Commit 6905947f authored by TheNumbat's avatar TheNumbat
Browse files

website setup?

parent 0368a56b
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layout: page
title: "Building Scotty3D"
permalink: /build/
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# Building Scotty3D
![Ubuntu Build Status](https://github.com/CMU-Graphics/Scotty3D-dev/workflows/Ubuntu/badge.svg) ![MacOS Build Status](https://github.com/CMU-Graphics/Scotty3D-dev/workflows/MacOS/badge.svg) ![Windows Build Status](https://github.com/CMU-Graphics/Scotty3D-dev/workflows/Windows/badge.svg)
To get the code:
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layout: page
title: "User Guide"
permalink: /guide/
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# User Guide
## Modes and Actions
The basic paradigm in Scotty3D is that there are six different _modes_, each
......@@ -39,11 +40,11 @@ As is typical, all operations on scene objects, meshes, etc. are un and re-doabl
## Specific Modes
- [Layout](layout.md)
- [Model](model.md)
- [Render](render.md)
- [Rig](rig.md)
- [Animate](animate.md)
- [Simulate](simulate.md)
- [Layout](guide/layout)
- [Model](guide/model)
- [Render](guide/render)
- [Rig](guide/rig)
- [Animate](guide/animate)
- [Simulate](guide/simulate)
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layout: page
title: "Layout"
permalink: /guide/layout/
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layout: page
title: Scotty3D
permalink: /
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# Scotty3D
Welcome to Scotty3D! This 3D graphics software implements interactive mesh
editing, realistic path tracing, and dynamic animation. Implementing the
functionality of the program constitutes the majority of the coursework for
15-462/662 Computer Graphics at Carnegie Mellon University
The [building Scotty3D](building.md) page describes how to build and run `Scotty3D` on various platforms.
The [building Scotty3D](build) page describes how to build and run `Scotty3D` on various platforms.
The [User Guide](guide/guide.md) describes the intended functionality of the software to an end user.
The [User Guide](guide) describes the intended functionality of the software to an end user.
The components of the Developer Manual are exhaustively listed on the sidebar to the right, and are organized under the three main components of the software:
- [MeshEdit](meshedit/overview.md)
- [PathTracer](pathtracer/overview.md)
- [Animation](animation/overview.md)
- [MeshEdit](meshedit)
- [PathTracer](pathtracer)
- [Animation](animation)
See the sidebar on the right for access to all material in this wiki. In particular,
please read through the [Project Philosophy](philosophy.md) before you begin work.
please read through the [Project Philosophy](philosophy) before you begin work.
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title: "Project Philosophy"
permalink: /philosophy/
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# Project Philosophy
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