Commit 8d6de118 authored by fzyzcjy's avatar fzyzcjy
Browse files

a bit correction of fixing broken links

parent 895fc4e7
...@@ -15,7 +15,7 @@ Here we provide some additional detail about the bevel operations and their impl ...@@ -15,7 +15,7 @@ Here we provide some additional detail about the bevel operations and their impl
The methods that update the connectivity are `HalfedgeMesh::bevel_vertex`, `halfedgeMesh::bevel_edge`, and `HalfedgeMesh::bevel_face`. The methods that update geometry are `HalfedgeMesh::bevel_vertex_positions`, `HalfedgeMesh::bevel_edge_positions`, and `HalfedgeMesh::bevel_face_positions`. The methods that update the connectivity are `HalfedgeMesh::bevel_vertex`, `halfedgeMesh::bevel_edge`, and `HalfedgeMesh::bevel_face`. The methods that update geometry are `HalfedgeMesh::bevel_vertex_positions`, `HalfedgeMesh::bevel_edge_positions`, and `HalfedgeMesh::bevel_face_positions`.
The methods for updating connectivity can be implemented following the general strategy outlined in [edge flip tutorial](edge_flip). **Note that the methods that update geometry will be called repeatedly for the same bevel, in order to adjust positions according to user mouse input. See the gif in the [User Guide](../guide/model_mode).** The methods for updating connectivity can be implemented following the general strategy outlined in [edge flip tutorial](edge_flip). **Note that the methods that update geometry will be called repeatedly for the same bevel, in order to adjust positions according to user mouse input. See the gif in the [User Guide](/Scotty3D/guide/model_mode).**
To update the _geometry_ of a beveled element, you are provided with the following data: To update the _geometry_ of a beveled element, you are provided with the following data:
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