Commit d38fca46 authored by TheNumbat's avatar TheNumbat
Browse files

update model keybindings

parent eacf8c00
......@@ -47,10 +47,10 @@ Finally, you may remove the object from the scene by pressing `Delete` or hittin
| Key | Command |
| :-------------------: | :--------------------------------------------: |
| `m` | Use `Move` tool. |
| `r` | Use `Rotate` tool. |
| `s` | Use `Scale` tool. |
| `delete` | Delete currently selected mesh. |
| `m` | Use the `Move` tool. |
| `r` | Use the `Rotate` tool. |
| `s` | Use the `Scale` tool. |
| `delete` | Delete the currently selected object. |
## Demo
......
......@@ -170,10 +170,15 @@ preserve the appearance of the original mesh as closely as possible.
| Key | Command |
| :-------------------: | :--------------------------------------------: |
| `r` | Swap between `Move`, `Rotate`, `Scale`, and `Bevel`. |
| `c` | Center the camera on the current element. |
| `m` | Use the `Move` tool. |
| `r` | Use the `Rotate` tool. |
| `s` | Use the `Scale` tool. |
| `b` | Use the `Bevel` tool. |
| `v` | Select the current halfedge's vertex |
| `e` | Select the current halfedge's edge |
| `f` | Select the current halfedge's face |
| `t` | Select the current halfedge's twin |
| `n` | Select the current halfedge's next |
| `h` | Select the current element's halfedge |
| `delete` | Erase the currently selected vertex or edge. |
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