From 48974882606663a5fe52c5d3e4350b69f9f31755 Mon Sep 17 00:00:00 2001 From: Vidya Narayanan <vidyan@cmu.edu> Date: Mon, 16 Nov 2020 09:38:17 -0500 Subject: [PATCH] typo --- docs/guide/rig.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/guide/rig.md b/docs/guide/rig.md index eca40c3..327fad1 100644 --- a/docs/guide/rig.md +++ b/docs/guide/rig.md @@ -16,7 +16,7 @@ If you want to branch off at a joint, simply click on the joint to branch off of <video src="{{ site.baseurl }}/guide/rigging_mode/guide-rigging-1.mov" controls preload muted loop style="max-width: 100%; margin: 0 auto;"></video> To view a rigged example, see `media/human.dae` example and select the object in the Rig tab to view its joints. -Once you've implemented **inverse kinematics** the skeleton should be setup like so: +Once you've implemented forward kinematics the skeleton should be setup like so:  -- GitLab