# Find GLFW library and include paths for CMU462 # This defines the following: # # GLFW_FOUND If GLFW is found # GLFW_LIBRARIES GLFW libraries # GLFW_INCLUDE_DIRS GLFW include directories # GLFW_LIBRARY_DIRS GLFW library directories if(UNIX) set(GLFW_INC_NAMES glfw.h) set(GLFW_LIB_NAMES libglfw.a) if(APPLE) set(GLFW_LIB_NAMES libglfw_osx.a) endif(APPLE) endif(UNIX) # GLFW static library find_library(GLFW_LIBRARIES NAMES ${GLFW_LIB_NAMES} PATHS ${PROJECT_SOURCE_DIR}/../lib DOC "GLFW library") # GLFW library dir find_path(GLFW_LIBRARY_DIRS NAMES ${GLFW_LIB_NAMES} PATHS ${PROJECT_SOURCE_DIR}/../lib DOC "462 include directories") # GLFW include dir find_path(GLFW_INCLUDE_DIRS NAMES ${GLFW_INC_NAMES} PATHS ${PROJECT_SOURCE_DIR}/../include/GLFW DOC "462 include directories") # Version set(GLFW_VERSION 3.1.1) # Set package standard args include(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW REQUIRED_VARS GLFW_LIBRARIES GLFW_INCLUDE_DIRS GLFW_LIBRARY_DIRS VERSION_VAR GLFW_VERSION)