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Xulijie Li
MathsEngine
Commits
708d3dee
Commit
708d3dee
authored
Mar 30, 2021
by
BlackAngle233
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update final design
parent
1444629e
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MathTec/Assets/Samples/Assets/DeviceSupport/Camera_VideoCamera.meta
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MathTec/Assets/Samples/Assets/DeviceSupport/Camera_VideoCamera/Scripts/VideoCameraSample.cs
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View file @
708d3dee
//================================================================================================================================
//
// Copyright (c) 2015-2021 VisionStar Information Technology (Shanghai) Co., Ltd. All Rights Reserved.
// EasyAR is the registered trademark or trademark of VisionStar Information Technology (Shanghai) Co., Ltd in China
// and other countries for the augmented reality technology developed by VisionStar Information Technology (Shanghai) Co., Ltd.
//
//================================================================================================================================
using
easyar
;
using
System
;
using
UnityEngine
;
using
UnityEngine.UI
;
namespace
Camera_VideoCamera
{
public
class
VideoCameraSample
:
MonoBehaviour
{
public
ARSession
arSession
;
public
MeshRenderer
CubeRenderer
;
public
Text
CameraStatus
;
public
Toggle
FlipSwitch
;
private
VideoCameraDevice
videoCamera
;
private
CameraImageRenderer
cameraRenderer
;
private
Texture
cubeTexture
;
private
Action
<
Camera
,
RenderTexture
>
targetTextureEventHandler
;
private
void
Awake
()
{
videoCamera
=
arSession
.
GetComponentInChildren
<
VideoCameraDevice
>();
cameraRenderer
=
arSession
.
GetComponentInChildren
<
CameraImageRenderer
>();
cubeTexture
=
CubeRenderer
.
material
.
mainTexture
;
targetTextureEventHandler
=
(
camera
,
texture
)
=>
{
if
(
texture
)
{
CubeRenderer
.
material
.
mainTexture
=
texture
;
}
else
{
CubeRenderer
.
material
.
mainTexture
=
cubeTexture
;
CubeRenderer
.
transform
.
localScale
=
new
Vector3
(
1
,
1
,
1
);
}
};
videoCamera
.
DeviceOpened
+=
()
=>
{
if
(
videoCamera
.
Device
==
null
)
{
return
;
}
var
flip
=
videoCamera
.
Device
.
type
()
==
CameraDeviceType
.
Front
?
arSession
.
HorizontalFlipFront
:
arSession
.
HorizontalFlipNormal
;
FlipSwitch
.
isOn
=
flip
==
ARSession
.
ARHorizontalFlipMode
.
World
;
};
}
private
void
Update
()
{
if
(
videoCamera
.
Device
==
null
)
{
CameraStatus
.
text
=
"Camera: Unavailable"
;
return
;
}
using
(
var
cameraParameters
=
videoCamera
.
Device
.
cameraParameters
())
{
CameraStatus
.
text
=
"Camera: "
+
(
videoCamera
.
enabled
?
"On"
:
"Off"
)
+
Environment
.
NewLine
+
"Camera Index: "
+
videoCamera
.
Device
.
index
()
+
Environment
.
NewLine
+
"Camera Count: "
+
CameraDevice
.
cameraCount
()
+
Environment
.
NewLine
+
"Camera Type: "
+
cameraParameters
.
cameraDeviceType
()
+
Environment
.
NewLine
+
"HorizontalFlip: "
+
(
cameraParameters
.
cameraDeviceType
()
==
CameraDeviceType
.
Front
?
arSession
.
HorizontalFlipFront
:
arSession
.
HorizontalFlipNormal
);
}
if
(
CubeRenderer
.
material
.
mainTexture
!=
cubeTexture
)
{
CubeRenderer
.
transform
.
localScale
=
new
Vector3
(
1
,
(
float
)
Screen
.
height
/
Screen
.
width
,
1
);
}
}
public
void
NextCamera
()
{
if
(!
videoCamera
||
videoCamera
.
Device
==
null
)
{
return
;
}
if
(
CameraDevice
.
cameraCount
()
==
0
)
{
GUIPopup
.
EnqueueMessage
(
"Camera unavailable"
,
3
);
videoCamera
.
Close
();
return
;
}
var
index
=
videoCamera
.
Device
.
index
();
index
=
(
index
+
1
)
%
CameraDevice
.
cameraCount
();
videoCamera
.
CameraOpenMethod
=
VideoCameraDevice
.
CameraDeviceOpenMethod
.
DeviceIndex
;
videoCamera
.
CameraIndex
=
index
;
GUIPopup
.
EnqueueMessage
(
"Switch to camera index: "
+
index
,
3
);
videoCamera
.
Close
();
videoCamera
.
Open
();
}
public
void
Capture
(
bool
on
)
{
if
(!
videoCamera
||
videoCamera
.
Device
==
null
)
{
return
;
}
if
(
on
)
{
cameraRenderer
.
RequestTargetTexture
(
targetTextureEventHandler
);
}
else
{
cameraRenderer
.
DropTargetTexture
(
targetTextureEventHandler
);
}
return
;
}
public
void
EnableCamera
(
bool
enable
)
{
videoCamera
.
enabled
=
enable
;
}
public
void
ShowCameraImage
(
bool
show
)
{
cameraRenderer
.
enabled
=
show
;
}
public
void
HFlip
(
bool
flip
)
{
if
(!
videoCamera
||
videoCamera
.
Device
==
null
)
{
return
;
}
bool
isFront
=
false
;
using
(
var
cameraParameters
=
videoCamera
.
Device
.
cameraParameters
())
{
if
(
cameraParameters
.
cameraDeviceType
()
==
CameraDeviceType
.
Front
)
{
isFront
=
true
;
}
}
if
(
isFront
)
{
arSession
.
HorizontalFlipFront
=
flip
?
ARSession
.
ARHorizontalFlipMode
.
World
:
ARSession
.
ARHorizontalFlipMode
.
None
;
}
else
{
arSession
.
HorizontalFlipNormal
=
flip
?
ARSession
.
ARHorizontalFlipMode
.
World
:
ARSession
.
ARHorizontalFlipMode
.
None
;
}
}
}
}
MathTec/Assets/Samples/Assets/DeviceSupport/Camera_VideoCamera/Scripts/VideoCameraSample.cs.meta
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708d3dee
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708d3dee
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:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
_BumpScale
:
1
-
_Cutoff
:
0.5
-
_DetailNormalMapScale
:
1
-
_DstBlend
:
0
-
_GlossMapScale
:
1
-
_Glossiness
:
0.5
-
_GlossyReflections
:
1
-
_Metallic
:
0
-
_Mode
:
0
-
_OcclusionStrength
:
1
-
_Parallax
:
0.02
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
1
-
_SrcBlend
:
1
-
_UVSec
:
0
-
_ZWrite
:
1
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_EmissionColor
:
{
r
:
0
,
g
:
0
,
b
:
0
,
a
:
1
}
MathTec/Assets/Samples/Assets/DeviceSupport/FrameRecording/Materials/EasyAR.mat.meta
0 → 100644
View file @
708d3dee
fileFormatVersion: 2
guid: 162779db9e4ba324e98e3ea59d2d58fd
timeCreated: 1560416472
licenseType: Free
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
MathTec/Assets/Samples/Assets/DeviceSupport/FrameRecording/Scripts.meta
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View file @
708d3dee
fileFormatVersion: 2
guid: 8d4d9a1855234b9418f402fc06154977
folderAsset: yes
timeCreated: 1572720390
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
MathTec/Assets/Samples/Assets/DeviceSupport/FrameRecording/Scripts/Sample.cs
0 → 100644
View file @
708d3dee
//================================================================================================================================
//
// Copyright (c) 2015-2021 VisionStar Information Technology (Shanghai) Co., Ltd. All Rights Reserved.
// EasyAR is the registered trademark or trademark of VisionStar Information Technology (Shanghai) Co., Ltd in China
// and other countries for the augmented reality technology developed by VisionStar Information Technology (Shanghai) Co., Ltd.
//
//================================================================================================================================
using
easyar
;
using
System
;
using
System.IO
;
using
UnityEngine
;
using
UnityEngine.UI
;
namespace
FrameRecording
{
public
class
Sample
:
MonoBehaviour
{
public
GameObject
EasyARSession
;
public
Text
Status
;
private
ImageTargetController
controllerNamecard
;
private
ImageTargetController
controllerIdback
;
private
GameObject
easyarObject
;
private
FramePlayer
player
;
private
FrameRecorder
recorder
;
private
string
filePath
;
private
void
Awake
()
{
var
folder
=
Application
.
persistentDataPath
+
"/FrameRecording/"
;
if
(!
Directory
.
Exists
(
folder
))
{
Directory
.
CreateDirectory
(
folder
);
}
filePath
=
folder
+
"recording.eif"
;
controllerNamecard
=
GameObject
.
Find
(
"ImageTarget-namecard"
).
GetComponent
<
ImageTargetController
>();
controllerIdback
=
GameObject
.
Find
(
"ImageTarget-idback"
).
GetComponent
<
ImageTargetController
>();
AddTargetControllerEvents
(
controllerNamecard
);
AddTargetControllerEvents
(
controllerIdback
);
CreateRecorder
();
}
private
void
Update
()
{
if
(
player
)
{
Status
.
text
=
"Playback Mode"
;
Status
.
text
+=
Environment
.
NewLine
+
"Playback from: "
+
filePath
+
Environment
.
NewLine
+
"Playback: "
+
player
.
Time
+
" / "
+
player
.
Length
+
(
player
.
IsCompleted
?
" -- completed"
:
""
);
}
else
{
Status
.
text
=
"Recoding Mode"
;
if
(
recorder
.
enabled
)
{
Status
.
text
+=
Environment
.
NewLine
+
"Recoding to: "
+
filePath
;
}
}
}
private
void
OnDestroy
()
{
DestroySession
();
}
public
void
CreateRecorder
()
{
DestroySession
();
easyarObject
=
Instantiate
(
EasyARSession
);
easyarObject
.
GetComponentInChildren
<
VideoCameraDevice
>().
gameObject
.
SetActive
(
true
);
easyarObject
.
GetComponentInChildren
<
FramePlayer
>().
gameObject
.
SetActive
(
false
);
easyarObject
.
GetComponentInChildren
<
FrameRecorder
>().
gameObject
.
SetActive
(
true
);
easyarObject
.
SetActive
(
true
);
var
imageTracker
=
easyarObject
.
GetComponentInChildren
<
ImageTrackerFrameFilter
>();
controllerNamecard
.
Tracker
=
null
;
controllerIdback
.
Tracker
=
null
;
controllerNamecard
.
Tracker
=
imageTracker
;
controllerIdback
.
Tracker
=
imageTracker
;
player
=
null
;
recorder
=
easyarObject
.
GetComponentInChildren
<
FrameRecorder
>();
recorder
.
FilePathType
=
WritablePathType
.
Absolute
;
recorder
.
FilePath
=
filePath
;
recorder
.
enabled
=
false
;
}
public
void
CreatePlayer
()
{
DestroySession
();
easyarObject
=
Instantiate
(
EasyARSession
);
easyarObject
.
GetComponentInChildren
<
VideoCameraDevice
>().
gameObject
.
SetActive
(
false
);
easyarObject
.
GetComponentInChildren
<
FramePlayer
>().
gameObject
.
SetActive
(
true
);
easyarObject
.
GetComponentInChildren
<
FrameRecorder
>().
gameObject
.
SetActive
(
false
);
easyarObject
.
SetActive
(
true
);
var
imageTracker
=
easyarObject
.
GetComponentInChildren
<
ImageTrackerFrameFilter
>();
controllerNamecard
.
Tracker
=
null
;
controllerIdback
.
Tracker
=
null
;
controllerNamecard
.
Tracker
=
imageTracker
;
controllerIdback
.
Tracker
=
imageTracker
;
recorder
=
null
;
player
=
easyarObject
.
GetComponentInChildren
<
FramePlayer
>();
player
.
FilePathType
=
WritablePathType
.
Absolute
;
player
.
FilePath
=
filePath
;
}
public
void
Record
(
bool
val
)
{
recorder
.
enabled
=
val
;
}
public
void
Playback
(
bool
val
)
{
if
(
val
)
{
player
.
Play
();
}
else
{
player
.
Stop
();
}
}
private
void
DestroySession
()
{
if
(
easyarObject
)
{
DestroyImmediate
(
easyarObject
);
}
}
private
void
AddTargetControllerEvents
(
ImageTargetController
controller
)
{
if
(!
controller
)
{
return
;
}
controller
.
TargetFound
+=
()
=>
{
Debug
.
LogFormat
(
"Found target {{id = {0}, name = {1}}}"
,
controller
.
Target
.
runtimeID
(),
controller
.
Target
.
name
());
};
controller
.
TargetLost
+=
()
=>
{
Debug
.
LogFormat
(
"Lost target {{id = {0}, name = {1}}}"
,
controller
.
Target
.
runtimeID
(),
controller
.
Target
.
name
());
};
controller
.
TargetLoad
+=
(
Target
target
,
bool
status
)
=>
{
Debug
.
LogFormat
(
"Load target {{id = {0}, name = {1}, size = {2}}} into {3} => {4}"
,
target
.
runtimeID
(),
target
.
name
(),
controller
.
Size
,
controller
.
Tracker
.
name
,
status
);
};
controller
.
TargetUnload
+=
(
Target
target
,
bool
status
)
=>
{
Debug
.
LogFormat
(
"Unload target {{id = {0}, name = {1}}} => {2}"
,
target
.
runtimeID
(),
target
.
name
(),
status
);
};
}
}
}
MathTec/Assets/Samples/Assets/DeviceSupport/FrameRecording/Scripts/Sample.cs.meta
0 → 100644
View file @
708d3dee
fileFormatVersion: 2
guid: 21124cb0a846817428070a8f12048366
timeCreated: 1575788133
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
MathTec/Assets/Samples/Assets/DeviceSupport/FrameRecording/Textures.meta
0 → 100644
View file @
708d3dee
fileFormatVersion: 2
guid: 72f11e4cf974b06418be75e37da08943
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
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