,
(
settings
,
value
)
=>
settings
.
iOSManualProvisioningProfileType
=
value
),
new
SettingsMap
<
ProvisioningProfileType
>(
"iOSManualProvisioningProfileType"
,
(
settings
,
value
)
=>
settings
.
iOSManualProvisioningProfileType
=
value
),
new
SettingsMap
<
string
>(
"iOSManualProvisioningProfileID"
,
(
settings
,
value
)
=>
settings
.
iOSManualProvisioningProfileID
=
value
),
new
SettingsMap
<
string
>(
"iOSManualProvisioningProfileID"
,
(
settings
,
value
)
=>
settings
.
iOSManualProvisioningProfileID
=
value
),
new
SettingsMap
<
ProvisioningProfileType
>(
"tvOSManualProvisioningProfileType"
,
(
settings
,
value
)
=>
settings
.
tvOSManualProvisioningProfileType
=
value
),
new
SettingsMap
<
ProvisioningProfileType
>(
"tvOSManualProvisioningProfileType"
,
(
settings
,
value
)
=>
settings
.
tvOSManualProvisioningProfileType
=
value
),
new
SettingsMap
<
string
>(
"tvOSManualProvisioningProfileID"
,
(
settings
,
value
)
=>
settings
.
tvOSManualProvisioningProfileID
=
value
),
new
SettingsMap
<
string
>(
"tvOSManualProvisioningProfileID"
,
(
settings
,
value
)
=>
settings
.
tvOSManualProvisioningProfileID
=
value
),
};
};
private
readonly
Func
<
ITestSettings
>
m_TestSettingsFactory
;
private
readonly
Func
<
ITestSettings
>
m_TestSettingsFactory
;
public
TestSettingsDeserializer
(
Func
<
ITestSettings
>
testSettingsFactory
)
public
TestSettingsDeserializer
(
Func
<
ITestSettings
>
testSettingsFactory
)
{
{
m_TestSettingsFactory
=
testSettingsFactory
;
m_TestSettingsFactory
=
testSettingsFactory
;
}
}
public
ITestSettings
GetSettingsFromJsonFile
(
string
jsonFilePath
)
public
ITestSettings
GetSettingsFromJsonFile
(
string
jsonFilePath
)
{
{
var
text
=
File
.
ReadAllText
(
jsonFilePath
);
var
text
=
File
.
ReadAllText
(
jsonFilePath
);
var
settingsDictionary
=
Json
.
Deserialize
(
text
)
as
Dictionary
<
string
,
object
>;
var
settingsDictionary
=
Json
.
Deserialize
(
text
)
as
Dictionary
<
string
,
object
>;
var
testSettings
=
m_TestSettingsFactory
();
var
testSettings
=
m_TestSettingsFactory
();
if
(
settingsDictionary
==
null
)
if
(
settingsDictionary
==
null
)
{
{
return
testSettings
;
return
testSettings
;
}
}
foreach
(
var
settingsMap
in
s_SettingsMapping
)
foreach
(
var
settingsMap
in
s_SettingsMapping
)
{
{
if
(!
settingsDictionary
.
ContainsKey
(
settingsMap
.
Key
))
if
(!
settingsDictionary
.
ContainsKey
(
settingsMap
.
Key
))
{
{
continue
;
continue
;
}
}
if
(
settingsMap
.
Type
.
IsEnum
)
if
(
settingsMap
.
Type
.
IsEnum
)
{
{
SetEnumValue
(
settingsMap
.
Key
,
settingsDictionary
[
settingsMap
.
Key
],
settingsMap
.
Type
,
value
=>
settingsMap
.
ApplyToSettings
(
testSettings
,
value
));
SetEnumValue
(
settingsMap
.
Key
,
settingsDictionary
[
settingsMap
.
Key
],
settingsMap
.
Type
,
value
=>
settingsMap
.
ApplyToSettings
(
testSettings
,
value
));
}
}
else
else
{
{
SetValue
(
settingsMap
.
Key
,
settingsDictionary
[
settingsMap
.
Key
],
settingsMap
.
Type
,
value
=>
settingsMap
.
ApplyToSettings
(
testSettings
,
value
));
SetValue
(
settingsMap
.
Key
,
settingsDictionary
[
settingsMap
.
Key
],
settingsMap
.
Type
,
value
=>
settingsMap
.
ApplyToSettings
(
testSettings
,
value
));
}
}
}
}
return
testSettings
;
return
testSettings
;
}
}
private
abstract
class
SettingsMap
private
abstract
class
SettingsMap
{
{
public
string
Key
{
get
;
}
public
string
Key
{
get
;
}
public
Type
Type
{
get
;
}
public
Type
Type
{
get
;
}
protected
SettingsMap
(
string
key
,
Type
type
)
protected
SettingsMap
(
string
key
,
Type
type
)
{
{
Key
=
key
;
Key
=
key
;
Type
=
type
;
Type
=
type
;
}
}
public
abstract
void
ApplyToSettings
(
ITestSettings
settings
,
object
value
);
public
abstract
void
ApplyToSettings
(
ITestSettings
settings
,
object
value
);
}
}
private
class
SettingsMap
<
T
>
:
SettingsMap
private
class
SettingsMap
<
T
>
:
SettingsMap
{
{
private
Action
<
ITestSettings
,
T
>
m_Setter
;
private
Action
<
ITestSettings
,
T
>
m_Setter
;
public
SettingsMap
(
string
key
,
Action
<
ITestSettings
,
T
>
setter
)
:
base
(
key
,
typeof
(
T
))
public
SettingsMap
(
string
key
,
Action
<
ITestSettings
,
T
>
setter
)
:
base
(
key
,
typeof
(
T
))
{
{
m_Setter
=
setter
;
m_Setter
=
setter
;
}
}
public
override
void
ApplyToSettings
(
ITestSettings
settings
,
object
value
)
public
override
void
ApplyToSettings
(
ITestSettings
settings
,
object
value
)
{
{
m_Setter
(
settings
,
(
T
)
value
);
m_Setter
(
settings
,
(
T
)
value
);
}
}
}
}
private
static
void
SetEnumValue
(
string
key
,
object
value
,
Type
type
,
Action
<
object
>
setter
)
private
static
void
SetEnumValue
(
string
key
,
object
value
,
Type
type
,
Action
<
object
>
setter
)
{
{
object
enumValue
;
object
enumValue
;
if
(
TryGetEnum
(
value
as
string
,
type
,
out
enumValue
))
if
(
TryGetEnum
(
value
as
string
,
type
,
out
enumValue
))
{
{
setter
(
enumValue
);
setter
(
enumValue
);
return
;
return
;
}
}
var
acceptedValues
=
string
.
Join
(
", "
,
Enum
.
GetValues
(
type
).
OfType
<
object
>().
Select
(
val
=>
val
.
ToString
()).
ToArray
());
var
acceptedValues
=
string
.
Join
(
", "
,
Enum
.
GetValues
(
type
).
OfType
<
object
>().
Select
(
val
=>
val
.
ToString
()).
ToArray
());
Debug
.
LogFormat
(
"Could not convert '{0}' argument '{1}' to a valid {2}. Accepted values: {3}."
,
key
,
value
,
type
.
Name
,
acceptedValues
);
Debug
.
LogFormat
(
"Could not convert '{0}' argument '{1}' to a valid {2}. Accepted values: {3}."
,
key
,
value
,
type
.
Name
,
acceptedValues
);
}
}
private
static
bool
TryGetEnum
(
string
value
,
Type
type
,
out
object
enumValue
)
private
static
bool
TryGetEnum
(
string
value
,
Type
type
,
out
object
enumValue
)
{
{
try
try
{
{
enumValue
=
Enum
.
Parse
(
type
,
value
,
true
);
enumValue
=
Enum
.
Parse
(
type
,
value
,
true
);
return
true
;
return
true
;
}
}
catch
(
Exception
)
catch
(
Exception
)
{
{
enumValue
=
null
;
enumValue
=
null
;
return
false
;
return
false
;
}
}
}
}
private
static
void
SetValue
(
string
key
,
object
value
,
Type
type
,
Action
<
object
>
setter
)
private
static
void
SetValue
(
string
key
,
object
value
,
Type
type
,
Action
<
object
>
setter
)
{
{
if
(
type
.
IsInstanceOfType
(
value
))
if
(
type
.
IsInstanceOfType
(
value
))
{
{
setter
(
value
);
setter
(
value
);
return
;
return
;
}
}
Debug
.
LogFormat
(
"Could not convert '{0}' argument '{1}' to a valid {2}."
,
key
,
value
,
type
.
Name
);
Debug
.
LogFormat
(
"Could not convert '{0}' argument '{1}' to a valid {2}."
,
key
,
value
,
type
.
Name
);
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/TestSettings/TestSettingsDeserializer.cs.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: 75e7d7a9a57458841a85fe42d9c9141f
guid: 75e7d7a9a57458841a85fe42d9c9141f
MonoImporter:
MonoImporter:
externalObjects: {}
externalObjects: {}
serializedVersion: 2
serializedVersion: 2
defaultReferences: []
defaultReferences: []
executionOrder: 0
executionOrder: 0
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MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/UnityEditor.TestRunner.asmdef
View file @
af571a61
{
{
"name": "UnityEditor.TestRunner",
"name": "UnityEditor.TestRunner",
"references": [
"references": [
"UnityEngine.TestRunner"
"UnityEngine.TestRunner"
],
],
"includePlatforms": [
"includePlatforms": [
"Editor"
"Editor"
],
],
"excludePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"allowUnsafeCode": false,
"overrideReferences": true,
"overrideReferences": true,
"precompiledReferences": [
"precompiledReferences": [
"nunit.framework.dll",
"nunit.framework.dll",
"Mono.Cecil.dll",
"Mono.Cecil.dll",
"Mono.Cecil.Pdb.dll",
"Mono.Cecil.Pdb.dll",
"Mono.Cecil.Mdb.dll",
"Mono.Cecil.Mdb.dll",
"Mono.Cecil.Rocks.dll"
"Mono.Cecil.Rocks.dll"
],
],
"autoReferenced": false,
"autoReferenced": false,
"defineConstraints": []
"defineConstraints": []
}
}
\ No newline at end of file
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/UnityEditor.TestRunner.asmdef.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: 0acc523941302664db1f4e527237feb3
guid: 0acc523941302664db1f4e527237feb3
AssemblyDefinitionImporter:
AssemblyDefinitionImporter:
externalObjects: {}
externalObjects: {}
userData:
userData:
assetBundleName:
assetBundleName:
assetBundleVariant:
assetBundleVariant:
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/UnityTestProtocol.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: 936c6340f3468444ebb1785b4c311126
guid: 936c6340f3468444ebb1785b4c311126
folderAsset: yes
folderAsset: yes
DefaultImporter:
DefaultImporter:
externalObjects: {}
externalObjects: {}
userData:
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MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/UnityTestProtocol/AssemblyCompilationErrorsMessage.cs
View file @
af571a61
namespace
UnityEditor.TestTools.TestRunner.UnityTestProtocol
namespace
UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
{
internal
class
AssemblyCompilationErrorsMessage
:
Message
internal
class
AssemblyCompilationErrorsMessage
:
Message
{
{
public
string
assembly
;
public
string
assembly
;
public
string
[]
errors
;
public
string
[]
errors
;
public
AssemblyCompilationErrorsMessage
()
public
AssemblyCompilationErrorsMessage
()
{
{
type
=
"AssemblyCompilationErrors"
;
type
=
"AssemblyCompilationErrors"
;
}
}
}
}
}
}
MathTec/Library/PackageCache/com.unity.test-framework@1.1.14/UnityEditor.TestRunner/UnityTestProtocol/AssemblyCompilationErrorsMessage.cs.meta
View file @
af571a61
fileFormatVersion: 2
fileFormatVersion: 2
guid: c346a7445959bba46a96de0747e77c2a
guid: c346a7445959bba46a96de0747e77c2a
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externalObjects: {}
serializedVersion: 2
serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
icon: {instanceID: 0}
icon: {instanceID: 0}
userData:
userData:
assetBundleName:
assetBundleName:
assetBundleVariant:
assetBundleVariant:
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