
#include "../lib/mathlib.h"
#include "debug.h"

bool BBox::hit(const Ray &ray, Vec2 &times) const {

    // TODO (PathTracer):
    // Implement ray - bounding box intersection test
    // If the ray intersected the bounding box within the range given by
    // [times.x,times.y], update times with the new intersection times.

    return false;
}
